Player Matchup

Chernobog
Chernobog
IndioVars77
Chernobog
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,338 Elo+
Solo
Skadi
Skadi
Tonybr2020
Skadi
Level 18
God Stats
5W - 4L
1,681 SR
Queue Stats
520W - 547L
1,354 Elo+
Solo
Geb
Geb
cptin planet
Geb
Level 27
God Stats
32W - 35L
1,495 SR
Queue Stats
512W - 572L
1,368 Elo+
Solo
Ymir
Ymir
klever2311
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,400 Elo+
Solo
Loki
Loki
leotheta
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,535 SR
1,392 Elo+

VS

Team Averages
Level 25
1,499 SR
1,360 Elo+
Raijin
Raijin
ElCulebra24
Raijin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
412W - 459L
1,442 Elo+
Solo
Ra
Ra
SoleManoel99
Ra
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 28L
1,193 Elo+
Solo
Neith
Neith
SoraEDG11
Neith
Level 25
God Stats
10W - 8L
1,524 SR
Queue Stats
103W - 145L
1,377 Elo+
Party 1
Cerberus
Cerberus
TioC4rloxs
Cerberus
Level 28
God Stats
6W - 12L
1,451 SR
Queue Stats
146W - 203L
1,390 Elo+
Party 1
Thor
Thor
tineishonssj
Thor
Level 29
God Stats
56W - 62L
1,521 SR
Queue Stats
69W - 87L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
IndioVars77
Chernobog
15
5 / 7 / 5
10,265
446
10,210
16,146
5,508
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
16
4 / 4 / 1
10,503
457
13,013
12,924
4,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 7 / 3
7,978
347
4,744
19,130
13,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
3 / 3 / 5
9,969
433
9,049
13,502
9,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
16
7 / 11 / 4
10,833
471
10,743
18,079
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
9 / 6 / 7
10,706
465
19,578
13,043
5,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 1
7,364
320
1,513
6,487
1,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
SoraEDG11
Neith
18
9 / 3 / 10
11,819
514
17,019
13,848
5,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
TioC4rloxs
Cerberus
16
6 / 2 / 10
10,024
436
11,557
19,657
27,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
7 / 4 / 8
10,453
454
6,090
14,483
8,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
67
19
Kills
31
32
Deaths
20
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Raijin
9
6
7
2.08
L
Chernobog
IndioVars77
Chernobog
5
7
5
1.07
W
0
5
1
0.1
W
Neith
SoraEDG11
Neith
9
3
10
4.67
W
Cerberus
TioC4rloxs
Cerberus
6
2
10
5.5
L
Skadi
4
4
1
1.13
L
0
7
3
0.21
L
3
3
5
1.83
L
Loki
7
11
4
0.82
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,759
Damage
55,757
79,781
Taken
67,518
39,087
Mitigated
48,837
8,949
Healing
13,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
19,578
1,335
132
2,439
13,043
5,293
52
2,258
10,785
53,138
0
L
Chernobog
IndioVars77
Chernobog
10,210
6,032
0
1,794
16,146
5,508
936
8,749
6,839
0
45,004
W
1,513
224
118
1,104
6,487
1,939
0
1,114
5,373
13,300
0
W
Neith
SoraEDG11
Neith
17,019
8,419
0
4,623
13,848
5,521
1,764
3,502
10,346
0
69,378
W
Cerberus
TioC4rloxs
Cerberus
11,557
1,185
0
3,841
19,657
27,650
0
3,534
16,123
34,695
0
L
Skadi
13,013
6,413
0
866
12,924
4,586
0
4,570
8,221
0
60,433
L
4,744
670
0
1,338
19,130
13,694
0
8,945
9,914
19,931
0
L
9,049
1,396
0
2,215
13,502
9,444
769
3,590
9,746
44,447
3,057
L
Loki
10,743
3,225
0
2,736
18,079
5,855
1,874
5,455
12,413
0
63,585
W
6,090
1,673
0
1,680
14,483
8,434
79
3,287
11,196
0
38,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,548
Gold Earned
50,366
366
Minions Killed
328
0
Camps Cleared
0
1,895,143
Distance Traveled
1,705,403
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,706
465
62
3
0
361,724
2
L
Chernobog
10,265
446
68
3
0
381,298
6
W
Ra
7,364
320
22
1
0
144,102
0
W
Neith
11,819
514
132
6
0
403,387
0
W
Cerberus
10,024
436
58
3
0
385,739
5
L
Skadi
10,503
457
107
5
0
398,831
4
L
Geb
7,978
347
20
1
0
372,681
3
L
Ymir
9,969
433
79
3
0
355,030
3
L
Loki
10,833
471
92
4
0
387,303
0
W
Thor
10,453
454
54
2
0
410,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role