Player Matchup

Ares
Ares
Djcuchilla
Ares
Level 14
God Stats
7W - 2L
1,828 SR
Queue Stats
123W - 97L
1,431 Elo+
Solo
Neith
Neith
TheFatMatt75
Neith
Level 19
God Stats
7W - 4L
1,691 SR
Queue Stats
8W - 4L
1,508 Elo+
Solo
Cabrakan
Cabrakan
VaamYaaj
Cabrakan
Level 23
God Stats
48W - 55L
1,525 SR
Queue Stats
97W - 110L
1,470 Elo+
Solo
Bellona
Bellona
elpanabenja3162
Bellona
Level 25
God Stats
12W - 12L
1,382 SR
Queue Stats
49W - 62L
1,263 Elo+
Solo
Skadi
Skadi
kallejero_2
Skadi
Level 25
God Stats
17W - 23L
1,090 SR
Queue Stats
551W - 638L
1,227 Elo+
Solo
Team Averages
Level 21
1,503 SR
1,380 Elo+

VS

Team Averages
Level 16
1,465 SR
1,279 Elo+
Hun Batz
Hun Batz
Nara Medusa
Hun Batz
Level 14
God Stats
16W - 16L
1,569 SR
Queue Stats
122W - 153L
1,146 Elo+
Party 1
Heimdallr
Heimdallr
Nara Revenge
Heimdallr
Level 16
God Stats
14W - 18L
1,209 SR
Queue Stats
214W - 249L
1,183 Elo+
Party 1
Neith
Neith
ZachaBear
Neith
Level 11
God Stats
2W - 0L
1,496 SR
Queue Stats
41W - 57L
1,412 Elo+
Solo
Loki
Loki
Zapty1410
Loki
Level 17
God Stats
7W - 3L
1,577 SR
Queue Stats
31W - 25L
1,320 Elo+
Solo
Anubis
Anubis
youden-74
Anubis
Level 20
God Stats
11W - 7L
1,473 SR
Queue Stats
20W - 18L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 8
10,745
398
12,219
25,995
37,339
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
8 / 3 / 2
13,419
497
13,888
13,894
6,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cabrakan
VaamYaaj
Cabrakan
12
8 / 2 / 5
10,312
382
5,768
7,688
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
6 / 1 / 3
12,587
466
12,542
19,835
17,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
6 / 3 / 7
12,298
455
12,169
17,944
10,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Nara Medusa
Hun Batz
15
0 / 6 / 2
10,221
379
3,725
14,576
5,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Nara Revenge
Heimdallr
20
5 / 5 / 3
13,393
496
21,826
21,463
10,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
ZachaBear
Neith
14
2 / 10 / 2
10,530
390
6,294
15,422
5,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
20
5 / 4 / 1
15,103
559
11,457
14,823
7,064
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
youden-74
Anubis
19
2 / 7 / 4
12,597
467
19,663
25,031
15,636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
30
Kills
14
14
Deaths
32
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
W
Hun Batz
Nara Medusa
Hun Batz
0
6
2
0.17
W
Heimdallr
Nara Revenge
Heimdallr
5
5
3
1.3
L
8
3
2
3
L
Cabrakan
VaamYaaj
Cabrakan
8
2
5
5.25
W
Neith
ZachaBear
Neith
2
10
2
0.3
W
Loki
5
4
1
1.38
L
6
1
3
7.5
L
6
3
7
3.17
W
Anubis
youden-74
Anubis
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,586
Damage
62,965
85,356
Taken
91,315
75,026
Mitigated
43,833
19,191
Healing
27,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,219
549
0
1,150
25,995
37,339
1,438
5,537
20,458
33,634
0
W
Hun Batz
Nara Medusa
Hun Batz
3,725
878
0
0
14,576
5,564
1,530
2,471
12,105
0
33,613
W
Heimdallr
Nara Revenge
Heimdallr
21,826
13,339
0
7,261
21,463
10,188
1,438
5,868
15,595
0
106,594
L
13,888
6,621
0
3,056
13,894
6,083
5,539
2,214
11,680
0
85,488
L
Cabrakan
VaamYaaj
Cabrakan
5,768
594
0
3,920
7,688
4,404
0
1,433
6,255
28,056
0
W
Neith
ZachaBear
Neith
6,294
2,771
0
2,157
15,422
5,381
2,160
2,915
12,507
0
30,724
W
Loki
11,457
4,108
0
2,954
14,823
7,064
5,334
3,151
11,672
0
117,364
L
12,542
1,942
0
6,354
19,835
17,041
541
4,522
15,313
0
87,105
L
12,169
5,123
0
4,711
17,944
10,159
1,389
5,957
11,987
0
65,582
W
Anubis
youden-74
Anubis
19,663
2,304
0
15,517
25,031
15,636
2,731
3,977
21,054
98,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,361
Gold Earned
61,844
505
Minions Killed
612
0
Camps Cleared
0
2,121,013
Distance Traveled
2,299,702
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,745
398
28
1
0
459,447
1
W
Hun Batz
10,221
379
60
2
0
440,205
0
W
Heimdallr
13,393
496
152
6
0
484,088
0
L
Neith
13,419
497
168
6
0
382,782
6
L
Cabrakan
10,312
382
48
2
0
220,100
0
W
Neith
10,530
390
58
2
0
434,160
0
W
Loki
15,103
559
187
7
0
526,861
3
L
Bellona
12,587
466
137
5
0
501,800
1
L
Skadi
12,298
455
124
5
0
556,884
0
W
Anubis
12,597
467
155
6
0
414,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role