Player Matchup

Danzaburou
Danzaburou
BearyScary52
Danzaburou
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 61L
1,644 Elo+
Party 2
Mulan
Mulan
BerserkerNorm
Mulan
Level 124
God Stats
7W - 7L
1,468 SR
Queue Stats
538W - 563L
1,472 Elo+
Solo
Ne Zha
Ne Zha
KaSpoosh
Ne Zha
Level 98
God Stats
1W - 0L
1,493 SR
Queue Stats
19W - 25L
1,407 Elo+
Solo
Zhong Kui
Zhong Kui
Qualatrix
Zhong Kui
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,546 Elo+
Party 2
Fenrir
Fenrir
gerrer1990
Fenrir
Level 86
God Stats
1W - 4L
1,371 SR
Queue Stats
206W - 202L
1,536 Elo+
Solo
Team Averages
Level 100
1,466 SR
1,521 Elo+

VS

Team Averages
Level 114
1,498 SR
1,525 Elo+
The Morrigan
The Morrigan
DrakoSapphire
The Morrigan
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 59L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
TormentorYKZ
Zhong Kui
Level 90
God Stats
4W - 8L
1,394 SR
Queue Stats
409W - 368L
1,595 Elo+
Solo
Izanami
Izanami
antoine_032
Izanami
Level 154
God Stats
5W - 6L
1,714 SR
Queue Stats
300W - 310L
1,476 Elo+
Party 1
Rama
Rama
heresmikey666
Rama
Level 145
God Stats
6W - 8L
1,380 SR
Queue Stats
451W - 441L
1,564 Elo+
Solo
Scylla
Scylla
kongmang
Scylla
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 88L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BearyScary52
Danzaburou
20
9 / 5 / 15
14,354
844
23,297
17,059
7,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 6 / 12
10,620
625
6,736
14,932
19,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
KaSpoosh
Ne Zha
20
7 / 6 / 11
12,366
727
16,816
16,529
8,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Qualatrix
Zhong Kui
19
7 / 5 / 17
12,309
724
17,686
22,375
15,930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
gerrer1990
Fenrir
18
5 / 7 / 11
11,910
701
8,401
15,551
18,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DrakoSapphire
The Morrigan
14
1 / 7 / 12
9,650
568
6,476
11,640
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
TormentorYKZ
Zhong Kui
19
6 / 5 / 16
11,989
705
16,775
19,835
23,975
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
antoine_032
Izanami
19
7 / 7 / 15
12,256
721
19,520
18,060
8,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 3 / 16
13,311
783
17,792
15,090
7,691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
kongmang
Scylla
17
5 / 7 / 12
11,207
659
14,879
12,309
5,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
100
29
Kills
29
29
Deaths
29
66
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BearyScary52
Danzaburou
9
5
15
3.3
W
1
6
12
1.17
L
The Morrigan
DrakoSapphire
The Morrigan
1
7
12
1
W
Ne Zha
KaSpoosh
Ne Zha
7
6
11
2.08
W
Zhong Kui
Qualatrix
Zhong Kui
7
5
17
3.1
L
Zhong Kui
TormentorYKZ
Zhong Kui
6
5
16
2.8
L
Izanami
antoine_032
Izanami
7
7
15
2.07
W
Fenrir
gerrer1990
Fenrir
5
7
11
1.5
L
10
3
16
6
L
Scylla
kongmang
Scylla
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,936
Damage
75,442
86,446
Taken
76,934
69,477
Mitigated
50,372
32,786
Healing
25,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BearyScary52
Danzaburou
23,297
9,465
2,291
4,250
17,059
7,561
1,272
8,225
8,834
0
52,841
W
6,736
528
2,323
1,813
14,932
19,228
517
7,080
7,852
0
12,032
L
The Morrigan
DrakoSapphire
The Morrigan
6,476
1,145
1,054
889
11,640
4,537
170
2,614
9,026
13,143
0
W
Ne Zha
KaSpoosh
Ne Zha
16,816
1,453
2,867
4,343
16,529
8,430
836
8,556
7,973
0
43,349
W
Zhong Kui
Qualatrix
Zhong Kui
17,686
1,722
1,901
10,012
22,375
15,930
1,859
9,311
13,064
41,669
0
L
Zhong Kui
TormentorYKZ
Zhong Kui
16,775
1,403
2,223
5,442
19,835
23,975
281
3,385
16,450
24,711
0
L
Izanami
antoine_032
Izanami
19,520
12,205
1,295
3,670
18,060
8,592
56
5,914
12,146
0
43,626
W
Fenrir
gerrer1990
Fenrir
8,401
1,443
1,413
1,573
15,551
18,328
1,044
4,958
10,593
0
12,855
L
17,792
8,635
1,731
6,146
15,090
7,691
1,702
3,438
11,652
0
32,434
L
Scylla
kongmang
Scylla
14,879
277
2,036
1,185
12,309
5,577
0
2,335
9,974
33,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,559
Gold Earned
58,413
167
Minions Killed
182
0
Camps Cleared
0
1,445,881
Distance Traveled
1,322,663
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,354
844
67
4
0
289,927
0
W
Mulan
10,620
625
11
1
0
282,884
0
L
The Morrigan
9,650
568
14
1
0
265,626
0
W
Ne Zha
12,366
727
34
2
0
302,547
4
W
Zhong Kui
12,309
724
49
3
0
283,660
0
L
Zhong Kui
11,989
705
28
2
0
293,804
0
L
Izanami
12,256
721
61
4
0
229,849
0
W
Fenrir
11,910
701
6
0
0
286,863
4
L
Rama
13,311
783
37
2
0
286,214
2
L
Scylla
11,207
659
42
2
0
247,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role