Player Matchup

Sol
Sol
Chtankulasaik
Sol
Level 27
God Stats
2W - 0L
1,790 SR
Queue Stats
12W - 17L
1,505 Elo+
Party 1
Mercury
Mercury
HellsDemons
Mercury
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,418 Elo+
Solo
Heimdallr
Heimdallr
LGN1
Heimdallr
Level 16
God Stats
14W - 14L
1,471 SR
Queue Stats
43W - 37L
1,543 Elo+
Solo
King Arthur
King Arthur
Pruski
King Arthur
Level 29
God Stats
2W - 2L
1,227 SR
Queue Stats
17W - 12L
1,642 Elo+
Solo
Anubis
Anubis
iZiChtankule
Anubis
Level 29
God Stats
7W - 3L
1,837 SR
Queue Stats
59W - 64L
1,539 Elo+
Party 1
Team Averages
Level 21
1,565 SR
1,529 Elo+

VS

Team Averages
Level 15
1,510 SR
1,493 Elo+
Artemis
Artemis
AndroidiM
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,705 Elo+
Solo
Cerberus
Cerberus
ButtProtector
Cerberus
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
165W - 134L
1,644 Elo+
Solo
The Morrigan
The Morrigan
Cocolarge123
The Morrigan
Level 14
God Stats
13W - 11L
1,551 SR
Queue Stats
17W - 14L
1,583 Elo+
Solo
Pele
Pele
Icksde
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,380 Elo+
Solo
Guan Yu
Guan Yu
MaxMuertos
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 2
5,830
583
5,197
3,985
1,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
HellsDemons
Mercury
12
5 / 2 / 3
6,981
698
4,784
7,752
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
LGN1
Heimdallr
9
2 / 3 / 5
5,387
539
4,470
7,622
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Pruski
King Arthur
10
1 / 0 / 0
5,739
574
3,390
6,463
3,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
11
2 / 1 / 6
6,495
650
5,086
7,173
3,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AndroidiM
Artemis
8
3 / 5 / 3
5,489
549
3,375
6,168
2,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
ButtProtector
Cerberus
9
3 / 1 / 4
5,827
583
5,785
9,764
5,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
Cocolarge123
The Morrigan
10
3 / 4 / 1
5,963
596
6,714
5,898
1,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
Icksde
Pele
2
0 / 2 / 0
3,624
362
446
1,366
258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
MaxMuertos
Guan Yu
9
0 / 2 / 0
5,040
504
3,575
6,260
3,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
14
Kills
9
9
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
AndroidiM
Artemis
3
5
3
0.9
L
Cerberus
ButtProtector
Cerberus
3
1
4
5
W
4
3
2
1.67
L
The Morrigan
Cocolarge123
The Morrigan
3
4
1
0.88
W
Mercury
HellsDemons
Mercury
5
2
3
3.25
L
Pele
Icksde
Pele
0
2
0
0
W
Heimdallr
LGN1
Heimdallr
2
3
5
1.5
L
Guan Yu
MaxMuertos
Guan Yu
0
2
0
0
W
King Arthur
Pruski
King Arthur
1
0
0
1
W
Anubis
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,927
Damage
19,895
32,995
Taken
29,456
12,026
Mitigated
13,794
8,734
Healing
7,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AndroidiM
Artemis
3,375
1,378
0
150
6,168
2,085
217
1,120
5,048
0
19,453
L
Cerberus
ButtProtector
Cerberus
5,785
359
0
4,293
9,764
5,541
0
5,517
4,247
16,232
0
W
5,197
2,082
0
590
3,985
1,118
803
1,960
2,025
16,095
1,402
L
The Morrigan
Cocolarge123
The Morrigan
6,714
1,235
0
548
5,898
1,964
114
941
4,923
25,933
1,984
W
Mercury
HellsDemons
Mercury
4,784
2,528
0
677
7,752
2,597
0
2,326
5,366
0
43,147
L
Pele
Icksde
Pele
446
149
0
24
1,366
258
0
744
622
0
2,104
W
Heimdallr
LGN1
Heimdallr
4,470
2,710
0
1,843
7,622
1,789
471
3,148
4,394
0
21,102
L
Guan Yu
MaxMuertos
Guan Yu
3,575
511
222
1,865
6,260
3,946
0
1,504
4,756
0
15,598
W
King Arthur
Pruski
King Arthur
3,390
162
0
1,966
6,463
3,312
0
931
5,294
0
28,715
W
Anubis
5,086
787
0
3,658
7,173
3,210
240
2,752
4,297
38,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,432
Gold Earned
25,943
302
Minions Killed
151
0
Camps Cleared
0
1,040,675
Distance Traveled
807,449
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,489
549
38
4
0
182,159
1
L
Cerberus
5,827
583
23
2
0
227,699
3
W
Sol
5,830
583
33
3
0
201,454
0
L
The Morrigan
5,963
596
55
6
0
169,892
1
W
Mercury
6,981
698
84
8
0
219,771
1
L
Pele
3,624
362
4
0
0
48,013
1
W
Heimdallr
5,387
539
36
4
0
215,679
2
L
Guan Yu
5,040
504
31
3
0
179,686
1
W
King Arthur
5,739
574
64
6
0
234,522
0
W
Anubis
6,495
650
85
9
0
169,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role