Player Matchup

Neith
Neith
Kirunee
Neith
Level 10
God Stats
12W - 17L
1,342 SR
Queue Stats
12W - 18L
1,305 Elo+
Party 2
Serqet
Serqet
TheHotdogxQCx
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,340 Elo+
Solo
Zeus
Zeus
jeiby171198
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,399 Elo+
Party 2
Team Averages
Level 32
1,447 SR
1,348 Elo+

VS

Team Averages
Level 33
1,496 SR
1,401 Elo+
Izanami
Izanami
ToxiccBlur
Izanami
Level 25
God Stats
3W - 1L
1,542 SR
Queue Stats
116W - 112L
1,420 Elo+
Party 1
Artio
Artio
iiSLAPnijs
Artio
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 162L
1,338 Elo+
Party 1
Anubis
Anubis
lDiior
Anubis
Level 32
God Stats
19W - 20L
1,446 SR
Queue Stats
115W - 143L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kirunee
Neith
11
0 / 7 / 7
8,782
585
3,852
10,909
3,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 8 / 4
8,519
568
2,004
11,021
3,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
10 / 2 / 1
10,991
733
24,534
9,033
2,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ToxiccBlur
Izanami
15
8 / 2 / 8
11,442
763
13,053
12,772
4,317
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
14
2 / 3 / 11
11,341
756
2,756
16,703
12,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
lDiior
Anubis
13
7 / 6 / 7
10,475
698
8,979
15,204
7,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
11
Kills
17
17
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
Kirunee
Neith
0
7
7
0.5
L
1
8
4
0.38
W
Izanami
ToxiccBlur
Izanami
8
2
8
6
W
Artio
2
3
11
2.5
L
10
2
1
5.25
W
Anubis
lDiior
Anubis
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,390
Damage
24,788
30,963
Taken
44,679
8,846
Mitigated
24,668
2,373
Healing
18,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Kirunee
Neith
3,852
1,297
0
244
10,909
3,000
0
3,219
7,690
0
19,397
L
2,004
822
0
212
11,021
3,104
171
4,730
6,291
0
9,980
W
Izanami
ToxiccBlur
Izanami
13,053
8,368
0
6,558
12,772
4,317
2,075
6,708
6,064
0
67,016
W
Artio
2,756
134
1,303
4,402
16,703
12,643
603
9,007
7,492
13,594
0
L
24,534
2,223
0
1,917
9,033
2,742
0
3,806
5,227
59,287
0
W
Anubis
lDiior
Anubis
8,979
199
263
6,264
15,204
7,708
302
8,928
6,276
45,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,292
Gold Earned
33,258
111
Minions Killed
185
0
Camps Cleared
0
724,682
Distance Traveled
726,307
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,782
585
21
1
0
247,320
0
L
Serqet
8,519
568
17
1
0
233,113
0
W
Izanami
11,442
763
100
7
0
244,578
0
W
Artio
11,341
756
22
1
0
265,575
1
L
Zeus
10,991
733
73
5
0
244,249
3
W
Anubis
10,475
698
63
4
0
216,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role