Player Matchup

Chernobog
Chernobog
Platinum V
Frôglike
Chernobog
Platinum V
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 119L
1,891 MMR
Solo
Hera
Hera
Gold I
Kavaku
Hera
Gold I
Level 94
God Stats
149W - 116L
1,589 SR
Queue Stats
192W - 191L
1,674 MMR
Party 2
Cerberus
Cerberus
Gold II
SamElRey
Cerberus
Gold II
Level 122
God Stats
17W - 5L
1,862 SR
Queue Stats
152W - 144L
1,621 MMR
Solo
Ne Zha
Ne Zha
Gold II
SaneQ
Ne Zha
Gold II
Level 126
God Stats
9W - 11L
1,575 SR
Queue Stats
162W - 169L
1,627 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum II
sellyva
Sun Wukong
Platinum II
Level 159
God Stats
8W - 5L
1,732 SR
Queue Stats
280W - 275L
1,828 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 112
1,651 SR
1,728 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,545 SR
1,687 MMR
Aphrodite
Aphrodite
Gold III
Brùden
Aphrodite
Gold III
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 51L
1,544 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
Dark1Ryuk
Kuzenbo
Platinum IV
Level 160
God Stats
14W - 22L
1,452 SR
Queue Stats
297W - 290L
1,707 MMR
Solo
Danzaburou
Danzaburou
Bronze III
JaiimeManger
Danzaburou
Bronze III
Level 67
God Stats
8W - 16L
1,535 SR
Queue Stats
21W - 38L
1,505 MMR
Solo
Thor
Thor
Gold II
MagicGio
Thor
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Platinum I
NemesisIsMyGod
King Arthur
Platinum I
Level 56
God Stats
15W - 6L
1,736 SR
Queue Stats
50W - 32L
2,179 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Frôglike
Chernobog
16
5 / 8 / 7
11,098
504
15,607
20,161
8,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
Kavaku
Hera
17
7 / 7 / 9
11,658
530
25,037
12,460
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
SamElRey
Cerberus
16
1 / 8 / 4
9,846
448
6,065
22,415
20,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
SaneQ
Ne Zha
17
5 / 10 / 13
11,166
508
12,851
21,415
9,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
sellyva
Sun Wukong
16
5 / 6 / 10
10,222
465
16,727
24,479
16,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
TiamatSetGilgameshAthenaScylla

VS

Bans
TsukuyomiRaijinJanusFenrirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Brùden
Aphrodite
18
6 / 6 / 8
12,423
565
7,564
15,343
7,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Dark1Ryuk
Kuzenbo
17
5 / 3 / 15
12,362
562
11,150
25,153
36,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
JaiimeManger
Danzaburou
18
3 / 7 / 10
11,643
529
14,002
24,152
10,198
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
18
9 / 5 / 12
12,440
565
17,458
19,780
7,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
NemesisIsMyGod
King Arthur
20
14 / 2 / 15
14,256
648
27,962
35,351
38,141
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
97
23
Kills
37
39
Deaths
23
43
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Brùden
Aphrodite
6
6
8
1.67
W
Kuzenbo
Dark1Ryuk
Kuzenbo
5
3
15
4.17
L
Chernobog
Frôglike
Chernobog
5
8
7
1.06
W
Danzaburou
JaiimeManger
Danzaburou
3
7
10
1.14
L
Hera
Kavaku
Hera
7
7
9
1.64
W
Thor
9
5
12
3
W
King Arthur
NemesisIsMyGod
King Arthur
14
2
15
10.75
L
Cerberus
SamElRey
Cerberus
1
8
4
0.38
L
Ne Zha
SaneQ
Ne Zha
5
10
13
1.15
L
Sun Wukong
sellyva
Sun Wukong
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,287
Damage
78,136
100,930
Taken
119,779
60,605
Mitigated
99,868
19,902
Healing
48,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Brùden
Aphrodite
7,564
615
8,348
6,972
15,343
7,423
577
4,852
10,383
76,651
0
W
Kuzenbo
Dark1Ryuk
Kuzenbo
11,150
3,935
0
4,668
25,153
36,441
714
7,497
17,540
40,628
0
L
Chernobog
Frôglike
Chernobog
15,607
10,396
0
3,938
20,161
8,445
1,344
3,669
16,442
0
62,191
W
Danzaburou
JaiimeManger
Danzaburou
14,002
5,093
0
10,230
24,152
10,198
5,231
3,864
20,248
0
105,187
L
Hera
Kavaku
Hera
25,037
6,247
134
998
12,460
5,123
164
1,733
10,685
84,845
0
W
Thor
17,458
5,430
0
3,583
19,780
7,665
378
9,695
9,931
0
72,561
W
King Arthur
NemesisIsMyGod
King Arthur
27,962
2,495
0
14,861
35,351
38,141
22
6,761
28,309
0
89,779
L
Cerberus
SamElRey
Cerberus
6,065
215
0
6,622
22,415
20,907
563
1,767
20,608
52,082
0
L
Ne Zha
SaneQ
Ne Zha
12,851
4,358
0
6,226
21,415
9,858
0
4,228
17,113
0
74,297
L
Sun Wukong
sellyva
Sun Wukong
16,727
3,207
0
1,984
24,479
16,272
335
6,943
17,368
0
51,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,990
Gold Earned
63,124
562
Minions Killed
513
0
Camps Cleared
0
2,022,487
Distance Traveled
2,111,859
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,423
565
123
6
0
418,352
7
W
Kuzenbo
12,362
562
54
2
0
446,864
8
L
Chernobog
11,098
504
99
5
0
362,267
6
W
Danzaburou
11,643
529
120
5
0
369,660
3
L
Hera
11,658
530
142
6
0
414,146
8
W
Thor
12,440
565
92
4
0
421,209
4
W
King Arthur
14,256
648
124
6
0
455,774
5
L
Cerberus
9,846
448
135
6
0
406,254
7
L
Ne Zha
11,166
508
118
5
0
397,425
5
L
Sun Wukong
10,222
465
68
3
0
442,395
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role