Player Matchup

Skadi
Skadi
DuKaht
Skadi
Level 97
God Stats
12W - 18L
1,530 SR
Queue Stats
61W - 60L
1,467 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shigedy
Tsukuyomi
Level 98
God Stats
14W - 22L
1,477 SR
Queue Stats
276W - 266L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
TetraFlavasaver
Zhong Kui
Level 42
God Stats
3W - 4L
1,756 SR
Queue Stats
286W - 278L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
TetraTrav
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,563 Elo+
Party 1
Hera
Hera
Wankyudo
Hera
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 63L
1,605 Elo+
Party 1
Team Averages
Level 75
1,552 SR
1,514 Elo+

VS

Team Averages
Level 59
1,598 SR
1,466 Elo+
Neith
Neith
BillMurrayGarfi8
Neith
Level 84
God Stats
8W - 3L
1,688 SR
Queue Stats
168W - 131L
1,593 Elo+
Party 2
Bakasura
Bakasura
Peaches596
Bakasura
Level 13
God Stats
0W - 3L
1,305 SR
Queue Stats
18W - 17L
1,297 Elo+
Party 2
Zeus
Zeus
Rat1Boss
Zeus
Level 106
God Stats
0W - 1L
1,796 SR
Queue Stats
415W - 416L
1,463 Elo+
Party 3
Loki
Loki
Sdoggatron
Loki
Level 29
God Stats
9W - 5L
1,755 SR
Queue Stats
177W - 168L
1,498 Elo+
Party 3
Kuzenbo
Kuzenbo
cairowarrior
Kuzenbo
Level 61
God Stats
6W - 10L
1,446 SR
Queue Stats
165W - 165L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DuKaht
Skadi
19
5 / 1 / 14
12,813
557
13,685
14,782
5,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Shigedy
Tsukuyomi
20
12 / 3 / 11
14,878
647
19,026
18,905
8,547
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
TetraFlavasaver
Zhong Kui
19
5 / 3 / 7
12,966
564
10,822
15,568
13,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
TetraTrav
Cthulhu
14
1 / 2 / 14
10,519
457
6,031
12,511
12,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hera
20
16 / 1 / 11
14,038
610
22,490
11,392
4,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 1
10,790
469
9,292
14,067
5,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Peaches596
Bakasura
16
4 / 7 / 1
10,736
467
6,138
18,137
7,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
15
2 / 12 / 0
9,499
413
9,357
17,001
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 8 / 3
10,228
445
6,435
17,806
11,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
cairowarrior
Kuzenbo
13
0 / 7 / 1
8,576
373
3,865
24,154
22,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
14
39
Kills
8
10
Deaths
39
57
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Skadi
DuKaht
Skadi
5
1
14
12
L
Bakasura
Peaches596
Bakasura
4
7
1
0.64
L
Zeus
2
12
0
0.17
L
1
8
3
0.31
W
Tsukuyomi
Shigedy
Tsukuyomi
12
3
11
5.83
W
Zhong Kui
TetraFlavasaver
Zhong Kui
5
3
7
2.83
W
Cthulhu
TetraTrav
Cthulhu
1
2
14
4
W
Hera
16
1
11
21.5
L
Kuzenbo
cairowarrior
Kuzenbo
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,054
Damage
35,087
73,158
Taken
91,165
44,859
Mitigated
50,837
26,214
Healing
14,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,292
3,982
0
4,967
14,067
5,179
0
4,553
9,258
0
71,260
W
Skadi
DuKaht
Skadi
13,685
8,876
0
6,763
14,782
5,485
7,711
4,819
9,743
0
85,836
L
Bakasura
Peaches596
Bakasura
6,138
4,195
0
2,028
18,137
7,188
0
6,371
11,614
0
59,645
L
Zeus
9,357
541
0
2,023
17,001
5,224
0
9,708
6,952
55,183
0
L
6,435
989
0
2,609
17,806
11,017
460
8,221
9,333
362
54,438
W
Tsukuyomi
Shigedy
Tsukuyomi
19,026
4,129
0
6,054
18,905
8,547
1,636
2,073
16,732
0
105,296
W
Zhong Kui
TetraFlavasaver
Zhong Kui
10,822
1,401
0
8,222
15,568
13,418
1,043
3,376
12,142
74,561
7,363
W
Cthulhu
TetraTrav
Cthulhu
6,031
324
627
813
12,511
12,487
880
2,595
9,564
31,593
0
W
Hera
22,490
3,704
472
3,263
11,392
4,922
3,650
2,976
8,336
87,785
0
L
Kuzenbo
cairowarrior
Kuzenbo
3,865
1,045
17
3,038
24,154
22,229
0
8,803
14,829
32,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,214
Gold Earned
49,829
592
Minions Killed
495
0
Camps Cleared
0
2,228,571
Distance Traveled
2,050,710
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,790
469
129
6
0
404,063
5
W
Skadi
12,813
557
121
5
0
433,661
5
L
Bakasura
10,736
467
129
6
0
413,416
2
L
Zeus
9,499
413
87
4
0
355,064
10
L
Loki
10,228
445
104
5
0
427,765
1
W
Tsukuyomi
14,878
647
161
7
0
483,584
3
W
Zhong Kui
12,966
564
131
6
0
382,175
4
W
Cthulhu
10,519
457
52
2
0
461,224
10
W
Hera
14,038
610
127
6
0
467,927
8
L
Kuzenbo
8,576
373
46
2
0
450,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role