Player Matchup

Loki
Loki
CrazedManiac666
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,738 Elo+
Solo
Skadi
Skadi
JorshBush33
Skadi
Level 24
God Stats
13W - 8L
1,173 SR
Queue Stats
29W - 28L
1,416 Elo+
Solo
Chaac
Chaac
LittleSnowBoat
Chaac
Level 29
God Stats
3W - 2L
1,331 SR
Queue Stats
172W - 175L
1,562 Elo+
Solo
Fafnir
Fafnir
c3rberuusG0D
Fafnir
Level 8
God Stats
6W - 7L
1,591 SR
Queue Stats
328W - 347L
1,570 Elo+
Solo
Zhong Kui
Zhong Kui
zNERFED
Zhong Kui
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 71L
1,328 Elo+
Solo
Team Averages
Level 17
1,419 SR
1,523 Elo+

VS

Team Averages
Level 10
1,549 SR
1,532 Elo+
Neith
Neith
ArrozKonMango
Neith
Level 17
God Stats
4W - 3L
1,673 SR
Queue Stats
109W - 107L
1,502 Elo+
Solo
Kali
Kali
Arthvrrx
Kali
Level 7
God Stats
8W - 12L
1,158 SR
Queue Stats
30W - 35L
1,497 Elo+
Solo
Ra
Ra
EasternRock
Ra
Level 6
God Stats
1W - 1L
1,749 SR
Queue Stats
3W - 2L
1,647 Elo+
Party 1
Ymir
Ymir
GreenForKobeBean
Ymir
Level 14
God Stats
3W - 6L
1,417 SR
Queue Stats
20W - 34L
1,408 Elo+
Solo
Set
Set
YoOmarsCOMlNG
Set
Level 5
God Stats
1W - 1L
1,749 SR
Queue Stats
2W - 3L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 2
11,566
609
3,014
10,864
5,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 2 / 0
9,514
501
2,642
7,399
2,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
13 / 0 / 6
12,432
654
13,874
16,247
10,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
14
1 / 3 / 3
9,761
514
1,785
11,516
12,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
zNERFED
Zhong Kui
18
9 / 3 / 8
12,188
641
13,617
16,948
13,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,947
260
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
13
2 / 8 / 3
7,959
419
3,676
13,072
5,138
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 7 / 3
8,770
462
8,749
11,104
3,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
4,947
260
0
38
13
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 13 / 2
7,468
393
4,474
16,472
4,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
28
Kills
8
10
Deaths
28
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Kali
2
8
3
0.44
W
3
2
2
2
L
4
7
3
0.79
L
0
0
0
0
W
2
2
0
1
W
13
0
6
16
L
2
13
2
0.23
W
Fafnir
1
3
3
0.83
W
Zhong Kui
zNERFED
Zhong Kui
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,932
Damage
16,899
62,974
Taken
40,686
44,814
Mitigated
13,616
23,650
Healing
3,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Kali
3,676
981
342
935
13,072
5,138
0
3,883
9,031
0
14,531
W
3,014
1,244
0
1,997
10,864
5,365
3,046
0
10,864
0
82,682
L
8,749
1,052
328
390
11,104
3,512
0
5,408
5,424
48,440
0
L
0
0
0
0
38
13
0
0
38
0
0
W
2,642
1,445
0
1,719
7,399
2,639
6,106
1,181
6,218
0
52,973
W
13,874
1,290
0
9,177
16,247
10,751
1,338
1,704
14,543
0
85,528
L
4,474
1,942
0
1,232
16,472
4,953
0
5,501
10,791
0
22,687
W
Fafnir
1,785
496
0
3,963
11,516
12,720
1,997
3,314
8,202
27,070
0
W
Zhong Kui
zNERFED
Zhong Kui
13,617
686
0
6,794
16,948
13,339
4,297
2,550
14,398
85,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,461
Gold Earned
34,091
589
Minions Killed
153
0
Camps Cleared
0
1,575,322
Distance Traveled
745,908
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,947
260
0
0
0
0
0
L
Kali
7,959
419
30
2
0
174,076
0
W
Loki
11,566
609
145
8
0
371,084
0
L
Ra
8,770
462
86
5
0
299,760
1
L
Ymir
4,947
260
0
0
0
11,120
0
W
Skadi
9,514
501
98
5
0
196,184
0
W
Chaac
12,432
654
147
8
0
389,978
2
L
Set
7,468
393
37
2
0
260,952
0
W
Fafnir
9,761
514
58
3
0
343,525
1
W
Zhong Kui
12,188
641
141
7
0
274,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role