Player Matchup

Tiamat
Tiamat
Ace2034
Tiamat
Level 92
God Stats
3W - 5L
1,507 SR
Queue Stats
3W - 5L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
BL00DGHARM
Cthulhu
Level 140
God Stats
6W - 6L
1,503 SR
Queue Stats
208W - 163L
1,521 Elo+
Party 1
Thanatos
Thanatos
Rayne Corvinus
Thanatos
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 64L
1,438 Elo+
Party 1
Team Averages
Level 117
1,503 SR
1,486 Elo+

VS

Team Averages
Level 78
1,570 SR
1,550 Elo+
The Morrigan
The Morrigan
crazy-KobY
The Morrigan
Level 80
God Stats
1W - 0L
1,442 SR
Queue Stats
64W - 56L
1,545 Elo+
Party 2
Medusa
Medusa
its-ElementZ
Medusa
Level 69
God Stats
8W - 3L
1,677 SR
Queue Stats
69W - 56L
1,549 Elo+
Party 2
Mulan
Mulan
toorinnegans
Mulan
Level 85
God Stats
5W - 2L
1,590 SR
Queue Stats
68W - 58L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ace2034
Tiamat
16
3 / 6 / 8
13,085
623
16,299
15,850
12,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
BL00DGHARM
Cthulhu
16
4 / 8 / 9
14,249
679
18,215
25,361
25,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
17
6 / 8 / 4
13,627
649
7,776
14,358
6,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
crazy-KobY
The Morrigan
20
8 / 3 / 11
14,948
712
15,673
13,922
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
18
8 / 6 / 8
14,352
683
16,673
14,862
5,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 4 / 13
14,101
671
12,672
20,703
17,468
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
13
Kills
22
22
Deaths
13
21
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ace2034
Tiamat
3
6
8
1.17
L
Cthulhu
BL00DGHARM
Cthulhu
4
8
9
1.06
L
Thanatos
6
8
4
1
W
The Morrigan
crazy-KobY
The Morrigan
8
3
11
4.5
W
Medusa
8
6
8
2
W
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,290
Damage
45,018
55,569
Taken
49,487
44,853
Mitigated
28,279
18,379
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ace2034
Tiamat
16,299
837
1,218
4,415
15,850
12,878
12
4,013
11,837
79,268
0
L
Cthulhu
BL00DGHARM
Cthulhu
18,215
1,879
541
1,676
25,361
25,804
366
7,635
17,726
57,601
0
L
Thanatos
7,776
1,707
1,647
8,882
14,358
6,171
1,589
4,099
10,259
0
46,250
W
The Morrigan
crazy-KobY
The Morrigan
15,673
4,680
0
3,500
13,922
5,335
882
10,019
3,903
91,282
0
W
Medusa
16,673
9,868
0
645
14,862
5,476
1,499
10,516
4,346
0
65,033
W
12,672
2,462
0
5,668
20,703
17,468
549
14,062
6,641
0
53,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,961
Gold Earned
43,401
235
Minions Killed
256
0
Camps Cleared
0
1,115,947
Distance Traveled
1,126,635
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,085
623
96
5
0
368,976
2
L
Cthulhu
14,249
679
78
4
0
370,721
2
L
Thanatos
13,627
649
61
3
0
376,250
2
W
The Morrigan
14,948
712
120
6
0
380,017
2
W
Medusa
14,352
683
78
4
0
349,894
1
W
Mulan
14,101
671
58
3
0
396,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role