Player Matchup

Bacchus
Bacchus
Fairy Assassin
Bacchus
Level 129
God Stats
2W - 0L
1,745 SR
Queue Stats
134W - 125L
1,613 Elo+
Party 2
Geb
Geb
Germinator911
Geb
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
105W - 98L
1,573 Elo+
Party 2
Olorun
Olorun
MTpromises
Olorun
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 35L
1,469 Elo+
Solo
Nike
Nike
MeSpradilli
Nike
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
219W - 219L
1,524 Elo+
Party 3
Anhur
Anhur
Yoitzgamedaddy
Anhur
Level 128
God Stats
10W - 7L
1,595 SR
Queue Stats
230W - 223L
1,533 Elo+
Party 3
Team Averages
Level 125
1,568 SR
1,543 Elo+

VS

Team Averages
Level 151
1,492 SR
1,600 Elo+
Nemesis
Nemesis
Food of sorts
Nemesis
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,801 Elo+
Party 1
Ares
Ares
Goochymain87
Ares
Level 154
God Stats
5W - 5L
1,259 SR
Queue Stats
537W - 560L
1,609 Elo+
Solo
Neith
Neith
Ms Overcome
Neith
Level 159
God Stats
14W - 11L
1,688 SR
Queue Stats
1,003W - 783L
1,602 Elo+
Party 1
Anhur
Anhur
TickleParts13
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
l Chrom l
He Bo
Level 144
God Stats
0W - 1L
1,512 SR
Queue Stats
28W - 22L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 6
9,629
802
4,374
13,221
15,234
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 4 / 8
10,658
888
5,384
16,775
16,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
MTpromises
Olorun
16
3 / 4 / 11
9,596
800
9,850
11,547
6,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 2 / 13
9,642
804
5,582
13,791
14,653
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
6 / 3 / 9
10,613
884
18,190
12,411
7,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
1 / 4 / 11
8,115
676
8,832
10,894
5,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 12
8,110
676
9,654
10,776
9,160
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 3 / 7
9,330
778
11,135
9,934
5,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 3 / 8
9,059
755
11,281
6,998
2,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
l Chrom l
He Bo
16
7 / 5 / 8
10,132
844
9,842
9,821
3,137
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
62
20
Kills
16
16
Deaths
20
47
Assists
46
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
Nemesis
1
4
11
1.63
W
6
4
8
2.5
L
1
5
12
1.4
W
Olorun
MTpromises
Olorun
3
4
11
2.13
W
2
2
13
4.25
L
3
3
7
2.17
L
4
3
8
2.67
W
6
3
9
3.5
L
He Bo
l Chrom l
He Bo
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,380
Damage
50,744
67,745
Taken
48,423
60,039
Mitigated
25,601
23,058
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,374
113
1,842
1,905
13,221
15,234
36
3,679
9,137
8,774
0
L
Nemesis
8,832
2,396
0
3,815
10,894
5,828
0
4,578
6,316
0
13,158
W
5,384
657
907
1,223
16,775
16,754
168
4,909
11,425
13,592
0
L
9,654
0
1,400
831
10,776
9,160
0
4,628
6,148
12,952
0
W
Olorun
MTpromises
Olorun
9,850
5,503
3,801
2,709
11,547
6,135
3,669
4,137
7,260
23,042
0
W
5,582
222
2,884
1,553
13,791
14,653
1,300
3,082
10,499
0
22,348
L
11,135
1,861
596
4,356
9,934
5,077
220
2,562
7,372
0
30,374
L
11,281
4,443
0
1,136
6,998
2,399
0
3,464
3,534
0
19,021
W
18,190
11,085
2,884
3,350
12,411
7,263
1,538
3,689
8,272
0
35,530
L
He Bo
l Chrom l
He Bo
9,842
379
838
1,180
9,821
3,137
0
4,376
5,445
21,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,138
Gold Earned
44,746
127
Minions Killed
108
0
Camps Cleared
0
1,024,748
Distance Traveled
914,112
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,629
802
14
1
0
209,547
1
L
Nemesis
8,115
676
15
1
0
200,108
1
W
Geb
10,658
888
9
1
0
211,997
0
L
Ares
8,110
676
11
1
0
183,689
0
W
Olorun
9,596
800
23
2
0
197,476
0
W
Nike
9,642
804
31
3
0
219,942
0
L
Neith
9,330
778
41
3
0
167,577
1
L
Anhur
9,059
755
22
2
0
191,365
1
W
Anhur
10,613
884
50
4
0
185,786
1
L
He Bo
10,132
844
19
2
0
171,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role