Player Matchup

Anhur
Anhur
AlaSToRrr
Anhur
Level 26
God Stats
13W - 9L
1,707 SR
Queue Stats
114W - 89L
1,594 Elo+
Solo
Izanami
Izanami
Koddzuken
Izanami
Level 7
God Stats
36W - 21L
1,766 SR
Queue Stats
244W - 165L
1,769 Elo+
Party 2
Geb
Geb
pepetielgrillo
Geb
Level 54
God Stats
27W - 11L
1,707 SR
Queue Stats
119W - 84L
1,628 Elo+
Party 2
Zeus
Zeus
pibesibara
Zeus
Level 28
God Stats
1W - 0L
1,239 SR
Queue Stats
284W - 170L
1,688 Elo+
Party 2
The Morrigan
The Morrigan
Sibara
The Morrigan
Level 26
God Stats
4W - 1L
1,859 SR
Queue Stats
175W - 71L
1,735 Elo+
Party 2
Team Averages
Level 28
1,656 SR
1,683 Elo+

VS

Team Averages
Level 34
1,500 SR
1,541 Elo+
Loki
Loki
Julaisback
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 100L
1,748 Elo+
Party 3
Merlin
Merlin
N3DZ
Merlin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Terra
Terra
Polakoviako
Terra
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
181W - 222L
1,486 Elo+
Party 3
Cthulhu
Cthulhu
TTVfearxxi
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
VendoMonza2009
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AlaSToRrr
Anhur
17
1 / 2 / 4
10,393
577
6,178
11,699
4,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Koddzuken
Izanami
13
1 / 4 / 3
8,484
471
5,984
9,920
3,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 9
9,009
501
5,588
13,633
10,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
16 / 0 / 5
11,977
665
17,905
8,748
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Sibara
The Morrigan
17
6 / 1 / 8
10,993
611
11,519
7,208
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
9,455
525
7,330
14,098
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
N3DZ
Merlin
12
1 / 5 / 1
7,690
427
1,585
8,886
3,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 4 / 2
8,162
453
4,374
15,183
8,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
TTVfearxxi
Cthulhu
11
0 / 2 / 1
7,283
405
567
5,701
4,402
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
VendoMonza2009
Heimdallr
14
4 / 9 / 0
8,632
480
12,686
18,269
6,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
25
Kills
8
8
Deaths
25
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
AlaSToRrr
Anhur
1
2
4
1.5
L
3
5
2
0.8
W
Izanami
Koddzuken
Izanami
1
4
3
0.63
L
Merlin
N3DZ
Merlin
1
5
1
0.3
L
0
4
2
0.25
L
Cthulhu
TTVfearxxi
Cthulhu
0
2
1
0.25
L
Heimdallr
VendoMonza2009
Heimdallr
4
9
0
0.44
W
1
1
9
5.5
W
16
0
5
18.5
W
The Morrigan
Sibara
The Morrigan
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,174
Damage
26,542
51,208
Taken
62,137
25,835
Mitigated
28,779
15,426
Healing
17,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AlaSToRrr
Anhur
6,178
2,996
0
4,293
11,699
4,951
400
567
11,132
0
69,060
L
7,330
1,004
0
3,245
14,098
5,130
374
5,963
8,135
0
65,637
W
Izanami
Koddzuken
Izanami
5,984
3,880
0
2,258
9,920
3,374
171
1,609
8,297
0
46,150
L
Merlin
N3DZ
Merlin
1,585
63
0
2,590
8,886
3,622
347
5,908
2,978
40,857
0
L
4,374
651
1,829
5,770
15,183
8,923
152
10,324
4,859
22,280
0
L
Cthulhu
TTVfearxxi
Cthulhu
567
71
0
750
5,701
4,402
0
869
4,832
26,298
0
L
Heimdallr
VendoMonza2009
Heimdallr
12,686
7,474
0
3,641
18,269
6,702
607
9,885
8,384
0
50,373
W
5,588
1,090
0
1,095
13,633
10,722
0
2,390
11,243
18,648
0
W
17,905
4,042
0
6,692
8,748
3,540
168
1,135
7,613
81,281
0
W
The Morrigan
Sibara
The Morrigan
11,519
1,910
258
830
7,208
3,248
104
825
6,383
79,390
5,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,856
Gold Earned
41,222
533
Minions Killed
380
0
Camps Cleared
0
1,880,486
Distance Traveled
1,555,725
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,393
577
129
7
0
339,148
6
L
Loki
9,455
525
122
7
0
366,028
6
W
Izanami
8,484
471
88
5
0
429,354
5
L
Merlin
7,690
427
86
5
0
282,709
0
L
Terra
8,162
453
21
1
0
362,952
5
L
Cthulhu
7,283
405
68
4
0
233,843
1
L
Heimdallr
8,632
480
83
5
0
310,193
1
W
Geb
9,009
501
21
1
0
360,781
5
W
Zeus
11,977
665
147
8
0
388,329
5
W
The Morrigan
10,993
611
148
8
0
362,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role