Player Matchup

He Bo
He Bo
Aleffc17
He Bo
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,154 Elo+
Solo
Nemesis
Nemesis
Sarmentoox
Nemesis
Level 23
God Stats
42W - 50L
1,442 SR
Queue Stats
246W - 241L
1,464 Elo+
Solo
Ra
Ra
SeuThormento
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,647 Elo+
Solo
Olorun
Olorun
Willwich
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Solo
Zeus
Zeus
raccon1399
Zeus
Level 8
God Stats
2W - 1L
1,753 SR
Queue Stats
15W - 18L
1,432 Elo+
Solo
Team Averages
Level 20
1,539 SR
1,440 Elo+

VS

Team Averages
Level 21
1,619 SR
1,444 Elo+
Tsukuyomi
Tsukuyomi
Chicopacman
Tsukuyomi
Level 29
God Stats
16W - 8L
1,832 SR
Queue Stats
89W - 85L
1,535 Elo+
Solo
Neith
Neith
EasyDead18
Neith
Level 17
God Stats
1W - 1L
1,309 SR
Queue Stats
7W - 11L
1,176 Elo+
Solo
Chronos
Chronos
GABY5143
Chronos
Level 18
God Stats
1W - 0L
1,527 SR
Queue Stats
7W - 10L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
Puma OwO
Gilgamesh
Level 25
God Stats
5W - 1L
1,702 SR
Queue Stats
142W - 121L
1,439 Elo+
Solo
Sylvanus
Sylvanus
xNIDHOGgBOSSx
Sylvanus
Level 16
God Stats
2W - 1L
1,724 SR
Queue Stats
38W - 31L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Aleffc17
He Bo
17
3 / 9 / 11
11,498
958
12,503
14,170
3,887
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Sarmentoox
Nemesis
18
4 / 8 / 11
12,337
1,028
12,284
16,913
6,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 9 / 12
11,238
937
10,462
18,753
6,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Willwich
Olorun
17
0 / 9 / 13
10,859
905
10,127
21,482
7,122
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
9 / 12 / 8
13,546
1,129
23,852
18,659
5,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chicopacman
Tsukuyomi
20
16 / 5 / 26
14,735
1,228
24,250
15,849
6,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
19
10 / 1 / 24
13,368
1,114
12,488
10,312
3,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
GABY5143
Chronos
20
9 / 5 / 27
13,382
1,115
21,542
17,213
6,085
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Puma OwO
Gilgamesh
19
9 / 4 / 20
12,574
1,048
18,076
18,440
12,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
xNIDHOGgBOSSx
Sylvanus
20
3 / 2 / 37
12,490
1,041
10,235
14,486
18,887
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
181
17
Kills
47
47
Deaths
17
55
Assists
134
Player
Kills
Deaths
Assists
KDA
L
He Bo
Aleffc17
He Bo
3
9
11
0.94
W
Tsukuyomi
Chicopacman
Tsukuyomi
16
5
26
5.8
W
Neith
10
1
24
22
W
Chronos
GABY5143
Chronos
9
5
27
4.5
W
Gilgamesh
Puma OwO
Gilgamesh
9
4
20
4.75
L
Nemesis
Sarmentoox
Nemesis
4
8
11
1.19
L
1
9
12
0.78
L
Olorun
Willwich
Olorun
0
9
13
0.72
L
9
12
8
1.08
W
Sylvanus
xNIDHOGgBOSSx
Sylvanus
3
2
37
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,228
Damage
86,591
89,977
Taken
76,300
29,555
Mitigated
47,837
13,217
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Aleffc17
He Bo
12,503
775
0
160
14,170
3,887
0
3,244
10,926
24,140
0
W
Tsukuyomi
Chicopacman
Tsukuyomi
24,250
7,628
0
64
15,849
6,391
0
11,881
3,968
0
49,930
W
Neith
12,488
3,644
0
1,519
10,312
3,624
0
8,780
1,532
0
23,445
W
Chronos
GABY5143
Chronos
21,542
9,060
0
2,350
17,213
6,085
0
12,385
4,828
51,125
0
W
Gilgamesh
Puma OwO
Gilgamesh
18,076
3,542
0
1,442
18,440
12,850
0
11,737
6,703
0
32,300
L
Nemesis
Sarmentoox
Nemesis
12,284
5,793
0
616
16,913
6,462
0
7,366
9,547
0
28,483
L
10,462
922
2,391
4,015
18,753
6,351
0
6,723
12,030
46,944
0
L
Olorun
Willwich
Olorun
10,127
6,583
568
5,158
21,482
7,122
0
8,304
13,178
34,042
0
L
23,852
2,087
0
309
18,659
5,733
0
6,140
12,519
49,810
0
W
Sylvanus
xNIDHOGgBOSSx
Sylvanus
10,235
3,264
2,104
3,035
14,486
18,887
0
12,161
2,325
24,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,478
Gold Earned
66,549
237
Minions Killed
217
11
Camps Cleared
5
1,008,436
Distance Traveled
1,164,215
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,498
958
25
2
1
213,768
0
W
Tsukuyomi
14,735
1,228
49
4
0
245,790
2
W
Neith
13,368
1,114
24
2
1
244,134
0
W
Chronos
13,382
1,115
85
7
3
212,236
0
W
Gilgamesh
12,574
1,048
25
2
1
254,346
0
L
Nemesis
12,337
1,028
29
2
7
249,742
2
L
Ra
11,238
937
95
8
0
222,064
0
L
Olorun
10,859
905
33
3
3
135,211
1
L
Zeus
13,546
1,129
55
5
0
187,651
1
W
Sylvanus
12,490
1,041
34
3
0
207,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role