Player Matchup

Bakasura
Bakasura
CwassointCwarl
Bakasura
Level 29
God Stats
25W - 15L
1,565 SR
Queue Stats
31W - 18L
1,464 Elo+
Party 1
Set
Set
Jimmy_Nuutron
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,497 Elo+
Party 1
King Arthur
King Arthur
NinthJerry159
King Arthur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Skadi
Skadi
Reyman15
Skadi
Level 7
God Stats
3W - 3L
1,224 SR
Queue Stats
13W - 17L
1,285 Elo+
Solo
Anubis
Anubis
Short_Boi_Trey
Anubis
Level 16
God Stats
9W - 1L
1,732 SR
Queue Stats
19W - 18L
1,395 Elo+
Party 1
Team Averages
Level 17
1,504 SR
1,428 Elo+

VS

Team Averages
Level 17
1,362 SR
1,215 Elo+
Ares
Ares
CdB2015
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,019 Elo+
Solo
Bellona
Bellona
Gato san 83266
Bellona
Level 15
God Stats
48W - 38L
1,393 SR
Queue Stats
554W - 583L
1,425 Elo+
Solo
Neith
Neith
Leafy1887
Neith
Level 17
God Stats
14W - 11L
1,284 SR
Queue Stats
30W - 35L
1,209 Elo+
Party 2
Tiamat
Tiamat
deadroo
Tiamat
Level 17
God Stats
7W - 9L
1,329 SR
Queue Stats
28W - 32L
1,230 Elo+
Party 2
Sun Wukong
Sun Wukong
thaSDxJetPilot
Sun Wukong
Level 26
God Stats
2W - 5L
1,307 SR
Queue Stats
120W - 163L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
6 / 3 / 0
8,036
574
6,501
8,767
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 4 / 2
5,927
423
1,741
9,078
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
NinthJerry159
King Arthur
13
1 / 2 / 0
7,220
516
3,651
7,864
5,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Skadi
Reyman15
Skadi
13
5 / 2 / 0
7,827
559
7,210
7,413
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 5
6,556
468
2,523
4,323
1,823
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CdB2015
Ares
10
1 / 5 / 1
6,251
447
1,613
9,853
7,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 2 / 2
6,300
450
3,318
8,668
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Leafy1887
Neith
11
5 / 1 / 1
7,394
528
5,061
3,202
716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
deadroo
Tiamat
11
3 / 2 / 3
6,697
478
5,090
5,360
2,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
thaSDxJetPilot
Sun Wukong
11
3 / 2 / 2
6,667
476
4,393
6,150
2,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
12
Kills
12
12
Deaths
12
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
CdB2015
Ares
1
5
1
0.3
W
Bakasura
6
3
0
2
L
0
2
2
0.5
W
0
4
2
0.25
L
Neith
Leafy1887
Neith
5
1
1
5.5
W
King Arthur
NinthJerry159
King Arthur
1
2
0
0.5
W
Skadi
Reyman15
Skadi
5
2
0
2.5
W
0
1
5
2.5
L
Tiamat
deadroo
Tiamat
3
2
3
2.25
L
Sun Wukong
thaSDxJetPilot
Sun Wukong
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,626
Damage
19,475
37,445
Taken
33,233
15,832
Mitigated
17,816
6,822
Healing
4,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
CdB2015
Ares
1,613
65
0
420
9,853
7,364
0
0
9,578
18,107
0
W
Bakasura
6,501
4,298
0
2,009
8,767
2,955
804
1,324
7,443
0
33,907
L
3,318
1,436
0
2,276
8,668
4,522
0
67
8,237
0
25,724
W
1,741
921
282
459
9,078
2,730
0
2,247
6,831
0
30,758
L
Neith
Leafy1887
Neith
5,061
2,707
0
254
3,202
716
294
441
2,413
0
19,285
W
King Arthur
NinthJerry159
King Arthur
3,651
684
0
870
7,864
5,489
290
337
7,527
21
33,232
W
Skadi
Reyman15
Skadi
7,210
3,605
0
1,830
7,413
2,835
1,234
1,264
6,149
0
38,426
W
2,523
207
99
1,273
4,323
1,823
512
1,531
2,792
25,401
0
L
Tiamat
deadroo
Tiamat
5,090
422
0
1,237
5,360
2,635
262
1,386
3,561
28,178
0
L
Sun Wukong
thaSDxJetPilot
Sun Wukong
4,393
1,029
0
81
6,150
2,579
746
650
5,500
0
29,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,566
Gold Earned
33,309
320
Minions Killed
224
0
Camps Cleared
0
1,204,309
Distance Traveled
1,328,085
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,251
447
20
1
0
257,808
2
W
Bakasura
8,036
574
86
6
0
298,793
0
L
Bellona
6,300
450
58
4
0
242,866
0
W
Set
5,927
423
55
4
0
225,773
0
L
Neith
7,394
528
37
3
0
268,060
1
W
King Arthur
7,220
516
77
6
0
244,260
1
W
Skadi
7,827
559
55
4
0
224,439
0
W
Anubis
6,556
468
47
3
0
211,044
4
L
Tiamat
6,697
478
59
4
0
300,545
4
L
Sun Wukong
6,667
476
50
4
0
258,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role