Player Matchup

Nemesis
Nemesis
Browndi123
Nemesis
Level 29
God Stats
7W - 3L
1,568 SR
Queue Stats
25W - 13L
1,628 Elo+
Party 4
Ymir
Ymir
DeltaBlue8244
Ymir
Level 73
God Stats
46W - 37L
1,677 SR
Queue Stats
926W - 770L
1,523 Elo+
Party 2
Cu Chulainn
Cu Chulainn
EchoDerek
Cu Chulainn
Level 67
God Stats
32W - 33L
1,593 SR
Queue Stats
236W - 201L
1,540 Elo+
Party 2
Chang'e
Chang'e
Melichyk
Chang'e
Level 26
God Stats
18W - 11L
1,605 SR
Queue Stats
136W - 97L
1,664 Elo+
Party 2
Apollo
Apollo
Suko620
Apollo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,611 Elo+
Party 4
Team Averages
Level 52
1,588 SR
1,593 Elo+

VS

Team Averages
Level 71
1,522 SR
1,594 Elo+
Anubis
Anubis
Crysmah
Anubis
Level 48
God Stats
11W - 5L
1,660 SR
Queue Stats
399W - 312L
1,636 Elo+
Party 1
Ymir
Ymir
KrazieXVI
Ymir
Level 17
God Stats
73W - 54L
1,626 SR
Queue Stats
152W - 137L
1,553 Elo+
Party 3
Danzaburou
Danzaburou
Sanghelios-
Danzaburou
Level 129
God Stats
12W - 16L
1,227 SR
Queue Stats
1,352W - 1,261L
1,568 Elo+
Party 3
Ravana
Ravana
nelsonvaliente
Ravana
Level 95
God Stats
4W - 3L
1,307 SR
Queue Stats
177W - 123L
1,555 Elo+
Party 1
Sol
Sol
phatdoink
Sol
Level 65
God Stats
43W - 19L
1,789 SR
Queue Stats
236W - 171L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Browndi123
Nemesis
10
1 / 4 / 0
6,429
495
1,587
6,542
2,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 3 / 1
5,268
405
1,082
8,408
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cu Chulainn
EchoDerek
Cu Chulainn
5
1 / 3 / 0
5,031
387
1,007
4,325
837
Chang'e
Melichyk
Chang'e
12
0 / 6 / 1
6,648
511
3,441
9,062
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Suko620
Apollo
10
2 / 4 / 0
6,339
488
3,377
7,930
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Crysmah
Anubis
13
6 / 1 / 3
8,454
650
6,853
5,750
2,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
12
2 / 2 / 6
7,554
581
2,359
6,114
3,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Sanghelios-
Danzaburou
13
3 / 0 / 1
8,011
616
6,156
6,782
2,088
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 2
8,339
641
2,155
2,431
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
5 / 0 / 6
8,985
691
7,816
6,472
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
20
20
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Browndi123
Nemesis
1
4
0
0.25
W
Anubis
Crysmah
Anubis
6
1
3
7.5
L
0
3
1
0.17
L
Cu Chulainn
EchoDerek
Cu Chulainn
1
3
0
0.33
W
Ymir
2
2
6
2.5
L
Chang'e
Melichyk
Chang'e
0
6
1
0.08
W
Danzaburou
Sanghelios-
Danzaburou
3
0
1
3.5
L
Apollo
Suko620
Apollo
2
4
0
0.5
W
4
1
2
5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,494
Damage
25,339
36,267
Taken
27,549
11,472
Mitigated
12,983
6,702
Healing
14,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Browndi123
Nemesis
1,587
523
0
1,446
6,542
2,124
0
2,599
3,943
0
30,074
W
Anubis
Crysmah
Anubis
6,853
486
0
2,816
5,750
2,783
887
324
5,426
45,471
0
L
1,082
174
0
1,074
8,408
3,521
0
3,651
4,757
11,424
0
L
Cu Chulainn
EchoDerek
Cu Chulainn
1,007
132
0
1,280
4,325
837
0
2,076
2,249
0
12,076
W
Ymir
2,359
180
0
761
6,114
3,674
551
631
5,483
19,884
0
L
Chang'e
Melichyk
Chang'e
3,441
385
119
1,857
9,062
2,641
0
5,165
3,897
44,073
0
W
Danzaburou
Sanghelios-
Danzaburou
6,156
3,433
0
4,273
6,782
2,088
2,509
1,346
5,436
0
47,589
L
Apollo
Suko620
Apollo
3,377
2,911
0
926
7,930
2,349
0
3,107
4,823
0
31,151
W
2,155
489
0
1,412
2,431
1,793
865
85
2,346
0
39,446
W
7,816
3,412
0
4,773
6,472
2,645
5,002
2,137
4,335
59,244
2,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,715
Gold Earned
41,343
281
Minions Killed
448
0
Camps Cleared
0
1,035,966
Distance Traveled
1,259,219
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,429
495
62
5
0
258,497
4
W
Anubis
8,454
650
109
8
0
247,443
4
L
Ymir
5,268
405
20
2
0
213,232
3
L
Cu Chulainn
5,031
387
35
3
0
106,596
0
W
Ymir
7,554
581
34
3
0
270,766
0
L
Chang'e
6,648
511
88
7
0
219,221
4
W
Danzaburou
8,011
616
85
7
0
242,566
1
L
Apollo
6,339
488
76
6
0
238,420
6
W
Ravana
8,339
641
93
7
0
252,162
2
W
Sol
8,985
691
127
10
0
246,282
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role