Player Matchup

Horus
Horus
KittyCat0069
Horus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
SolrakX
Gilgamesh
Level 25
God Stats
19W - 9L
1,724 SR
Queue Stats
78W - 75L
1,491 Elo+
Solo
Thanatos
Thanatos
gsMagic
Thanatos
Level 14
God Stats
5W - 4L
1,485 SR
Queue Stats
7W - 7L
1,482 Elo+
Party 1
Discordia
Discordia
king_reynolds
Discordia
Level 53
God Stats
9W - 8L
1,491 SR
Queue Stats
36W - 58L
1,427 Elo+
Party 1
Merlin
Merlin
plowy
Merlin
Level 26
God Stats
5W - 4L
1,703 SR
Queue Stats
111W - 112L
1,500 Elo+
Solo
Team Averages
Level 29
1,581 SR
1,480 Elo+

VS

Team Averages
Level 14
1,483 SR
1,419 Elo+
Bellona
Bellona
N1justA
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,357 Elo+
Solo
Sobek
Sobek
PaidLaidGatorade
Sobek
Level 16
God Stats
2W - 5L
1,485 SR
Queue Stats
116W - 133L
1,461 Elo+
Solo
Neith
Neith
WlBBO
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
sebjp
Tsukuyomi
Level 26
God Stats
39W - 48L
1,342 SR
Queue Stats
89W - 90L
1,343 Elo+
Solo
Izanami
Izanami
uwant2kissme
Izanami
Level 15
God Stats
27W - 18L
1,591 SR
Queue Stats
94W - 86L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 26
14,514
581
8,761
20,681
25,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
SolrakX
Gilgamesh
20
12 / 0 / 5
18,711
748
19,196
20,954
27,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
gsMagic
Thanatos
19
7 / 5 / 8
13,394
536
9,331
20,081
9,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
king_reynolds
Discordia
20
10 / 1 / 6
14,516
581
9,830
9,787
4,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
plowy
Merlin
20
16 / 2 / 8
14,625
585
19,868
19,368
8,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
N1justA
Bellona
12
0 / 4 / 0
8,062
322
3,916
8,939
4,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 12 / 0
8,241
330
5,161
24,500
21,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
WlBBO
Neith
14
1 / 13 / 1
9,535
381
3,102
15,725
4,851
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
sebjp
Tsukuyomi
14
2 / 11 / 3
10,060
402
10,934
19,427
7,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
uwant2kissme
Izanami
20
4 / 10 / 0
12,781
511
12,397
18,974
8,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
11
49
Kills
7
8
Deaths
50
53
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
26
17
L
Bellona
N1justA
Bellona
0
4
0
0
L
0
12
0
0
W
Gilgamesh
SolrakX
Gilgamesh
12
0
5
14.5
L
Neith
WlBBO
Neith
1
13
1
0.12
W
Thanatos
gsMagic
Thanatos
7
5
8
2.2
W
Discordia
king_reynolds
Discordia
10
1
6
13
W
Merlin
plowy
Merlin
16
2
8
10
L
Tsukuyomi
sebjp
Tsukuyomi
2
11
3
0.32
L
Izanami
uwant2kissme
Izanami
4
10
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,986
Damage
35,510
90,871
Taken
87,565
74,979
Mitigated
46,655
56,456
Healing
11,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,761
4,606
3,265
8,331
20,681
25,544
839
3,079
17,602
0
38,705
L
Bellona
N1justA
Bellona
3,916
1,454
159
1,033
8,939
4,908
0
1,555
7,356
0
31,642
L
5,161
439
0
2,365
24,500
21,292
0
12,538
11,838
15,894
0
W
Gilgamesh
SolrakX
Gilgamesh
19,196
3,740
0
13,459
20,954
27,340
3,085
3,121
17,833
29,072
132,396
L
Neith
WlBBO
Neith
3,102
1,017
0
994
15,725
4,851
0
4,543
10,862
0
36,543
W
Thanatos
gsMagic
Thanatos
9,331
1,904
0
17,617
20,081
9,011
1,206
2,221
17,860
0
92,000
W
Discordia
king_reynolds
Discordia
9,830
1,985
0
3,698
9,787
4,793
3,981
980
8,807
77,193
0
W
Merlin
plowy
Merlin
19,868
3,240
0
10,086
19,368
8,291
1,969
1,957
17,411
103,329
0
L
Tsukuyomi
sebjp
Tsukuyomi
10,934
3,237
0
3,508
19,427
7,514
0
5,532
13,731
0
50,445
L
Izanami
uwant2kissme
Izanami
12,397
7,938
0
3,723
18,974
8,090
910
9,014
9,866
0
100,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,760
Gold Earned
48,679
754
Minions Killed
400
0
Camps Cleared
0
2,332,849
Distance Traveled
1,864,852
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,514
581
50
2
0
494,209
1
L
Bellona
8,062
322
61
2
0
393,701
3
L
Sobek
8,241
330
33
1
0
384,075
1
W
Gilgamesh
18,711
748
278
11
0
468,854
1
L
Neith
9,535
381
60
2
0
277,210
0
W
Thanatos
13,394
536
140
6
0
478,321
0
W
Discordia
14,516
581
155
6
0
464,645
1
W
Merlin
14,625
585
131
5
0
426,820
0
L
Tsukuyomi
10,060
402
77
3
0
440,540
0
L
Izanami
12,781
511
169
7
0
369,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role