Player Matchup

Neith
Neith
Daenllan
Neith
Level 46
God Stats
18W - 18L
1,546 SR
Queue Stats
158W - 173L
1,553 Elo+
Solo
Scylla
Scylla
FriendshipisDead
Scylla
Level 24
God Stats
1W - 1L
1,753 SR
Queue Stats
34W - 31L
1,524 Elo+
Party 3
Horus
Horus
JunkStar42069
Horus
Level 40
God Stats
7W - 3L
1,827 SR
Queue Stats
106W - 100L
1,502 Elo+
Party 3
Sun Wukong
Sun Wukong
hahaimNero
Sun Wukong
Level 27
God Stats
2W - 3L
1,540 SR
Queue Stats
61W - 47L
1,572 Elo+
Party 3
Ne Zha
Ne Zha
s0ldierofortune
Ne Zha
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 100L
1,553 Elo+
Party 3
Team Averages
Level 34
1,633 SR
1,541 Elo+

VS

Team Averages
Level 60
1,530 SR
1,494 Elo+
Hel
Hel
Heyarnold14
Hel
Level 105
God Stats
8W - 1L
1,695 SR
Queue Stats
286W - 289L
1,461 Elo+
Solo
Bacchus
Bacchus
JustShubb
Bacchus
Level 48
God Stats
3W - 4L
1,460 SR
Queue Stats
232W - 245L
1,516 Elo+
Party 2
Cabrakan
Cabrakan
ninja-pro988
Cabrakan
Level 26
God Stats
4W - 0L
1,502 SR
Queue Stats
70W - 68L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
tvgirl
Cthulhu
Level 18
God Stats
7W - 3L
1,491 SR
Queue Stats
175W - 177L
1,566 Elo+
Party 2
Hachiman
Hachiman
xSilvershot78x
Hachiman
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 74L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Daenllan
Neith
18
2 / 8 / 7
11,321
419
16,467
22,967
6,962
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 10 / 8
10,230
379
11,962
18,356
7,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 6 / 11
11,381
422
6,263
29,500
32,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
hahaimNero
Sun Wukong
20
11 / 4 / 3
14,420
534
20,395
25,454
16,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 7 / 9
11,387
422
16,065
27,495
11,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 14
15,547
576
30,331
21,091
13,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
JustShubb
Bacchus
19
8 / 4 / 10
13,952
517
15,235
18,044
18,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cabrakan
ninja-pro988
Cabrakan
17
4 / 4 / 11
13,220
490
11,769
28,330
28,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
tvgirl
Cthulhu
17
4 / 3 / 14
13,023
482
19,810
26,881
31,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
18
7 / 5 / 8
13,229
490
17,483
24,064
10,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
92
17
Kills
35
35
Deaths
17
38
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Neith
Daenllan
Neith
2
8
7
0.69
L
1
10
8
0.5
W
12
1
14
19
L
1
6
11
1.08
W
Bacchus
JustShubb
Bacchus
8
4
10
3.25
L
Sun Wukong
hahaimNero
Sun Wukong
11
4
3
3.13
W
Cabrakan
ninja-pro988
Cabrakan
4
4
11
2.38
L
2
7
9
0.93
W
Cthulhu
tvgirl
Cthulhu
4
3
14
3.67
W
Hachiman
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,152
Damage
94,628
123,772
Taken
118,410
73,891
Mitigated
102,305
40,950
Healing
53,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Daenllan
Neith
16,467
10,195
1,224
9,170
22,967
6,962
1,808
14,280
8,687
0
88,449
L
11,962
1,633
0
770
18,356
7,340
0
14,991
3,211
49,555
0
W
30,331
2,112
12,827
14,190
21,091
13,797
3,520
900
20,113
115,016
0
L
6,263
2,608
7,186
8,770
29,500
32,107
0
17,477
12,023
0
37,579
W
Bacchus
JustShubb
Bacchus
15,235
1,059
0
1,508
18,044
18,153
3,240
996
16,968
74,456
0
L
Sun Wukong
hahaimNero
Sun Wukong
20,395
3,426
0
8,429
25,454
16,432
16
15,396
9,878
0
82,547
W
Cabrakan
ninja-pro988
Cabrakan
11,769
1,634
0
8,867
28,330
28,927
2,377
3,854
24,242
49,376
0
L
16,065
7,054
0
5,401
27,495
11,050
0
14,667
12,828
0
74,192
W
Cthulhu
tvgirl
Cthulhu
19,810
538
936
6,526
26,881
31,308
1,709
3,579
23,062
76,209
0
W
Hachiman
17,483
13,031
0
9,036
24,064
10,120
6,257
1,942
22,063
0
93,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,739
Gold Earned
68,971
519
Minions Killed
550
0
Camps Cleared
0
2,233,454
Distance Traveled
2,295,408
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,321
419
129
5
0
375,615
4
L
Scylla
10,230
379
86
3
0
406,303
4
W
Hel
15,547
576
159
6
0
535,420
4
L
Horus
11,381
422
47
2
0
452,423
4
W
Bacchus
13,952
517
117
4
0
511,727
3
L
Sun Wukong
14,420
534
130
5
0
511,584
3
W
Cabrakan
13,220
490
69
3
0
375,566
1
L
Ne Zha
11,387
422
127
5
0
487,529
5
W
Cthulhu
13,023
482
104
4
0
488,569
5
W
Hachiman
13,229
490
101
4
0
384,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role