Player Matchup

Achilles
Achilles
Gold I
 
Achilles
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Gold IV
GLOCK_FATHER
Sobek
Gold IV
Level 105
God Stats
35W - 19L
1,878 SR
Queue Stats
172W - 165L
1,496 MMR
Party 2
Raijin
Raijin
Gold I
MAGNETAR_SGR1806
Raijin
Gold I
Level 149
God Stats
4W - 0L
1,977 SR
Queue Stats
181W - 176L
1,739 MMR
Solo
Izanami
Izanami
Platinum IV
VivaBertaga-
Izanami
Platinum IV
Level 160
God Stats
28W - 23L
1,638 SR
Queue Stats
323W - 326L
1,611 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,699 SR
1,569 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,675 SR
1,637 MMR
Ganesha
Ganesha
Platinum V
Americ3no
Ganesha
Platinum V
Level 127
God Stats
2W - 7L
1,447 SR
Queue Stats
391W - 406L
1,659 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
Nic71165
Guan Yu
Platinum V
Level 154
God Stats
10W - 10L
1,627 SR
Queue Stats
615W - 623L
1,624 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
SqC raks
Gilgamesh
Gold II
Level 116
God Stats
3W - 6L
1,750 SR
Queue Stats
157W - 159L
1,716 MMR
Party 1
Apollo
Apollo
Silver II
byJcaamacH
Apollo
Silver II
Level 59
God Stats
13W - 11L
1,824 SR
Queue Stats
383W - 360L
1,521 MMR
Solo
Chang'e
Chang'e
Gold IV
resavioYT
Chang'e
Gold IV
Level 122
God Stats
8W - 5L
1,726 SR
Queue Stats
66W - 63L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
4 / 2 / 0
9,705
607
10,740
11,802
7,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
 
Fenrir
15
4 / 3 / 3
8,758
547
7,006
14,301
5,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 2 / 4
8,878
555
4,880
11,926
9,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 5 / 4
8,299
519
5,216
9,280
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
VivaBertaga-
Izanami
16
1 / 2 / 3
9,288
581
5,786
9,255
3,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Cu ChulainnTiamatKing ArthurSetAthena

VS

Bans
BakasuraMedusaYmirCerberusNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Americ3no
Ganesha
5
0 / 0 / 0
5,367
335
211
3,045
872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Nic71165
Guan Yu
14
1 / 3 / 1
7,392
462
6,521
13,590
13,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
SqC raks
Gilgamesh
16
8 / 5 / 2
9,600
600
13,744
14,304
6,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
byJcaamacH
Apollo
15
2 / 2 / 2
8,530
533
7,777
8,829
3,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
resavioYT
Chang'e
15
3 / 4 / 1
8,727
545
8,203
9,543
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
14
Kills
14
14
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
2
0
2
W
Fenrir
 
Fenrir
4
3
3
1.83
L
Ganesha
Americ3no
Ganesha
0
0
0
0
W
3
2
4
2.5
W
2
5
4
0.8
L
Guan Yu
Nic71165
Guan Yu
1
3
1
0.5
L
Gilgamesh
SqC raks
Gilgamesh
8
5
2
1.8
W
Izanami
VivaBertaga-
Izanami
1
2
3
1.25
L
Apollo
byJcaamacH
Apollo
2
2
2
1.5
L
Chang'e
resavioYT
Chang'e
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,628
Damage
36,456
56,564
Taken
49,311
29,961
Mitigated
28,304
15,669
Healing
11,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,740
2,649
0
5,354
11,802
7,901
0
0
11,232
0
69,814
W
Fenrir
 
Fenrir
7,006
1,616
0
2,578
14,301
5,586
0
1,188
12,987
0
54,487
L
Ganesha
Americ3no
Ganesha
211
34
0
1,572
3,045
872
0
344
2,701
6,051
0
W
4,880
621
0
3,316
11,926
9,608
0
2,315
9,421
21,715
0
W
5,216
708
0
730
9,280
3,629
0
3,899
5,007
54,499
0
L
Guan Yu
Nic71165
Guan Yu
6,521
728
0
5,703
13,590
13,830
0
0
13,590
0
41,619
L
Gilgamesh
SqC raks
Gilgamesh
13,744
5,234
0
1,320
14,304
6,439
0
4,620
9,684
0
63,790
W
Izanami
VivaBertaga-
Izanami
5,786
3,887
0
3,691
9,255
3,237
51
368
8,873
0
80,049
L
Apollo
byJcaamacH
Apollo
7,777
4,777
0
750
8,829
3,672
70
406
8,423
0
66,920
L
Chang'e
resavioYT
Chang'e
8,203
219
78
2,508
9,543
3,491
1,097
4,726
4,817
55,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,928
Gold Earned
39,616
543
Minions Killed
451
0
Camps Cleared
0
1,461,530
Distance Traveled
1,265,043
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,705
607
144
9
0
333,050
0
W
Fenrir
8,758
547
99
6
0
320,895
3
L
Ganesha
5,367
335
2
0
0
105,941
2
W
Sobek
8,878
555
18
1
0
320,818
3
W
Raijin
8,299
519
112
7
0
224,119
4
L
Guan Yu
7,392
462
84
5
0
286,165
0
L
Gilgamesh
9,600
600
109
7
0
297,885
3
W
Izanami
9,288
581
170
11
0
262,648
5
L
Apollo
8,530
533
138
9
0
279,739
3
L
Chang'e
8,727
545
118
7
0
295,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role