Player Matchup

King Arthur
King Arthur
APxPurity
King Arthur
Level 10
God Stats
1W - 1L
1,284 SR
Queue Stats
14W - 25L
1,111 Elo+
Party 1
Cupid
Cupid
Jaderade101
Cupid
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Mulan
Mulan
Savag3Prim3
Mulan
Level 14
God Stats
8W - 11L
1,178 SR
Queue Stats
10W - 19L
1,115 Elo+
Party 1
Cthulhu
Cthulhu
elulino1975
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,044 Elo+
Solo
Ra
Ra
supafie2002
Ra
Level 10
God Stats
5W - 5L
1,453 SR
Queue Stats
24W - 30L
1,115 Elo+
Party 1
Team Averages
Level 10
1,383 SR
1,177 Elo+

VS

Team Averages
Level 35
1,363 SR
1,248 Elo+
Sobek
Sobek
AghastFlunky05
Sobek
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Andrew c wea
Gilgamesh
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 17L
1,068 Elo+
Solo
Thanatos
Thanatos
CF_Diabolic_
Thanatos
Level 27
God Stats
4W - 6L
1,201 SR
Queue Stats
69W - 64L
1,214 Elo+
Solo
Olorun
Olorun
Outcast0821
Olorun
Level 105
God Stats
1W - 0L
1,303 SR
Queue Stats
5W - 7L
1,165 Elo+
Party 2
Artemis
Artemis
TorqueWrench13
Artemis
Level 29
God Stats
9W - 16L
1,310 SR
Queue Stats
33W - 33L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
APxPurity
King Arthur
8
0 / 13 / 2
6,489
342
3,149
15,389
5,380
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 14 / 1
6,647
350
6,415
13,996
4,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 7 / 0
8,761
461
9,380
13,548
9,963
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cthulhu
elulino1975
Cthulhu
9
0 / 12 / 2
6,799
358
1,128
15,440
4,571
14
4 / 5 / 0
8,433
444
13,609
12,164
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 14
9,377
494
3,571
14,295
16,948
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Andrew c wea
Gilgamesh
16
10 / 3 / 11
11,025
580
9,960
13,787
8,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
CF_Diabolic_
Thanatos
17
20 / 1 / 7
12,119
638
17,729
12,083
4,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
15
11 / 1 / 7
10,189
536
11,549
8,909
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
7 / 4 / 8
10,402
547
10,047
9,123
3,401
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
97
9
Kills
50
51
Deaths
10
5
Assists
47
Player
Kills
Deaths
Assists
KDA
L
King Arthur
APxPurity
King Arthur
0
13
2
0.08
W
2
1
14
9
W
Gilgamesh
Andrew c wea
Gilgamesh
10
3
11
5.17
W
Thanatos
CF_Diabolic_
Thanatos
20
1
7
23.5
L
0
14
1
0.04
W
Olorun
11
1
7
14.5
L
5
7
0
0.71
W
7
4
8
2.75
L
Cthulhu
elulino1975
Cthulhu
0
12
2
0.08
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,681
Damage
52,856
70,537
Taken
58,197
28,909
Mitigated
37,745
5,358
Healing
27,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
APxPurity
King Arthur
3,149
575
0
0
15,389
5,380
0
3,517
11,872
0
16,180
W
3,571
682
0
3,639
14,295
16,948
703
4,653
9,372
18,946
0
W
Gilgamesh
Andrew c wea
Gilgamesh
9,960
2,991
0
2,063
13,787
8,626
955
2,608
11,059
0
43,693
W
Thanatos
CF_Diabolic_
Thanatos
17,729
6,638
463
13,773
12,083
4,740
3,380
3,471
8,582
0
67,731
L
6,415
4,661
85
0
13,996
4,744
0
3,192
10,804
0
24,660
W
Olorun
11,549
6,320
1,320
2,478
8,909
4,030
3,915
3,156
5,723
52,223
0
L
9,380
1,755
0
754
13,548
9,963
0
4,252
9,296
0
28,800
W
10,047
6,674
0
3,652
9,123
3,401
6,895
849
8,154
0
53,913
L
Cthulhu
elulino1975
Cthulhu
1,128
60
76
0
15,440
4,571
0
1,288
14,152
9,136
0
L
13,609
1,577
652
3,791
12,164
4,251
0
2,871
9,293
59,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,129
Gold Earned
53,112
214
Minions Killed
391
0
Camps Cleared
0
1,514,243
Distance Traveled
1,588,354
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,489
342
21
1
0
268,622
0
W
Sobek
9,377
494
30
2
0
263,335
0
W
Gilgamesh
11,025
580
72
4
0
374,890
0
W
Thanatos
12,119
638
104
5
0
387,102
1
L
Cupid
6,647
350
30
2
0
302,006
0
W
Olorun
10,189
536
89
5
0
294,921
0
L
Mulan
8,761
461
46
2
0
276,455
2
W
Artemis
10,402
547
96
5
0
268,106
2
L
Cthulhu
6,799
358
22
1
0
309,619
1
L
Ra
8,433
444
95
5
0
357,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role