Player Matchup

Loki
Loki
AlejoBarv
Loki
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,352 Elo+
Party 2
Artemis
Artemis
ElTioAg7
Artemis
Level 8
God Stats
1W - 1L
1,684 SR
Queue Stats
3W - 6L
1,410 Elo+
Party 2
Bellona
Bellona
Messy_Virgo05
Bellona
Level 17
God Stats
2W - 3L
1,438 SR
Queue Stats
17W - 24L
1,274 Elo+
Solo
Chang'e
Chang'e
XXShana-LaneXX
Chang'e
Level 27
God Stats
24W - 24L
1,638 SR
Queue Stats
68W - 78L
1,529 Elo+
Solo
Ymir
Ymir
eternal nyx4
Ymir
Level 24
God Stats
7W - 3L
1,799 SR
Queue Stats
198W - 210L
1,405 Elo+
Solo
Team Averages
Level 34
1,612 SR
1,394 Elo+

VS

Team Averages
Level 25
1,589 SR
1,408 Elo+
Apollo
Apollo
BreadCrumb69
Apollo
Level 17
God Stats
2W - 4L
1,389 SR
Queue Stats
2W - 4L
1,215 Elo+
Solo
Tsukuyomi
Tsukuyomi
Caligowen
Tsukuyomi
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 41L
1,499 Elo+
Party 1
Artio
Artio
Virgrys
Artio
Level 32
God Stats
32W - 27L
1,631 SR
Queue Stats
87W - 74L
1,519 Elo+
Party 1
Scylla
Scylla
Vogelgrippe
Scylla
Level 19
God Stats
13W - 3L
1,926 SR
Queue Stats
53W - 42L
1,495 Elo+
Party 1
Athena
Athena
xBlackInLuxury-
Athena
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 59L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
3 / 6 / 4
9,952
452
7,584
14,710
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
ElTioAg7
Artemis
13
1 / 12 / 5
8,728
397
7,774
20,767
5,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
15
1 / 6 / 3
9,224
419
2,916
19,646
13,396
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
6 / 7 / 3
10,973
499
11,946
18,227
8,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
4 / 11 / 4
9,789
445
16,957
22,073
9,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
9 / 2 / 1
10,985
499
11,339
11,917
4,584
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Caligowen
Tsukuyomi
18
10 / 3 / 13
11,528
524
19,253
16,077
7,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Virgrys
Artio
17
14 / 3 / 9
11,616
528
22,912
23,527
23,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
16
6 / 5 / 12
10,587
481
15,322
11,741
4,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 17
10,197
464
6,259
15,075
17,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
94
15
Kills
42
42
Deaths
15
19
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Loki
3
6
4
0.83
W
Apollo
9
2
1
4.75
W
Tsukuyomi
Caligowen
Tsukuyomi
10
3
13
5.5
L
Artemis
ElTioAg7
Artemis
1
12
5
0.29
L
Bellona
1
6
3
0.42
W
Artio
Virgrys
Artio
14
3
9
6.17
W
Scylla
6
5
12
2.4
L
6
7
3
1.07
L
4
11
4
0.55
W
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,177
Damage
75,085
95,423
Taken
78,337
41,990
Mitigated
56,936
21,115
Healing
23,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,584
1,455
0
1,602
14,710
4,691
0
6,267
8,237
0
32,611
W
Apollo
11,339
6,404
0
921
11,917
4,584
200
3,104
8,813
0
74,478
W
Tsukuyomi
Caligowen
Tsukuyomi
19,253
6,336
0
4,693
16,077
7,102
56
7,489
8,588
0
76,617
L
Artemis
ElTioAg7
Artemis
7,774
5,058
0
3,633
20,767
5,974
0
10,555
10,096
134
30,515
L
Bellona
2,916
771
0
3,893
19,646
13,396
1,614
7,567
12,023
0
36,882
W
Artio
Virgrys
Artio
22,912
1,414
1,691
12,863
23,527
23,715
1,128
8,377
15,150
62,335
0
W
Scylla
15,322
1,694
148
2,343
11,741
4,051
1,083
4,335
7,406
61,829
0
L
11,946
611
2,223
6,229
18,227
8,061
0
8,321
9,744
49,226
0
L
16,957
606
0
3,535
22,073
9,868
68
10,801
10,830
47,095
0
W
6,259
1,479
0
680
15,075
17,484
153
5,732
9,343
36,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,666
Gold Earned
54,913
324
Minions Killed
459
0
Camps Cleared
0
1,773,699
Distance Traveled
2,096,840
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,952
452
59
3
0
417,969
0
W
Apollo
10,985
499
108
5
0
394,735
3
W
Tsukuyomi
11,528
524
121
6
0
438,989
2
L
Artemis
8,728
397
51
2
0
350,287
0
L
Bellona
9,224
419
72
3
0
342,991
2
W
Artio
11,616
528
88
4
0
406,147
1
W
Scylla
10,587
481
93
4
0
418,448
1
L
Chang'e
10,973
499
78
4
0
372,367
2
L
Ymir
9,789
445
64
3
0
290,085
1
W
Athena
10,197
464
49
2
0
438,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role