Player Matchup

Nox
Nox
Boku-Mon
Nox
Level 139
God Stats
3W - 1L
1,512 SR
Queue Stats
48W - 54L
1,522 Elo+
Party 3
Olorun
Olorun
Dogma412
Olorun
Level 89
God Stats
2W - 3L
1,703 SR
Queue Stats
53W - 53L
1,545 Elo+
Party 3
Amaterasu
Amaterasu
HippleNocker
Amaterasu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,463 Elo+
Party 3
Mercury
Mercury
Lizard king7264
Mercury
Level 141
God Stats
2W - 0L
1,518 SR
Queue Stats
95W - 62L
1,637 Elo+
Party 1
Cthulhu
Cthulhu
RATT 327
Cthulhu
Level 159
God Stats
5W - 2L
1,829 SR
Queue Stats
82W - 73L
1,644 Elo+
Party 1
Team Averages
Level 131
1,612 SR
1,562 Elo+

VS

Team Averages
Level 117
1,520 SR
1,603 Elo+
Fenrir
Fenrir
AlanOklmWp
Fenrir
Level 119
God Stats
0W - 1L
1,674 SR
Queue Stats
3W - 5L
1,809 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Cruzwp
Ah Muzen Cab
Level 157
God Stats
0W - 1L
1,355 SR
Queue Stats
5W - 14L
1,477 Elo+
Party 2
Kuzenbo
Kuzenbo
Generalthedog
Kuzenbo
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 41L
1,524 Elo+
Solo
Tiamat
Tiamat
McMayhem
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 50L
1,636 Elo+
Solo
Loki
Loki
ThatNinjaT
Loki
Level 129
God Stats
1W - 4L
1,571 SR
Queue Stats
317W - 310L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 20
14,071
879
16,559
14,163
6,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Dogma412
Olorun
20
4 / 5 / 22
12,230
764
14,988
19,887
9,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
HippleNocker
Amaterasu
19
7 / 6 / 24
12,321
770
12,635
22,522
18,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
8 / 8 / 15
12,129
758
11,603
17,874
6,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
RATT 327
Cthulhu
20
10 / 5 / 23
14,632
915
21,568
38,225
22,335
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlanOklmWp
Fenrir
19
8 / 9 / 13
12,335
771
14,357
15,419
10,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
Cruzwp
Ah Muzen Cab
17
0 / 8 / 11
10,197
637
10,897
17,274
7,710
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
20
5 / 7 / 15
12,486
780
22,979
21,991
43,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
McMayhem
Tiamat
19
4 / 9 / 14
11,287
705
21,025
17,435
14,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
9 / 9 / 12
12,511
782
19,580
17,998
8,107
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
91
42
Kills
26
28
Deaths
42
104
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlanOklmWp
Fenrir
8
9
13
1.61
W
13
4
20
5.75
L
Ah Muzen Cab
Cruzwp
Ah Muzen Cab
0
8
11
0.69
W
Olorun
Dogma412
Olorun
4
5
22
3
L
Kuzenbo
5
7
15
1.79
W
Amaterasu
HippleNocker
Amaterasu
7
6
24
3.17
W
8
8
15
1.94
L
Tiamat
McMayhem
Tiamat
4
9
14
1.22
W
Cthulhu
RATT 327
Cthulhu
10
5
23
4.3
L
9
9
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,353
Damage
88,838
112,671
Taken
90,117
63,719
Mitigated
85,005
49,918
Healing
19,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlanOklmWp
Fenrir
14,357
1,627
130
871
15,419
10,384
0
9,412
6,007
0
22,147
W
16,559
154
36
1,605
14,163
6,856
1,252
4,941
9,222
30,217
0
L
Ah Muzen Cab
Cruzwp
Ah Muzen Cab
10,897
3,499
1,291
3,874
17,274
7,710
344
10,276
6,998
0
34,609
W
Olorun
Dogma412
Olorun
14,988
7,162
7,975
9,317
19,887
9,672
2,341
7,155
12,732
45,208
0
L
Kuzenbo
22,979
5,756
1,274
3,487
21,991
43,842
105
11,762
10,229
37,927
0
W
Amaterasu
HippleNocker
Amaterasu
12,635
4,003
0
4,349
22,522
18,444
1,673
9,209
13,313
0
23,432
W
11,603
3,244
1,766
2,951
17,874
6,412
773
8,148
9,726
0
26,364
L
Tiamat
McMayhem
Tiamat
21,025
2,339
1,344
3,086
17,435
14,962
90
9,827
7,608
37,264
0
W
Cthulhu
RATT 327
Cthulhu
21,568
775
4,003
17,916
38,225
22,335
254
14,551
23,674
45,904
0
L
19,580
3,739
527
3,161
17,998
8,107
0
11,838
6,160
0
34,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,383
Gold Earned
58,816
210
Minions Killed
142
0
Camps Cleared
0
1,489,502
Distance Traveled
1,334,434
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,335
771
20
1
0
287,617
0
W
Nox
14,071
879
28
2
0
282,889
0
L
Ah Muzen Cab
10,197
637
46
3
0
244,115
0
W
Olorun
12,230
764
99
6
0
273,089
0
L
Kuzenbo
12,486
780
21
1
0
287,979
1
W
Amaterasu
12,321
770
19
1
0
309,713
0
W
Mercury
12,129
758
22
1
0
336,294
0
L
Tiamat
11,287
705
30
2
0
231,057
0
W
Cthulhu
14,632
915
42
3
0
287,517
0
L
Loki
12,511
782
25
2
0
283,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role