Player Matchup

Hel
Hel
 
Hel
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Guilty_Crown2015
Fenrir
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
UUNlIQ
Gilgamesh
Level 66
God Stats
11W - 6L
1,727 SR
Queue Stats
12W - 11L
1,542 Elo+
Party 2
Team Averages
Level 67
1,576 SR
1,514 Elo+

VS

Team Averages
Level 52
1,337 SR
1,298 Elo+
Izanami
Izanami
DG_I_VORTEX
Izanami
Level 38
God Stats
32W - 34L
1,418 SR
Queue Stats
35W - 48L
1,276 Elo+
Party 1
Anubis
Anubis
KlNGOF9HELLS
Anubis
Level 22
God Stats
21W - 31L
1,387 SR
Queue Stats
23W - 47L
1,224 Elo+
Party 1
Olorun
Olorun
rolfi2612
Olorun
Level 97
God Stats
5W - 7L
1,205 SR
Queue Stats
580W - 727L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
7 / 1 / 16
11,688
779
11,838
14,237
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
6 / 4 / 11
11,135
742
8,315
13,731
5,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
UUNlIQ
Gilgamesh
15
11 / 1 / 13
12,481
832
13,926
14,203
15,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DG_I_VORTEX
Izanami
12
1 / 8 / 4
9,079
605
6,419
13,220
4,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
11
0 / 12 / 5
8,467
564
9,970
14,700
6,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
rolfi2612
Olorun
14
5 / 4 / 1
10,365
691
6,084
10,738
5,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
24
Kills
6
6
Deaths
24
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
1
16
15
L
Izanami
DG_I_VORTEX
Izanami
1
8
4
0.38
W
6
4
11
2.88
L
Anubis
0
12
5
0.21
W
Gilgamesh
UUNlIQ
Gilgamesh
11
1
13
17.5
L
Olorun
rolfi2612
Olorun
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,079
Damage
22,473
42,171
Taken
38,658
25,929
Mitigated
15,774
23,466
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,838
796
8,256
10,100
14,237
5,530
1,172
4,990
9,247
73,756
0
L
Izanami
DG_I_VORTEX
Izanami
6,419
4,693
366
626
13,220
4,216
0
4,528
8,482
0
39,057
W
8,315
2,793
295
2,778
13,731
5,284
16
6,131
7,600
0
33,488
L
Anubis
9,970
1,432
0
2,493
14,700
6,558
0
4,640
9,760
25,219
0
W
Gilgamesh
UUNlIQ
Gilgamesh
13,926
3,896
0
2,037
14,203
15,115
1,225
5,531
8,672
0
37,666
L
Olorun
rolfi2612
Olorun
6,084
3,262
1,227
2,662
10,738
5,000
0
2,786
7,772
38,737
2,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,304
Gold Earned
27,911
181
Minions Killed
154
0
Camps Cleared
0
904,288
Distance Traveled
601,106
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,688
779
109
7
0
305,090
3
L
Izanami
9,079
605
49
3
0
212,679
0
W
Fenrir
11,135
742
31
2
0
299,242
4
L
Anubis
8,467
564
31
2
0
187,971
0
W
Gilgamesh
12,481
832
41
3
0
299,956
0
L
Olorun
10,365
691
74
5
0
200,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role