Player Matchup

Ymir
Ymir
CryJack0
Ymir
Level 6
God Stats
11W - 5L
1,500 SR
Queue Stats
95W - 82L
1,398 Elo+
Solo
Fenrir
Fenrir
DokionXIV
Fenrir
Level 26
God Stats
2W - 2L
1,296 SR
Queue Stats
173W - 132L
1,484 Elo+
Solo
Anubis
Anubis
Matthui
Anubis
Level 14
God Stats
33W - 22L
1,500 SR
Queue Stats
402W - 375L
1,468 Elo+
Solo
Ah Puch
Ah Puch
mentalmike55
Ah Puch
Level 17
God Stats
7W - 6L
1,594 SR
Queue Stats
134W - 122L
1,505 Elo+
Solo
Izanami
Izanami
uwant2kissme
Izanami
Level 15
God Stats
27W - 18L
1,565 SR
Queue Stats
94W - 86L
1,506 Elo+
Solo
Team Averages
Level 16
1,491 SR
1,472 Elo+

VS

Team Averages
Level 13
1,570 SR
1,409 Elo+
Chronos
Chronos
Dolofonos0311
Chronos
Level 17
God Stats
11W - 10L
1,581 SR
Queue Stats
199W - 221L
1,327 Elo+
Solo
Artemis
Artemis
PaidLaidGatorade
Artemis
Level 16
God Stats
3W - 6L
1,479 SR
Queue Stats
116W - 133L
1,448 Elo+
Solo
Ymir
Ymir
RedFried
Ymir
Level 3
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 2L
1,234 Elo+
Solo
Gilgamesh
Gilgamesh
SolrakX
Gilgamesh
Level 25
God Stats
19W - 9L
1,748 SR
Queue Stats
78W - 75L
1,500 Elo+
Solo
Nemesis
Nemesis
SusCommie
Nemesis
Level 6
God Stats
11W - 10L
1,736 SR
Queue Stats
119W - 119L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
1 / 0 / 3
3,700
740
1,143
1,736
702
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
DokionXIV
Fenrir
5
2 / 1 / 0
3,432
686
796
2,747
638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Matthui
Anubis
6
0 / 3 / 0
3,590
718
1,429
2,609
1,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
mentalmike55
Ah Puch
7
1 / 0 / 2
3,722
744
1,685
1,783
656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
uwant2kissme
Izanami
7
3 / 0 / 1
4,114
823
1,734
1,435
421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
5
0 / 2 / 0
3,057
611
472
2,032
586
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

5
0 / 2 / 0
2,978
596
1,050
2,367
588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
2
0 / 2 / 0
2,601
520
107
1,464
543
Breastplate

Breastplate

+20
Physical Protection

Shoes

Shoes

+6%
Movement Speed

Gilgamesh
SolrakX
Gilgamesh
7
4 / 0 / 0
4,162
832
1,961
3,502
1,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
SusCommie
Nemesis
4
0 / 1 / 0
3,063
613
968
2,906
604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
4
4
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
3
2.5
W
Fenrir
DokionXIV
Fenrir
2
1
0
2
L
Chronos
0
2
0
0
W
Anubis
Matthui
Anubis
0
3
0
0
L
0
2
0
0
L
Ymir
0
2
0
0
L
Gilgamesh
SolrakX
Gilgamesh
4
0
0
4
L
Nemesis
SusCommie
Nemesis
0
1
0
0
W
Ah Puch
mentalmike55
Ah Puch
1
0
2
2
W
Izanami
uwant2kissme
Izanami
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,787
Damage
4,558
10,310
Taken
12,271
3,425
Mitigated
3,419
3,792
Healing
3,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,143
528
222
222
1,736
702
0
34
1,702
5,211
0
W
Fenrir
DokionXIV
Fenrir
796
152
0
1,144
2,747
638
0
133
2,614
0
6,539
L
Chronos
472
45
0
542
2,032
586
0
1,330
702
8,035
0
W
Anubis
Matthui
Anubis
1,429
225
0
522
2,609
1,008
0
0
2,609
15,659
0
L
1,050
399
0
395
2,367
588
0
815
1,552
0
8,410
L
Ymir
107
0
0
0
1,464
543
0
328
1,136
1,893
0
L
Gilgamesh
SolrakX
Gilgamesh
1,961
718
0
2,143
3,502
1,098
0
1,429
2,073
0
17,192
L
Nemesis
SusCommie
Nemesis
968
630
0
737
2,906
604
0
355
2,551
0
12,344
W
Ah Puch
mentalmike55
Ah Puch
1,685
30
0
1,084
1,783
656
0
339
1,444
11,990
0
W
Izanami
uwant2kissme
Izanami
1,734
1,320
0
598
1,435
421
0
73
1,362
0
17,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,558
Gold Earned
15,861
137
Minions Killed
107
0
Camps Cleared
0
422,537
Distance Traveled
379,925
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,700
740
10
2
0
98,071
0
W
Fenrir
3,432
686
21
4
0
97,804
1
L
Chronos
3,057
611
29
6
0
71,838
2
W
Anubis
3,590
718
39
8
0
64,607
0
L
Artemis
2,978
596
16
3
0
72,761
2
L
Ymir
2,601
520
2
0
0
46,528
1
L
Gilgamesh
4,162
832
32
6
0
98,862
0
L
Nemesis
3,063
613
28
6
0
89,936
0
W
Ah Puch
3,722
744
24
5
0
74,128
1
W
Izanami
4,114
823
43
9
0
87,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role