Player Matchup

Medusa
Medusa
DIONJVMES
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Chronos
Chronos
ParkwayMint
Chronos
Level 14
God Stats
2W - 0L
1,724 SR
Queue Stats
10W - 9L
1,561 Elo+
Solo
Arachne
Arachne
SloppyPeen
Arachne
Level 14
God Stats
2W - 0L
1,780 SR
Queue Stats
27W - 41L
1,445 Elo+
Solo
Ah Puch
Ah Puch
el Frablo
Ah Puch
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 24L
1,562 Elo+
Solo
Ymir
Ymir
xxxronaldoxxx53
Ymir
Level 18
God Stats
2W - 3L
1,301 SR
Queue Stats
6W - 10L
1,287 Elo+
Solo
Team Averages
Level 15
1,561 SR
1,471 Elo+

VS

Team Averages
Level 18
1,567 SR
1,556 Elo+
Merlin
Merlin
GutPiper789
Merlin
Level 24
God Stats
9W - 9L
1,653 SR
Queue Stats
151W - 154L
1,370 Elo+
Solo
Kukulkan
Kukulkan
Lucifertargaryen
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,720 Elo+
Solo
Sol
Sol
Plumpalino
Sol
Level 21
God Stats
6W - 6L
1,561 SR
Queue Stats
82W - 47L
1,744 Elo+
Solo
Sobek
Sobek
Spadewar1
Sobek
Level 18
God Stats
2W - 2L
1,622 SR
Queue Stats
24W - 30L
1,391 Elo+
Solo
Baron Samedi
Baron Samedi
St0nedTom
Baron Samedi
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 73L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DIONJVMES
Medusa
10
1 / 3 / 0
6,507
434
2,756
5,941
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
ParkwayMint
Chronos
14
2 / 1 / 0
8,532
569
6,489
8,729
3,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
SloppyPeen
Arachne
15
4 / 1 / 2
8,723
582
5,233
11,029
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
el Frablo
Ah Puch
15
3 / 0 / 5
8,669
578
9,941
8,039
2,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 0
6,056
404
1,587
8,640
3,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 3 / 0
7,274
485
3,279
6,800
2,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
0 / 3 / 2
8,055
537
5,337
8,790
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
6 / 1 / 1
9,200
613
12,009
11,562
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Spadewar1
Sobek
10
2 / 3 / 3
7,009
467
3,497
12,513
10,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
St0nedTom
Baron Samedi
1
0 / 0 / 0
4,559
304
0
0
0

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
10
Kills
9
9
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
DIONJVMES
Medusa
1
3
0
0.33
L
Merlin
1
3
0
0.33
L
0
3
2
0.33
W
Chronos
ParkwayMint
Chronos
2
1
0
2
L
6
1
1
6.5
W
Arachne
SloppyPeen
Arachne
4
1
2
5
L
Sobek
Spadewar1
Sobek
2
3
3
1.17
L
Baron Samedi
St0nedTom
Baron Samedi
0
0
0
0
W
Ah Puch
el Frablo
Ah Puch
3
0
5
5.5
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,006
Damage
24,122
42,378
Taken
39,665
15,903
Mitigated
20,838
14,034
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DIONJVMES
Medusa
2,756
1,224
0
0
5,941
1,615
627
4,723
1,204
0
25,687
L
Merlin
3,279
44
0
429
6,800
2,466
330
4,230
2,570
35,261
0
L
5,337
97
0
1,998
8,790
3,790
300
4,981
3,809
51,223
0
W
Chronos
ParkwayMint
Chronos
6,489
2,085
0
3,739
8,729
3,395
2,310
3,930
4,639
44,168
3,465
L
12,009
3,476
0
4,856
11,562
3,873
530
2,887
8,675
84,368
0
W
Arachne
SloppyPeen
Arachne
5,233
3,403
0
3,637
11,029
4,544
0
3,846
7,167
0
62,553
L
Sobek
Spadewar1
Sobek
3,497
111
0
2,983
12,513
10,709
144
5,576
6,937
12,990
0
L
Baron Samedi
St0nedTom
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
el Frablo
Ah Puch
9,941
464
0
5,470
8,039
2,500
0
5,641
2,326
49,280
0
W
1,587
295
0
1,188
8,640
3,849
0
5,720
2,920
19,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,487
Gold Earned
36,097
385
Minions Killed
367
0
Camps Cleared
0
1,458,586
Distance Traveled
1,088,891
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,507
434
47
3
0
248,874
3
L
Merlin
7,274
485
77
5
0
241,645
6
L
Kukulkan
8,055
537
125
8
0
259,422
2
W
Chronos
8,532
569
97
6
0
308,932
3
L
Sol
9,200
613
142
9
0
284,545
3
W
Arachne
8,723
582
115
8
0
325,128
0
L
Sobek
7,009
467
23
2
0
303,252
3
L
Baron Samedi
4,559
304
0
0
0
27
0
W
Ah Puch
8,669
578
86
6
0
296,229
5
W
Ymir
6,056
404
40
3
0
279,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role