Player Matchup

Ra
Ra
Kebedy
Ra
Level 6
God Stats
1W - 9L
1,123 SR
Queue Stats
1W - 13L
1,087 Elo+
Party 2
Chiron
Chiron
LoidHaro
Chiron
Level 89
God Stats
2W - 1L
1,536 SR
Queue Stats
33W - 38L
1,496 Elo+
Party 2
Gilgamesh
Gilgamesh
MauruM OG
Gilgamesh
Level 119
God Stats
0W - 1L
1,659 SR
Queue Stats
7W - 2L
1,748 Elo+
Party 1
Hades
Hades
SwaggySteve25
Hades
Level 107
God Stats
2W - 4L
1,510 SR
Queue Stats
75W - 71L
1,536 Elo+
Party 2
Chang'e
Chang'e
XenoZR9
Chang'e
Level 108
God Stats
0W - 1L
1,160 SR
Queue Stats
55W - 62L
1,536 Elo+
Party 1
Team Averages
Level 86
1,398 SR
1,481 Elo+

VS

Team Averages
Level 55
1,592 SR
1,522 Elo+
Zeus
Zeus
Gooser9
Zeus
Level 41
God Stats
57W - 30L
1,684 SR
Queue Stats
207W - 143L
1,555 Elo+
Party 4
Medusa
Medusa
Leekoss1993
Medusa
Level 68
God Stats
6W - 4L
1,500 SR
Queue Stats
27W - 24L
1,500 Elo+
Party 3
Merlin
Merlin
chazvinder
Merlin
Level 35
God Stats
94W - 67L
1,644 SR
Queue Stats
190W - 130L
1,574 Elo+
Party 4
Neith
Neith
hayleycopterr
Neith
Level 100
God Stats
48W - 53L
1,548 SR
Queue Stats
48W - 56L
1,479 Elo+
Party 3
Ymir
Ymir
snhoJnimajneB
Ymir
Level 29
God Stats
4W - 3L
1,585 SR
Queue Stats
62W - 64L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
0 / 13 / 5
9,643
877
3,283
16,021
4,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
LoidHaro
Chiron
17
3 / 7 / 7
11,446
1,041
14,087
19,317
6,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
MauruM OG
Gilgamesh
17
3 / 14 / 6
11,255
1,023
12,896
31,085
19,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 12 / 5
11,380
1,035
13,684
25,926
11,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
XenoZR9
Chang'e
17
2 / 10 / 7
10,699
973
14,714
23,372
6,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Gooser9
Zeus
20
30 / 2 / 18
17,232
1,567
53,325
12,494
5,285
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
19
7 / 5 / 22
12,691
1,154
15,039
12,554
5,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
chazvinder
Merlin
19
13 / 1 / 18
12,595
1,145
21,148
10,915
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 2 / 27
11,868
1,079
10,075
9,163
4,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
2 / 2 / 35
12,079
1,098
9,986
17,214
17,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
176
12
Kills
56
56
Deaths
12
30
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Zeus
Gooser9
Zeus
30
2
18
19.5
L
Ra
0
13
5
0.19
W
Medusa
7
5
22
3.6
L
Chiron
LoidHaro
Chiron
3
7
7
0.93
L
Gilgamesh
MauruM OG
Gilgamesh
3
14
6
0.43
L
4
12
5
0.54
L
Chang'e
XenoZR9
Chang'e
2
10
7
0.55
W
Merlin
chazvinder
Merlin
13
1
18
22
W
4
2
27
8.75
W
2
2
35
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,664
Damage
109,573
115,721
Taken
62,340
48,261
Mitigated
37,021
13,572
Healing
4,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Gooser9
Zeus
53,325
4,250
0
1,284
12,494
5,285
0
8,186
4,308
71,634
0
L
Ra
3,283
261
22
182
16,021
4,166
0
13,536
2,485
11,202
0
W
Medusa
15,039
6,566
0
1,056
12,554
5,348
0
5,587
6,967
0
35,716
L
Chiron
LoidHaro
Chiron
14,087
5,570
619
2,070
19,317
6,179
0
13,832
5,485
0
56,375
L
Gilgamesh
MauruM OG
Gilgamesh
12,896
3,646
0
1,554
31,085
19,509
0
18,798
12,287
821
43,291
L
13,684
410
68
2,478
25,926
11,692
0
21,572
4,354
18,382
0
L
Chang'e
XenoZR9
Chang'e
14,714
1,775
2,589
3,990
23,372
6,715
0
16,721
6,651
37,758
0
W
Merlin
chazvinder
Merlin
21,148
565
0
914
10,915
4,768
0
5,826
5,089
32,239
0
W
10,075
3,914
0
1,381
9,163
4,010
0
4,941
4,222
0
34,920
W
9,986
820
0
0
17,214
17,610
0
7,918
9,296
21,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,423
Gold Earned
66,465
211
Minions Killed
197
6
Camps Cleared
7
955,676
Distance Traveled
1,012,037
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
17,232
1,567
42
4
3
202,341
1
L
Ra
9,643
877
16
1
0
132,958
2
W
Medusa
12,691
1,154
57
5
2
196,735
0
L
Chiron
11,446
1,041
87
8
0
200,304
0
L
Gilgamesh
11,255
1,023
45
4
4
214,472
0
L
Hades
11,380
1,035
19
2
1
193,242
2
L
Chang'e
10,699
973
44
4
1
214,700
0
W
Merlin
12,595
1,145
29
3
2
215,001
0
W
Neith
11,868
1,079
43
4
0
192,109
1
W
Ymir
12,079
1,098
26
2
0
205,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role