Player Matchup

Cerberus
Cerberus
FlyGuy-2014
Cerberus
Level 90
God Stats
19W - 23L
1,579 SR
Queue Stats
203W - 241L
1,493 Elo+
Party 2
Fenrir
Fenrir
Pecz
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 87L
1,495 Elo+
Party 2
Mulan
Mulan
brunoDbeast
Mulan
Level 69
God Stats
2W - 4L
1,729 SR
Queue Stats
88W - 116L
1,456 Elo+
Party 2
Medusa
Medusa
leoespfogao
Medusa
Level 107
God Stats
1W - 1L
1,387 SR
Queue Stats
149W - 176L
1,507 Elo+
Party 2
Sol
Sol
rafaroseira8
Sol
Level 124
God Stats
0W - 2L
1,379 SR
Queue Stats
195W - 234L
1,512 Elo+
Party 2
Team Averages
Level 84
1,515 SR
1,492 Elo+

VS

Team Averages
Level 64
1,629 SR
1,556 Elo+
Loki
Loki
Evasive_Asian
Loki
Level 27
God Stats
6W - 3L
1,494 SR
Queue Stats
97W - 91L
1,492 Elo+
Party 1
Zhong Kui
Zhong Kui
FaDe-_R3aCTiOn
Zhong Kui
Level 65
God Stats
10W - 4L
1,656 SR
Queue Stats
215W - 161L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
Strickman
Baron Samedi
Level 38
God Stats
4W - 4L
1,527 SR
Queue Stats
14W - 20L
1,385 Elo+
Solo
Chiron
Chiron
Zwansky
Chiron
Level 89
God Stats
16W - 9L
1,718 SR
Queue Stats
328W - 243L
1,619 Elo+
Party 1
Pele
Pele
uhHighroller
Pele
Level 101
God Stats
9W - 3L
1,750 SR
Queue Stats
137W - 88L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FlyGuy-2014
Cerberus
20
4 / 6 / 13
16,478
499
17,605
48,006
67,723
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Pecz
Fenrir
20
2 / 6 / 12
15,844
480
18,454
31,215
20,147
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 6 / 3
16,908
512
14,878
24,831
29,650
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
20
7 / 5 / 5
19,076
578
17,470
25,732
11,233
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 7 / 6
17,813
540
19,424
31,106
12,516
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 6
14,696
445
8,743
22,457
16,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
FaDe-_R3aCTiOn
Zhong Kui
20
11 / 5 / 4
18,632
565
36,671
30,846
20,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Strickman
Baron Samedi
20
1 / 6 / 9
13,464
408
10,893
20,303
18,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Zwansky
Chiron
20
1 / 3 / 15
15,925
483
30,686
27,232
9,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
16 / 4 / 7
18,342
556
32,266
28,045
19,403
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
71
21
Kills
30
30
Deaths
21
39
Assists
41
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
W
Zhong Kui
FaDe-_R3aCTiOn
Zhong Kui
11
5
4
2.6
L
Cerberus
FlyGuy-2014
Cerberus
4
6
13
1.75
L
Fenrir
Pecz
Fenrir
2
6
12
1.33
W
Baron Samedi
Strickman
Baron Samedi
1
6
9
0.92
W
Chiron
Zwansky
Chiron
1
3
15
2.83
L
3
6
3
0.75
L
Medusa
7
5
5
1.9
L
5
7
6
1.14
W
16
4
7
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,831
Damage
119,259
160,890
Taken
128,883
141,269
Mitigated
85,310
54,179
Healing
48,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,743
1,374
0
4,993
22,457
16,574
0
3,615
18,070
332
81,945
W
Zhong Kui
FaDe-_R3aCTiOn
Zhong Kui
36,671
3,298
0
12,542
30,846
20,916
4,037
10,854
19,498
155,829
0
L
Cerberus
FlyGuy-2014
Cerberus
17,605
965
2,410
18,373
48,006
67,723
1,065
16,540
31,466
52,710
0
L
Fenrir
Pecz
Fenrir
18,454
3,756
0
8,925
31,215
20,147
102
8,837
22,378
0
123,001
W
Baron Samedi
Strickman
Baron Samedi
10,893
889
835
6,284
20,303
18,596
0
8,444
11,704
69,485
0
W
Chiron
Zwansky
Chiron
30,686
10,724
1,345
13,674
27,232
9,821
282
7,099
20,064
0
142,612
L
14,878
2,559
0
3,277
24,831
29,650
3,140
8,793
16,038
0
97,157
L
Medusa
17,470
10,187
0
8,980
25,732
11,233
3,704
2,982
22,750
0
168,272
L
19,424
6,394
0
12,214
31,106
12,516
4,458
11,738
19,368
148,242
0
W
32,266
6,812
0
9,202
28,045
19,403
6,417
7,152
20,225
0
148,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,119
Gold Earned
81,059
856
Minions Killed
815
0
Camps Cleared
0
2,963,931
Distance Traveled
3,141,960
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,696
445
146
4
0
653,971
0
W
Zhong Kui
18,632
565
229
7
0
582,113
5
L
Cerberus
16,478
499
75
2
0
630,773
3
L
Fenrir
15,844
480
137
4
0
616,832
6
W
Baron Samedi
13,464
408
83
3
0
568,402
0
W
Chiron
15,925
483
176
5
0
643,316
19
L
Mulan
16,908
512
192
6
0
572,138
6
L
Medusa
19,076
578
249
8
0
595,197
1
L
Sol
17,813
540
203
6
0
548,991
5
W
Pele
18,342
556
181
5
0
694,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role