Player Matchup

Horus
Horus
MrUsme
Horus
Level 102
God Stats
32W - 19L
1,568 SR
Queue Stats
366W - 391L
1,444 Elo+
Party 3
Artio
Artio
Ses19
Artio
Level 85
God Stats
7W - 9L
1,436 SR
Queue Stats
84W - 106L
1,412 Elo+
Party 3
Nu Wa
Nu Wa
ee0355
Nu Wa
Level 35
God Stats
9W - 9L
1,620 SR
Queue Stats
184W - 190L
1,453 Elo+
Party 3
Heimdallr
Heimdallr
elyor123
Heimdallr
Level 121
God Stats
46W - 51L
1,551 SR
Queue Stats
851W - 840L
1,426 Elo+
Party 3
Pele
Pele
jairolop12
Pele
Level 106
God Stats
21W - 13L
1,504 SR
Queue Stats
485W - 463L
1,488 Elo+
Party 3
Team Averages
Level 90
1,536 SR
1,444 Elo+

VS

Team Averages
Level 66
1,605 SR
1,473 Elo+
Xing Tian
Xing Tian
CaptainC1ue1ess
Xing Tian
Level 85
God Stats
3W - 2L
1,766 SR
Queue Stats
83W - 62L
1,528 Elo+
Party 2
Set
Set
DogSoldier17
Set
Level 18
God Stats
3W - 1L
1,704 SR
Queue Stats
10W - 7L
1,498 Elo+
Party 2
Anubis
Anubis
Night-Owl31
Anubis
Level 45
God Stats
15W - 15L
1,563 SR
Queue Stats
134W - 143L
1,463 Elo+
Party 1
Skadi
Skadi
Steaksauce85
Skadi
Level 87
God Stats
0W - 1L
1,439 SR
Queue Stats
140W - 123L
1,475 Elo+
Party 2
Baron Samedi
Baron Samedi
basickidd17
Baron Samedi
Level 94
God Stats
3W - 3L
1,553 SR
Queue Stats
128W - 148L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MrUsme
Horus
13
1 / 0 / 7
9,535
477
3,761
10,937
9,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
Ses19
Artio
18
4 / 2 / 4
10,838
542
10,504
17,578
14,295
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
ee0355
Nu Wa
19
4 / 1 / 6
11,504
575
13,075
7,680
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
elyor123
Heimdallr
18
6 / 1 / 4
11,011
551
14,664
11,894
4,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
9 / 1 / 3
11,633
582
9,584
12,778
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CaptainC1ue1ess
Xing Tian
12
0 / 4 / 0
7,292
365
5,887
16,012
10,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 5 / 0
7,470
374
671
11,122
3,530
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
16
5 / 4 / 0
10,061
503
16,057
14,621
6,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 6 / 0
7,310
366
5,257
14,766
3,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
basickidd17
Baron Samedi
12
0 / 5 / 0
7,760
388
3,223
12,668
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
24
Kills
5
5
Deaths
24
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CaptainC1ue1ess
Xing Tian
0
4
0
0
L
0
5
0
0
W
Horus
MrUsme
Horus
1
0
7
4.5
L
Anubis
5
4
0
1.25
W
Artio
Ses19
Artio
4
2
4
3
L
0
6
0
0
L
Baron Samedi
basickidd17
Baron Samedi
0
5
0
0
W
Nu Wa
ee0355
Nu Wa
4
1
6
7
W
Heimdallr
elyor123
Heimdallr
6
1
4
8
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,588
Damage
31,095
60,867
Taken
69,189
35,056
Mitigated
27,176
19,586
Healing
16,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CaptainC1ue1ess
Xing Tian
5,887
363
494
2,572
16,012
10,102
0
2,220
13,628
24,119
0
L
671
226
0
0
11,122
3,530
64
4,393
6,597
0
38,165
W
Horus
MrUsme
Horus
3,761
2,091
972
4,255
10,937
9,057
1,028
3,584
7,282
0
24,075
L
Anubis
16,057
616
264
6,354
14,621
6,387
883
8,189
6,286
61,172
0
W
Artio
Ses19
Artio
10,504
570
297
7,640
17,578
14,295
1,155
9,056
7,851
54,534
0
L
5,257
2,243
243
4,108
14,766
3,298
0
1,142
13,533
0
44,923
L
Baron Samedi
basickidd17
Baron Samedi
3,223
173
0
2,632
12,668
3,859
26
6,754
5,561
42,727
0
W
Nu Wa
ee0355
Nu Wa
13,075
2,547
164
2,308
7,680
2,629
2,555
3,160
4,366
82,673
0
W
Heimdallr
elyor123
Heimdallr
14,664
6,580
0
1,677
11,894
4,832
2,228
3,312
8,504
0
83,860
W
9,584
2,551
0
2,273
12,778
4,243
1,789
4,840
7,697
0
89,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,521
Gold Earned
39,893
557
Minions Killed
374
0
Camps Cleared
0
1,965,796
Distance Traveled
1,711,754
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,292
365
35
2
0
417,516
3
L
Set
7,470
374
70
4
0
332,024
0
W
Horus
9,535
477
38
2
0
378,618
2
L
Anubis
10,061
503
121
6
0
308,446
1
W
Artio
10,838
542
90
5
0
384,579
4
L
Skadi
7,310
366
65
3
0
383,102
1
L
Baron Samedi
7,760
388
83
4
0
270,666
4
W
Nu Wa
11,504
575
156
8
0
427,746
2
W
Heimdallr
11,011
551
130
7
0
363,381
1
W
Pele
11,633
582
143
7
0
411,472
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role