Player Matchup

Merlin
Merlin
JuggerJoshua9
Merlin
Level 132
God Stats
1W - 1L
1,634 SR
Queue Stats
4W - 4L
1,642 Elo+
Party 1
Cerberus
Cerberus
KussenKannibale
Cerberus
Level 15
God Stats
26W - 18L
1,619 SR
Queue Stats
34W - 27L
1,538 Elo+
Solo
Nox
Nox
Nightgleam
Nox
Level 12
God Stats
3W - 3L
1,460 SR
Queue Stats
6W - 6L
1,313 Elo+
Solo
Neith
Neith
dragig_axel
Neith
Level 4
God Stats
2W - 1L
1,721 SR
Queue Stats
2W - 2L
1,539 Elo+
Party 1
Cupid
Cupid
misspigggy
Cupid
Level 25
God Stats
2W - 3L
1,573 SR
Queue Stats
93W - 102L
1,513 Elo+
Solo
Team Averages
Level 38
1,601 SR
1,509 Elo+

VS

Team Averages
Level 10
1,450 SR
1,412 Elo+
The Morrigan
The Morrigan
Choqueyuna03
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,369 Elo+
Solo
Olorun
Olorun
Ms041870
Olorun
Level 4
God Stats
5W - 13L
1,486 SR
Queue Stats
32W - 48L
1,457 Elo+
Solo
Geb
Geb
Saorbe
Geb
Level 13
God Stats
6W - 3L
1,654 SR
Queue Stats
32W - 31L
1,514 Elo+
Solo
Chang'e
Chang'e
TwistedBunneh
Chang'e
Level 7
God Stats
10W - 18L
1,316 SR
Queue Stats
13W - 28L
1,319 Elo+
Solo
Ullr
Ullr
pynon
Ullr
Level 23
God Stats
1W - 4L
1,292 SR
Queue Stats
73W - 96L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 1 / 14
18,904
1,350
57,881
14,103
6,328
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
20
12 / 0 / 23
16,689
1,192
23,158
18,757
16,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 8 / 17
13,183
942
8,355
18,350
16,866
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
1 / 8 / 16
12,737
910
6,051
14,694
6,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cupid
20
3 / 3 / 20
13,246
946
9,030
9,913
4,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Choqueyuna03
The Morrigan
19
4 / 14 / 10
13,402
957
18,701
22,662
8,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
Ms041870
Olorun
18
2 / 11 / 9
12,232
874
7,672
24,136
8,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Geb
Saorbe
Geb
20
3 / 0 / 10
12,597
900
8,919
22,595
26,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
20
5 / 6 / 10
13,399
957
7,526
19,836
7,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
pynon
Ullr
20
6 / 13 / 10
13,642
974
24,549
29,276
9,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
69
43
Kills
20
20
Deaths
44
90
Assists
49
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Choqueyuna03
The Morrigan
4
14
10
0.64
W
24
1
14
31
W
Cerberus
12
0
23
23.5
L
Olorun
Ms041870
Olorun
2
11
9
0.59
W
3
8
17
1.44
L
Geb
Saorbe
Geb
3
0
10
8
L
Chang'e
5
6
10
1.67
W
1
8
16
1.13
W
Cupid
3
3
20
4.33
L
Ullr
pynon
Ullr
6
13
10
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,475
Damage
67,367
75,817
Taken
118,505
50,878
Mitigated
59,217
13,481
Healing
18,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Choqueyuna03
The Morrigan
18,701
4,828
0
437
22,662
8,114
0
18,926
3,314
32,439
581
W
57,881
5,088
0
4,418
14,103
6,328
0
8,496
5,607
113,948
0
W
Cerberus
23,158
1,203
1,389
5,988
18,757
16,957
0
10,094
8,663
51,731
0
L
Olorun
Ms041870
Olorun
7,672
4,217
360
1,166
24,136
8,230
0
20,150
3,654
23,184
0
W
8,355
2,546
0
0
18,350
16,866
0
9,303
9,047
27,892
0
L
Geb
Saorbe
Geb
8,919
695
0
0
22,595
26,068
0
14,984
7,249
29,344
0
L
Chang'e
7,526
1,376
8,599
4,679
19,836
7,204
0
15,815
3,505
46,445
0
W
6,051
2,436
0
910
14,694
6,397
0
9,032
5,662
0
17,212
W
Cupid
9,030
6,082
583
193
9,913
4,330
0
5,312
4,601
0
29,331
L
Ullr
pynon
Ullr
24,549
12,969
98
2,944
29,276
9,601
0
17,761
7,611
0
58,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,759
Gold Earned
65,272
298
Minions Killed
244
5
Camps Cleared
6
1,152,542
Distance Traveled
1,159,747
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
13,402
957
26
2
2
226,073
2
W
Merlin
18,904
1,350
136
10
2
270,109
0
W
Cerberus
16,689
1,192
62
4
1
292,032
0
L
Olorun
12,232
874
35
3
1
188,782
1
W
Nox
13,183
942
30
2
1
168,086
0
L
Geb
12,597
900
40
3
0
278,620
0
L
Chang'e
13,399
957
100
7
0
250,838
0
W
Neith
12,737
910
21
2
0
176,216
4
W
Cupid
13,246
946
49
4
1
246,099
0
L
Ullr
13,642
974
43
3
3
215,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role