Player Matchup

Arachne
Arachne
Bakunin05
Arachne
Level 22
God Stats
15W - 17L
1,388 SR
Queue Stats
101W - 103L
1,361 Elo+
Solo
Athena
Athena
Hatsune-Skyy
Athena
Level 27
God Stats
9W - 10L
1,375 SR
Queue Stats
79W - 73L
1,395 Elo+
Party 1
Heimdallr
Heimdallr
Kyojuro-san1612
Heimdallr
Level 9
God Stats
1W - 2L
1,324 SR
Queue Stats
3W - 12L
1,193 Elo+
Party 1
Cthulhu
Cthulhu
Mister_Vazquez__
Cthulhu
Level 18
God Stats
1W - 3L
1,331 SR
Queue Stats
8W - 14L
1,230 Elo+
Party 1
Anhur
Anhur
martin_urriche
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,225 Elo+
Party 1
Team Averages
Level 18
1,384 SR
1,281 Elo+

VS

Team Averages
Level 28
1,443 SR
1,344 Elo+
Pele
Pele
CleiVieirajw
Pele
Level 28
God Stats
5W - 2L
1,250 SR
Queue Stats
45W - 64L
1,286 Elo+
Party 3
Geb
Geb
EmiTrani
Geb
Level 26
God Stats
2W - 2L
1,504 SR
Queue Stats
75W - 104L
1,232 Elo+
Party 2
Neith
Neith
Matsguer
Neith
Level 26
God Stats
14W - 14L
1,589 SR
Queue Stats
112W - 147L
1,325 Elo+
Party 2
Hera
Hera
RainhaDoLixo
Hera
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo
Anubis
Anubis
twich_julk
Anubis
Level 30
God Stats
19W - 20L
1,370 SR
Queue Stats
103W - 137L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bakunin05
Arachne
18
6 / 7 / 3
12,082
503
15,521
21,808
6,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
16
3 / 3 / 2
10,767
449
13,032
30,763
21,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Kyojuro-san1612
Heimdallr
14
0 / 14 / 2
8,987
374
6,082
21,363
5,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 6 / 3
10,245
427
11,890
21,987
14,889
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 8 / 2
8,703
363
7,918
17,641
5,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 2
11,294
471
8,872
13,878
5,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 1 / 9
11,332
472
12,862
17,548
16,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Matsguer
Neith
17
2 / 1 / 9
11,069
461
8,779
6,577
2,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 4 / 6
12,048
502
7,030
10,217
4,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
twich_julk
Anubis
20
30 / 5 / 4
16,113
671
53,833
33,355
17,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
15
Kills
38
38
Deaths
16
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bakunin05
Arachne
6
7
3
1.07
W
3
5
2
0.8
W
1
1
9
5.5
L
Athena
3
3
2
1.33
L
Heimdallr
Kyojuro-san1612
Heimdallr
0
14
2
0.07
W
Neith
Matsguer
Neith
2
1
9
6.5
L
5
6
3
1.08
W
2
4
6
1.25
L
1
8
2
0.25
W
Anubis
twich_julk
Anubis
30
5
4
6.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,443
Damage
91,376
113,562
Taken
81,575
53,935
Mitigated
45,394
11,087
Healing
33,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bakunin05
Arachne
15,521
10,639
0
3,674
21,808
6,738
0
14,665
7,143
0
76,374
W
8,872
2,835
0
1,508
13,878
5,157
1,164
2,975
10,903
0
77,304
W
12,862
914
0
1,595
17,548
16,225
808
6,049
10,892
46,161
0
L
Athena
13,032
2,083
50
2,513
30,763
21,211
58
18,897
11,866
55,163
0
L
Heimdallr
Kyojuro-san1612
Heimdallr
6,082
2,538
0
1,638
21,363
5,725
0
14,491
6,872
0
41,270
W
Neith
Matsguer
Neith
8,779
4,079
888
2,564
6,577
2,524
2,211
2,964
3,613
0
65,391
L
11,890
1,621
0
1,739
21,987
14,889
568
13,676
8,311
44,212
0
W
7,030
1,991
639
3,066
10,217
4,016
2,897
4,022
6,195
66,750
0
L
7,918
3,354
0
1,473
17,641
5,372
195
11,996
5,645
0
46,481
W
Anubis
twich_julk
Anubis
53,833
4,930
0
23,604
33,355
17,472
3,048
8,912
24,443
129,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,784
Gold Earned
61,856
413
Minions Killed
594
0
Camps Cleared
0
1,888,148
Distance Traveled
2,273,453
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,082
503
108
5
0
402,705
0
W
Pele
11,294
471
122
5
0
535,512
2
W
Geb
11,332
472
58
2
0
522,691
5
L
Athena
10,767
449
77
3
0
457,033
0
L
Heimdallr
8,987
374
69
3
0
305,681
0
W
Neith
11,069
461
123
5
0
405,584
4
L
Cthulhu
10,245
427
72
3
0
369,694
2
W
Hera
12,048
502
119
5
0
400,931
9
L
Anhur
8,703
363
87
4
0
353,035
0
W
Anubis
16,113
671
172
7
0
408,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role