Player Matchup

Raijin
Raijin
MisterT1711
Raijin
Level 15
God Stats
9W - 7L
1,671 SR
Queue Stats
51W - 30L
1,571 Elo+
Party 2
Skadi
Skadi
StarlessTie2000
Skadi
Level 29
God Stats
4W - 8L
1,378 SR
Queue Stats
70W - 71L
1,462 Elo+
Solo
King Arthur
King Arthur
YANBR96
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,591 Elo+
Party 2
Kukulkan
Kukulkan
geger27
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 154L
1,361 Elo+
Solo
Thanatos
Thanatos
xtr3me-theking
Thanatos
Level 28
God Stats
12W - 4L
1,248 SR
Queue Stats
58W - 42L
1,408 Elo+
Party 2
Team Averages
Level 18
1,460 SR
1,479 Elo+

VS

Team Averages
Level 22
1,604 SR
1,475 Elo+
Izanami
Izanami
C12_ICARUS
Izanami
Level 23
God Stats
15W - 9L
1,535 SR
Queue Stats
84W - 61L
1,494 Elo+
Party 1
Ymir
Ymir
MegaYakxza
Ymir
Level 23
God Stats
14W - 6L
1,744 SR
Queue Stats
87W - 77L
1,495 Elo+
Party 1
Loki
Loki
Philipp1385
Loki
Level 27
God Stats
37W - 35L
1,597 SR
Queue Stats
183W - 172L
1,477 Elo+
Solo
Chang'e
Chang'e
TLS_Nikolas
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 36L
1,352 Elo+
Solo
Fenrir
Fenrir
Yarbleu10
Fenrir
Level 20
God Stats
13W - 7L
1,644 SR
Queue Stats
79W - 54L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
0 / 4 / 1
5,892
453
4,247
8,326
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 5 / 2
5,745
442
5,735
8,111
2,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
YANBR96
King Arthur
9
0 / 4 / 2
5,136
395
2,221
10,276
5,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
geger27
Kukulkan
7
0 / 5 / 1
4,972
382
3,815
5,342
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
11
3 / 2 / 0
6,575
506
4,228
7,925
2,581
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C12_ICARUS
Izanami
15
11 / 1 / 3
9,090
699
10,545
9,334
3,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 7
6,779
521
2,159
8,097
5,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
5 / 1 / 0
8,155
627
6,808
5,708
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
TLS_Nikolas
Chang'e
11
1 / 0 / 3
6,731
518
4,012
6,789
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Yarbleu10
Fenrir
12
3 / 2 / 4
7,193
553
4,894
9,566
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
20
20
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
C12_ICARUS
Izanami
11
1
3
12.5
W
0
1
7
3.5
L
Raijin
0
4
1
0.13
W
5
1
0
5
L
1
5
2
0.4
W
Chang'e
TLS_Nikolas
Chang'e
1
0
3
2.5
L
King Arthur
YANBR96
King Arthur
0
4
2
0.25
W
Fenrir
Yarbleu10
Fenrir
3
2
4
2.5
L
Kukulkan
geger27
Kukulkan
0
5
1
0.1
L
Thanatos
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,246
Damage
28,418
39,980
Taken
39,494
14,455
Mitigated
17,039
7,743
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
C12_ICARUS
Izanami
10,545
7,352
0
4,012
9,334
3,391
980
1,929
7,181
0
71,508
W
2,159
248
0
0
8,097
5,543
0
2,569
5,148
11,634
0
L
Raijin
4,247
363
0
822
8,326
2,395
0
2,054
6,136
26,789
0
W
6,808
1,353
0
2,682
5,708
1,995
1,830
0
5,440
0
41,298
L
5,735
3,057
0
540
8,111
2,065
19
1,796
6,309
0
25,919
W
Chang'e
TLS_Nikolas
Chang'e
4,012
252
631
2,494
6,789
2,142
448
2,255
4,110
27,546
0
L
King Arthur
YANBR96
King Arthur
2,221
468
0
937
10,276
5,860
69
371
9,895
0
11,179
W
Fenrir
Yarbleu10
Fenrir
4,894
1,794
0
2,790
9,566
3,968
0
295
9,201
0
42,743
L
Kukulkan
geger27
Kukulkan
3,815
817
159
84
5,342
1,554
0
1,248
4,006
18,605
0
L
Thanatos
4,228
974
0
5,201
7,925
2,581
123
432
7,463
0
26,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,320
Gold Earned
37,948
211
Minions Killed
374
0
Camps Cleared
0
1,182,435
Distance Traveled
1,232,067
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,090
699
133
10
0
237,259
5
W
Ymir
6,779
521
17
1
0
234,305
0
L
Raijin
5,892
453
63
5
0
237,066
0
W
Loki
8,155
627
92
7
0
256,181
0
L
Skadi
5,745
442
43
3
0
222,424
2
W
Chang'e
6,731
518
62
5
0
267,308
2
L
King Arthur
5,136
395
21
2
0
261,018
1
W
Fenrir
7,193
553
70
5
0
237,014
4
L
Kukulkan
4,972
382
32
2
0
218,982
0
L
Thanatos
6,575
506
52
4
0
242,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role