Player Matchup

Kuzenbo
Kuzenbo
Agusta__Atomica
Kuzenbo
Level 144
God Stats
16W - 22L
1,413 SR
Queue Stats
460W - 500L
1,430 Elo+
Party 3
Janus
Janus
El-Looping
Janus
Level 106
God Stats
43W - 47L
1,497 SR
Queue Stats
388W - 441L
1,372 Elo+
Party 3
Cu Chulainn
Cu Chulainn
NarcoBruj0
Cu Chulainn
Level 125
God Stats
2W - 4L
1,496 SR
Queue Stats
213W - 226L
1,384 Elo+
Solo
Skadi
Skadi
Triikzy-
Skadi
Level 106
God Stats
0W - 1L
1,207 SR
Queue Stats
0W - 3L
1,185 Elo+
Solo
Arachne
Arachne
marina505
Arachne
Level 115
God Stats
10W - 4L
1,482 SR
Queue Stats
454W - 463L
1,447 Elo+
Solo
Team Averages
Level 119
1,419 SR
1,364 Elo+

VS

Team Averages
Level 80
1,511 SR
1,399 Elo+
Loki
Loki
Beltrg10
Loki
Level 107
God Stats
15W - 11L
1,461 SR
Queue Stats
285W - 283L
1,474 Elo+
Party 1
Khepri
Khepri
Rhoulander
Khepri
Level 45
God Stats
106W - 99L
1,658 SR
Queue Stats
377W - 440L
1,350 Elo+
Party 2
Tiamat
Tiamat
ciaboga34567
Tiamat
Level 101
God Stats
3W - 2L
1,660 SR
Queue Stats
178W - 174L
1,437 Elo+
Party 1
Izanami
Izanami
isp600
Izanami
Level 48
God Stats
3W - 7L
1,357 SR
Queue Stats
232W - 286L
1,337 Elo+
Party 2
Fenrir
Fenrir
llorllo13
Fenrir
Level 97
God Stats
19W - 31L
1,421 SR
Queue Stats
721W - 757L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,193
455
5,403
14,993
10,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
13
1 / 6 / 1
8,054
447
5,632
8,087
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
NarcoBruj0
Cu Chulainn
17
2 / 3 / 2
9,923
551
11,539
16,954
11,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
Triikzy-
Skadi
13
0 / 5 / 1
7,683
427
4,435
10,356
3,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
marina505
Arachne
17
4 / 3 / 1
9,656
536
5,100
14,053
6,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
11 / 1 / 3
10,726
596
11,046
12,118
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
Rhoulander
Khepri
13
2 / 1 / 6
8,564
476
3,708
10,292
7,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
17
5 / 0 / 7
10,794
600
8,830
7,426
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
isp600
Izanami
15
2 / 2 / 8
9,124
507
7,736
7,780
3,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fenrir
llorllo13
Fenrir
16
1 / 4 / 0
9,288
516
10,697
16,037
10,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
21
21
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Loki
11
1
3
12.5
L
Janus
1
6
1
0.25
L
Cu Chulainn
NarcoBruj0
Cu Chulainn
2
3
2
1
W
Khepri
Rhoulander
Khepri
2
1
6
5
L
Skadi
Triikzy-
Skadi
0
5
1
0.1
W
Tiamat
5
0
7
8.5
W
Izanami
isp600
Izanami
2
2
8
3
W
Fenrir
llorllo13
Fenrir
1
4
0
0.25
L
Arachne
marina505
Arachne
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,109
Damage
42,017
64,443
Taken
53,653
34,146
Mitigated
30,554
15,103
Healing
15,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,403
1,729
0
2,504
14,993
10,411
0
4,138
10,680
39,631
0
W
Loki
11,046
3,089
0
5,098
12,118
4,369
0
2,873
9,144
0
62,302
L
Janus
5,632
774
0
753
8,087
2,155
0
1,958
6,023
47,626
0
L
Cu Chulainn
NarcoBruj0
Cu Chulainn
11,539
3,062
0
5,829
16,954
11,536
176
1,323
15,601
7,662
61,586
W
Khepri
Rhoulander
Khepri
3,708
401
234
1,113
10,292
7,332
658
2,647
7,533
26,290
0
L
Skadi
Triikzy-
Skadi
4,435
1,579
0
985
10,356
3,344
1,166
2,314
8,002
0
41,460
W
Tiamat
8,830
414
0
2,427
7,426
4,678
135
2,695
4,515
66,188
0
W
Izanami
isp600
Izanami
7,736
5,547
759
1,992
7,780
3,249
2,771
2,767
4,971
0
61,779
W
Fenrir
llorllo13
Fenrir
10,697
3,623
0
3,641
16,037
10,926
684
877
15,160
0
57,993
L
Arachne
marina505
Arachne
5,100
3,251
0
5,032
14,053
6,700
0
2,306
11,599
0
78,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,509
Gold Earned
48,496
503
Minions Killed
542
0
Camps Cleared
0
1,641,995
Distance Traveled
1,765,016
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,193
455
62
3
0
309,650
1
W
Loki
10,726
596
118
7
0
377,928
2
L
Janus
8,054
447
102
6
0
304,862
4
L
Cu Chulainn
9,923
551
136
8
0
338,827
2
W
Khepri
8,564
476
48
3
0
379,620
0
L
Skadi
7,683
427
84
5
0
307,896
0
W
Tiamat
10,794
600
150
8
0
342,026
3
W
Izanami
9,124
507
114
6
0
333,954
0
W
Fenrir
9,288
516
112
6
0
331,488
4
L
Arachne
9,656
536
119
7
0
380,760
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role