Player Matchup

Anubis
Anubis
KiranChopra95
Anubis
Level 38
God Stats
1W - 1L
1,432 SR
Queue Stats
4W - 7L
1,292 Elo+
Party 1
Awilix
Awilix
fishycheese08
Awilix
Level 63
God Stats
1W - 0L
1,388 SR
Queue Stats
3W - 6L
1,261 Elo+
Party 1
Chaac
Chaac
mcer14
Chaac
Level 13
God Stats
2W - 1L
1,457 SR
Queue Stats
4W - 6L
1,310 Elo+
Party 1
Vulcan
Vulcan
saint--blaize
Vulcan
Level 82
God Stats
3W - 3L
1,402 SR
Queue Stats
4W - 7L
1,295 Elo+
Party 1
Artemis
Artemis
shredies_2k10
Artemis
Level 1
God Stats
1W - 1L
1,257 SR
Queue Stats
1W - 1L
1,290 Elo+
Party 1
Team Averages
Level 39
1,387 SR
1,290 Elo+

VS

Team Averages
Level 28
1,318 SR
1,370 Elo+
Apollo
Apollo
Arayashiki_95
Apollo
Level 27
God Stats
10W - 11L
1,470 SR
Queue Stats
63W - 63L
1,412 Elo+
Party 2
Neith
Neith
HHeaven95--
Neith
Level 28
God Stats
4W - 11L
1,256 SR
Queue Stats
78W - 81L
1,362 Elo+
Party 2
Zeus
Zeus
WORTH--MAADAA
Zeus
Level 39
God Stats
2W - 6L
1,226 SR
Queue Stats
126W - 145L
1,347 Elo+
Party 2
Cerberus
Cerberus
West_Indiees971
Cerberus
Level 27
God Stats
25W - 28L
1,517 SR
Queue Stats
64W - 68L
1,407 Elo+
Party 2
Chaac
Chaac
WojmirDeXD
Chaac
Level 17
God Stats
11W - 24L
1,121 SR
Queue Stats
117W - 122L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
8,108
541
5,395
6,922
3,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 2 / 4
7,431
495
7,137
9,310
2,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
mcer14
Chaac
12
2 / 1 / 3
7,347
490
5,422
7,901
4,294
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
6 / 0 / 2
8,460
564
12,633
6,329
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
10
0 / 2 / 1
7,189
479
1,035
3,759
943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,501
433
3,829
8,715
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 3 / 0
6,750
450
4,952
10,361
3,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 5 / 0
6,493
433
2,133
7,168
1,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Cerberus
11
2 / 1 / 2
7,345
490
8,017
10,426
6,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
11
0 / 2 / 0
6,017
401
3,818
13,062
6,364
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
13
Kills
5
6
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
1
3
0
0.33
W
2
1
0
2
L
1
5
0
0.2
L
Cerberus
2
1
2
3
L
Chaac
0
2
0
0
W
3
2
4
2.5
W
Chaac
mcer14
Chaac
2
1
3
3.5
W
6
0
2
7
W
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,622
Damage
22,749
34,221
Taken
49,732
13,285
Mitigated
21,074
12,789
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,829
2,086
0
1,662
8,715
2,770
736
2,116
6,513
0
29,532
L
4,952
1,502
0
2,680
10,361
3,542
0
3,612
6,543
0
42,958
W
5,395
495
0
3,226
6,922
3,128
1,437
2,663
4,259
44,670
0
L
2,133
147
0
0
7,168
1,947
0
3,713
3,279
29,383
0
L
Cerberus
8,017
482
0
2,504
10,426
6,451
418
2,226
8,148
36,399
0
L
Chaac
3,818
930
0
7,038
13,062
6,364
0
5,561
7,221
554
29,785
W
7,137
3,040
209
3,538
9,310
2,618
855
1,115
8,086
0
27,580
W
Chaac
mcer14
Chaac
5,422
239
0
2,720
7,901
4,294
696
3,209
4,643
0
33,750
W
12,633
4,871
0
3,096
6,329
2,302
2,043
713
5,616
42,108
0
W
Artemis
1,035
300
0
0
3,759
943
943
2,658
1,101
0
12,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,535
Gold Earned
33,106
293
Minions Killed
325
0
Camps Cleared
0
1,464,610
Distance Traveled
1,337,858
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,501
433
59
4
0
273,706
0
L
Neith
6,750
450
78
5
0
245,362
1
W
Anubis
8,108
541
105
7
0
248,615
4
L
Zeus
6,493
433
66
4
0
201,766
1
L
Cerberus
7,345
490
77
5
0
312,611
1
L
Chaac
6,017
401
45
3
0
304,413
2
W
Awilix
7,431
495
41
3
0
341,781
6
W
Chaac
7,347
490
49
3
0
278,475
3
W
Vulcan
8,460
564
72
5
0
298,382
1
W
Artemis
7,189
479
26
2
0
297,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role