Player Matchup

Thor
Thor
IDLHacheA
Thor
Level 146
God Stats
318W - 271L
1,642 SR
Queue Stats
408W - 342L
1,615 Elo+
Solo
Baron Samedi
Baron Samedi
Im__ENeRGeTiC
Baron Samedi
Level 68
God Stats
10W - 2L
1,725 SR
Queue Stats
73W - 51L
1,434 Elo+
Party 2
Horus
Horus
piniple675
Horus
Level 28
God Stats
15W - 15L
1,441 SR
Queue Stats
20W - 24L
1,390 Elo+
Party 2
Team Averages
Level 81
1,602 SR
1,480 Elo+

VS

Team Averages
Level 62
1,500 SR
1,379 Elo+
Ra
Ra
 
Ra
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Fantasy-Androide
King Arthur
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,232 Elo+
Party 1
Sun Wukong
Sun Wukong
Pinilla2003
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
10 / 1 / 1
8,774
877
6,903
7,277
3,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Im__ENeRGeTiC
Baron Samedi
11
3 / 0 / 8
8,024
802
8,113
4,471
1,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
10
0 / 0 / 9
6,914
691
1,966
5,639
3,568
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 7 / 0
6,676
668
1,619
7,342
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Fantasy-Androide
King Arthur
7
0 / 4 / 0
5,599
560
3,473
9,906
4,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Pinilla2003
Sun Wukong
8
0 / 2 / 0
5,596
560
2,309
4,335
2,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
13
Kills
1
1
Deaths
13
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
7
0
0.14
L
King Arthur
Fantasy-Androide
King Arthur
0
4
0
0
W
Thor
10
1
1
10.5
W
Baron Samedi
Im__ENeRGeTiC
Baron Samedi
3
0
8
7
L
Sun Wukong
Pinilla2003
Sun Wukong
0
2
0
0
W
Horus
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,982
Damage
7,401
17,387
Taken
21,583
9,178
Mitigated
9,087
4,748
Healing
2,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,619
137
585
787
7,342
1,968
0
1,458
5,614
20,805
0
L
King Arthur
Fantasy-Androide
King Arthur
3,473
835
0
674
9,906
4,879
0
4,696
5,091
0
12,037
W
Thor
6,903
1,295
0
354
7,277
3,677
855
954
6,239
0
29,304
W
Baron Samedi
Im__ENeRGeTiC
Baron Samedi
8,113
1,270
912
1,453
4,471
1,933
1,097
106
4,347
32,926
0
L
Sun Wukong
Pinilla2003
Sun Wukong
2,309
519
0
159
4,335
2,240
0
1,979
2,326
0
6,421
W
Horus
1,966
923
989
1,040
5,639
3,568
490
543
5,026
0
9,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,712
Gold Earned
17,871
113
Minions Killed
74
0
Camps Cleared
0
528,377
Distance Traveled
441,829
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,676
668
45
5
0
120,172
1
L
King Arthur
5,599
560
15
2
0
154,202
2
W
Thor
8,774
877
55
6
0
169,920
2
W
Baron Samedi
8,024
802
45
5
0
150,264
2
L
Sun Wukong
5,596
560
14
1
0
167,455
1
W
Horus
6,914
691
13
1
0
208,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role