Player Matchup

Fenrir
Fenrir
Rene4laLost
Fenrir
Level 29
God Stats
15W - 7L
1,594 SR
Queue Stats
104W - 62L
1,624 Elo+
Solo
Danzaburou
Danzaburou
gasty3000
Danzaburou
Level 97
God Stats
1W - 1L
1,314 SR
Queue Stats
81W - 91L
1,360 Elo+
Party 1
Ra
Ra
rafalito44
Ra
Level 18
God Stats
13W - 7L
1,599 SR
Queue Stats
30W - 26L
1,349 Elo+
Party 1
Team Averages
Level 48
1,503 SR
1,444 Elo+

VS

Team Averages
Level 28
1,480 SR
1,240 Elo+
Horus
Horus
HolMain69
Horus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 521L
1,146 Elo+
Party 2
Yemoja
Yemoja
SirCookieee
Yemoja
Level 50
God Stats
5W - 9L
1,656 SR
Queue Stats
187W - 419L
1,180 Elo+
Party 2
Zeus
Zeus
xArneSigvald
Zeus
Level 7
God Stats
2W - 2L
1,286 SR
Queue Stats
4W - 5L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
9 / 0 / 8
11,909
794
14,551
12,576
9,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
gasty3000
Danzaburou
14
8 / 2 / 7
10,906
727
16,475
11,577
4,817
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 0 / 9
9,566
638
5,999
6,067
2,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
HolMain69
Horus
11
0 / 4 / 2
8,398
560
1,075
14,309
16,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
10
0 / 7 / 0
7,848
523
7,306
17,753
7,943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 7 / 0
9,534
636
11,567
10,597
3,510
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
18
Kills
2
2
Deaths
18
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
HolMain69
Horus
0
4
2
0.25
W
Fenrir
9
0
8
13
L
Yemoja
0
7
0
0
W
Danzaburou
gasty3000
Danzaburou
8
2
7
5.75
W
1
0
9
5.5
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,025
Damage
19,948
30,220
Taken
42,659
16,927
Mitigated
28,134
11,723
Healing
8,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
HolMain69
Horus
1,075
848
1,607
1,603
14,309
16,681
120
2,199
12,110
0
10,122
W
Fenrir
14,551
4,723
0
4,765
12,576
9,791
712
7,302
5,274
0
53,666
L
Yemoja
7,306
1,796
1,745
2,939
17,753
7,943
241
3,216
14,537
26,670
0
W
Danzaburou
gasty3000
Danzaburou
16,475
8,214
0
3,011
11,577
4,817
1,347
7,166
4,411
0
47,804
W
5,999
218
1,268
2,679
6,067
2,319
88
4,620
1,447
44,156
0
L
11,567
1,918
0
1,057
10,597
3,510
41
652
9,945
46,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,381
Gold Earned
25,780
182
Minions Killed
121
0
Camps Cleared
0
843,133
Distance Traveled
693,672
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,398
560
16
1
0
266,768
3
W
Fenrir
11,909
794
63
4
0
293,527
3
L
Yemoja
7,848
523
28
2
0
230,209
3
W
Danzaburou
10,906
727
52
3
0
255,364
1
W
Ra
9,566
638
67
4
0
294,242
0
L
Zeus
9,534
636
77
5
0
196,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role