Player Matchup

Cernunnos
Cernunnos
Datson12
Cernunnos
Level 42
God Stats
8W - 11L
1,462 SR
Queue Stats
127W - 117L
1,432 Elo+
Party 4
Pele
Pele
IIDanoneII
Pele
Level 29
God Stats
5W - 3L
1,796 SR
Queue Stats
88W - 91L
1,440 Elo+
Party 4
Scylla
Scylla
SyLoveYou
Scylla
Level 36
God Stats
86W - 91L
1,606 SR
Queue Stats
235W - 272L
1,403 Elo+
Party 1
Thor
Thor
W4L_Nassgul
Thor
Level 68
God Stats
2W - 3L
1,673 SR
Queue Stats
395W - 387L
1,498 Elo+
Party 1
Bacchus
Bacchus
ZIP_KIRA
Bacchus
Level 27
God Stats
37W - 34L
1,515 SR
Queue Stats
53W - 63L
1,365 Elo+
Party 4
Team Averages
Level 40
1,610 SR
1,427 Elo+

VS

Team Averages
Level 80
1,580 SR
1,435 Elo+
Cerberus
Cerberus
King Flemboy
Cerberus
Level 155
God Stats
14W - 8L
1,730 SR
Queue Stats
125W - 97L
1,518 Elo+
Party 3
Chiron
Chiron
KingCaswell
Chiron
Level 26
God Stats
25W - 8L
1,640 SR
Queue Stats
56W - 42L
1,492 Elo+
Party 3
Fenrir
Fenrir
Saggy l1ps
Fenrir
Level 125
God Stats
33W - 14L
1,611 SR
Queue Stats
80W - 82L
1,420 Elo+
Party 3
Hun Batz
Hun Batz
binman1200
Hun Batz
Level 28
God Stats
5W - 8L
1,392 SR
Queue Stats
56W - 65L
1,389 Elo+
Party 2
Zhong Kui
Zhong Kui
yorroyo
Zhong Kui
Level 68
God Stats
13W - 5L
1,528 SR
Queue Stats
43W - 55L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Datson12
Cernunnos
15
0 / 6 / 2
9,066
412
4,985
15,354
5,209
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 4 / 5
10,424
474
16,216
19,149
7,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
SyLoveYou
Scylla
16
2 / 4 / 5
9,706
441
8,503
10,320
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 6 / 2
10,902
496
8,904
16,720
13,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
ZIP_KIRA
Bacchus
13
1 / 4 / 1
8,623
392
2,281
12,493
9,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
King Flemboy
Cerberus
18
7 / 0 / 14
13,713
623
12,187
21,270
22,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
18
3 / 0 / 5
11,771
535
6,537
8,058
3,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Saggy l1ps
Fenrir
20
5 / 2 / 5
13,104
596
9,969
15,738
13,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
binman1200
Hun Batz
18
5 / 5 / 9
11,799
536
6,730
16,519
6,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
yorroyo
Zhong Kui
17
4 / 7 / 6
11,448
520
11,780
17,505
13,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
12
Kills
24
24
Deaths
14
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Datson12
Cernunnos
0
6
2
0.17
L
3
4
5
1.38
W
Cerberus
King Flemboy
Cerberus
7
0
14
14
W
Chiron
3
0
5
5.5
W
Fenrir
Saggy l1ps
Fenrir
5
2
5
3.75
L
Scylla
SyLoveYou
Scylla
2
4
5
1.13
L
6
6
2
1.17
L
Bacchus
ZIP_KIRA
Bacchus
1
4
1
0.38
W
Hun Batz
binman1200
Hun Batz
5
5
9
1.9
W
Zhong Kui
yorroyo
Zhong Kui
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,889
Damage
47,203
74,036
Taken
79,090
39,225
Mitigated
58,810
16,581
Healing
23,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Datson12
Cernunnos
4,985
2,280
0
3,747
15,354
5,209
0
4,011
11,343
0
73,437
L
16,216
3,005
0
6,766
19,149
7,826
0
7,641
11,508
0
86,891
W
Cerberus
King Flemboy
Cerberus
12,187
683
0
4,606
21,270
22,168
262
2,938
18,332
53,821
0
W
Chiron
6,537
1,687
1,284
3,790
8,058
3,101
2,186
2,145
5,913
0
94,418
W
Fenrir
Saggy l1ps
Fenrir
9,969
3,553
0
4,742
15,738
13,386
1,466
2,234
13,504
0
75,045
L
Scylla
SyLoveYou
Scylla
8,503
314
0
2,360
10,320
3,217
126
4,287
6,033
47,858
0
L
8,904
1,868
0
2,214
16,720
13,231
22
3,957
12,763
0
60,910
L
Bacchus
ZIP_KIRA
Bacchus
2,281
36
0
1,494
12,493
9,742
140
4,071
8,422
22,001
0
W
Hun Batz
binman1200
Hun Batz
6,730
1,021
0
4,755
16,519
6,271
40
3,177
13,342
0
70,093
W
Zhong Kui
yorroyo
Zhong Kui
11,780
1,687
0
4,635
17,505
13,884
2,232
5,345
12,160
63,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,721
Gold Earned
61,835
490
Minions Killed
604
0
Camps Cleared
0
2,033,312
Distance Traveled
2,083,656
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,066
412
121
6
0
364,642
0
L
Pele
10,424
474
120
5
0
482,351
1
W
Cerberus
13,713
623
86
4
0
451,509
3
W
Chiron
11,771
535
153
7
0
431,533
3
W
Fenrir
13,104
596
155
7
0
405,797
4
L
Scylla
9,706
441
95
4
0
398,449
12
L
Thor
10,902
496
123
6
0
378,535
4
L
Bacchus
8,623
392
31
1
0
409,335
3
W
Hun Batz
11,799
536
105
5
0
447,452
3
W
Zhong Kui
11,448
520
105
5
0
347,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role