Player Matchup

Arachne
Arachne
ArrozKonMango
Arachne
Level 17
God Stats
5W - 9L
1,500 SR
Queue Stats
109W - 107L
1,480 Elo+
Solo
Anubis
Anubis
Ivan_VanHelsing
Anubis
Level 16
God Stats
5W - 2L
1,791 SR
Queue Stats
12W - 9L
1,359 Elo+
Solo
Neith
Neith
LittleSnowBoat
Neith
Level 29
God Stats
7W - 4L
1,610 SR
Queue Stats
172W - 175L
1,553 Elo+
Solo
Sol
Sol
SparkleStormborn
Sol
Level 22
God Stats
2W - 3L
1,503 SR
Queue Stats
4W - 7L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
babayaga232
Gilgamesh
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,311 Elo+
Solo
Team Averages
Level 18
1,581 SR
1,419 Elo+

VS

Team Averages
Level 17
1,577 SR
1,525 Elo+
Set
Set
DipasaurusRex
Set
Level 23
God Stats
12W - 10L
1,493 SR
Queue Stats
48W - 48L
1,425 Elo+
Solo
Nu Wa
Nu Wa
Fenrir_Disciple
Nu Wa
Level 12
God Stats
1W - 3L
1,583 SR
Queue Stats
34W - 26L
1,696 Elo+
Solo
Athena
Athena
L1C4_MJ
Athena
Level 18
God Stats
8W - 8L
1,574 SR
Queue Stats
329W - 378L
1,327 Elo+
Solo
Neith
Neith
blazeiii-
Neith
Level 29
God Stats
5W - 2L
1,736 SR
Queue Stats
101W - 49L
1,677 Elo+
Solo
Bellona
Bellona
jungla93
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
5
0 / 2 / 1
3,235
647
596
2,667
852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
1 / 0 / 1
3,284
657
303
2,280
747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
2 / 0 / 1
3,976
795
1,707
1,677
405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
2 / 1 / 1
3,652
730
1,292
2,616
587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
babayaga232
Gilgamesh
6
1 / 0 / 0
3,689
738
348
1,555
663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,479
696
959
3,707
979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

6
2 / 1 / 0
3,503
701
1,662
2,040
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Athena
L1C4_MJ
Athena
4
0 / 1 / 0
2,854
571
519
2,523
901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
blazeiii-
Neith
1
0 / 0 / 0
2,448
490
0
0
0
Bellona
jungla93
Bellona
2
0 / 3 / 0
2,624
525
287
1,964
612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
3
3
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
0
2
1
0.25
L
1
2
0
0.5
L
2
1
0
2
W
1
0
1
1.5
L
Athena
L1C4_MJ
Athena
0
1
0
0
W
2
0
1
2.5
W
2
1
1
2.5
W
Gilgamesh
babayaga232
Gilgamesh
1
0
0
1
L
Neith
blazeiii-
Neith
0
0
0
0
L
Bellona
jungla93
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,246
Damage
3,427
10,795
Taken
10,234
3,254
Mitigated
2,974
4,253
Healing
1,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
596
505
0
930
2,667
852
0
332
2,335
0
9,591
L
959
494
0
565
3,707
979
0
174
3,533
0
12,767
L
1,662
491
0
408
2,040
482
282
880
1,160
11,224
0
W
303
82
0
1,183
2,280
747
0
256
2,024
7,754
0
L
Athena
L1C4_MJ
Athena
519
202
0
48
2,523
901
0
0
2,523
6,288
0
W
1,707
752
0
1,127
1,677
405
920
519
1,158
0
15,005
W
1,292
626
0
954
2,616
587
30
1,074
1,542
9,455
0
W
Gilgamesh
babayaga232
Gilgamesh
348
0
0
59
1,555
663
459
0
1,555
0
7,772
L
Neith
blazeiii-
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
jungla93
Bellona
287
176
0
0
1,964
612
122
541
1,423
0
1,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,836
Gold Earned
14,908
96
Minions Killed
63
0
Camps Cleared
0
413,425
Distance Traveled
366,831
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,235
647
24
5
0
83,354
0
L
Set
3,479
696
36
7
0
100,000
0
L
Nu Wa
3,503
701
15
3
0
91,228
1
W
Anubis
3,284
657
16
3
0
92,258
0
L
Athena
2,854
571
10
2
0
104,616
1
W
Neith
3,976
795
23
5
0
64,457
1
W
Sol
3,652
730
14
3
0
87,411
0
W
Gilgamesh
3,689
738
19
4
0
85,945
0
L
Neith
2,448
490
0
0
0
3,649
0
L
Bellona
2,624
525
2
0
0
67,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role