Player Matchup

Mercury
Mercury
Adis__03
Mercury
Level 24
God Stats
74W - 73L
1,516 SR
Queue Stats
80W - 78L
1,437 Elo+
Solo
Bellona
Bellona
Eloysssson
Bellona
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 15L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Mr-_-Hippo1
Baron Samedi
Level 27
God Stats
2W - 3L
1,611 SR
Queue Stats
147W - 129L
1,493 Elo+
Solo
Bakasura
Bakasura
daanieel23_
Bakasura
Level 28
God Stats
2W - 8L
1,281 SR
Queue Stats
7W - 18L
1,236 Elo+
Party 2
Neith
Neith
mailmams93
Neith
Level 16
God Stats
31W - 30L
1,666 SR
Queue Stats
87W - 97L
1,405 Elo+
Solo
Team Averages
Level 23
1,515 SR
1,414 Elo+

VS

Team Averages
Level 27
1,468 SR
1,447 Elo+
Anhur
Anhur
King_Hades95
Anhur
Level 26
God Stats
6W - 6L
1,495 SR
Queue Stats
37W - 27L
1,472 Elo+
Solo
Serqet
Serqet
KunoDasKanu
Serqet
Level 15
God Stats
8W - 8L
1,445 SR
Queue Stats
26W - 21L
1,504 Elo+
Party 1
Scylla
Scylla
N00bMaster069
Scylla
Level 27
God Stats
7W - 5L
1,525 SR
Queue Stats
23W - 21L
1,426 Elo+
Solo
Anubis
Anubis
PilzHundeart745
Anubis
Level 33
God Stats
8W - 9L
1,416 SR
Queue Stats
60W - 77L
1,419 Elo+
Party 1
Izanami
Izanami
jzudemp
Izanami
Level 33
God Stats
29W - 33L
1,461 SR
Queue Stats
54W - 74L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Adis__03
Mercury
7
0 / 2 / 2
5,763
339
970
3,062
827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Eloysssson
Bellona
12
0 / 1 / 2
6,774
398
1,451
7,047
4,097
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Mr-_-Hippo1
Baron Samedi
13
2 / 4 / 1
7,803
459
6,121
9,528
4,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
daanieel23_
Bakasura
15
5 / 2 / 0
8,900
524
6,900
12,923
5,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
12
0 / 2 / 3
7,164
421
4,712
7,662
2,269
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
7,954
468
3,512
11,661
3,837
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
16
2 / 0 / 1
9,291
547
4,974
10,251
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 1
10,310
606
7,239
5,296
1,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 1
8,292
488
3,715
5,187
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
jzudemp
Izanami
13
2 / 4 / 3
8,144
479
6,301
9,480
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
7
Kills
11
11
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
Adis__03
Mercury
0
2
2
0.5
L
Bellona
Eloysssson
Bellona
0
1
2
1
W
1
1
1
1.5
W
Serqet
2
0
1
2.5
L
Baron Samedi
Mr-_-Hippo1
Baron Samedi
2
4
1
0.63
W
5
1
1
5.5
W
1
2
1
0.75
L
Bakasura
daanieel23_
Bakasura
5
2
0
2.5
W
Izanami
jzudemp
Izanami
2
4
3
0.88
L
Neith
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,154
Damage
25,741
40,222
Taken
41,875
17,106
Mitigated
14,578
10,647
Healing
13,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Adis__03
Mercury
970
0
0
304
3,062
827
0
1,084
1,978
0
10,182
L
Bellona
Eloysssson
Bellona
1,451
133
0
878
7,047
4,097
0
1,829
4,636
0
21,510
W
3,512
1,281
0
4,233
11,661
3,837
877
1,315
10,193
0
50,062
W
Serqet
4,974
1,392
0
5,224
10,251
3,977
1,198
443
9,756
0
67,193
L
Baron Samedi
Mr-_-Hippo1
Baron Samedi
6,121
421
587
2,375
9,528
4,799
36
1,904
7,466
48,284
0
W
7,239
1,031
0
193
5,296
1,772
2,529
220
4,812
64,530
0
W
3,715
68
0
1,367
5,187
1,964
258
991
3,861
35,490
0
L
Bakasura
daanieel23_
Bakasura
6,900
3,859
0
3,280
12,923
5,114
0
5,314
6,937
0
48,725
W
Izanami
jzudemp
Izanami
6,301
4,841
219
2,129
9,480
3,028
2,606
2,678
6,216
0
51,769
L
Neith
4,712
1,112
0
3,223
7,662
2,269
0
823
6,839
0
31,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,404
Gold Earned
43,991
341
Minions Killed
504
0
Camps Cleared
0
1,399,965
Distance Traveled
1,490,143
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,763
339
26
2
0
145,056
0
L
Bellona
6,774
398
46
3
0
306,751
0
W
Anhur
7,954
468
86
5
0
289,924
6
W
Serqet
9,291
547
131
8
0
344,262
2
L
Baron Samedi
7,803
459
79
5
0
311,144
2
W
Scylla
10,310
606
136
8
0
346,177
0
W
Anubis
8,292
488
66
4
0
264,426
0
L
Bakasura
8,900
524
116
7
0
369,521
4
W
Izanami
8,144
479
85
5
0
245,354
1
L
Neith
7,164
421
74
4
0
267,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role