Player Matchup

Thanatos
Thanatos
Delly4Real
Thanatos
Level 24
God Stats
17W - 27L
1,390 SR
Queue Stats
18W - 34L
1,322 Elo+
Solo
Ra
Ra
XeX Beavis XeX
Ra
Level 66
God Stats
24W - 28L
1,477 SR
Queue Stats
95W - 108L
1,314 Elo+
Solo
Cthulhu
Cthulhu
lXx_NERO_xXl
Cthulhu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 164L
1,231 Elo+
Solo
Team Averages
Level 39
1,456 SR
1,289 Elo+

VS

Team Averages
Level 32
1,578 SR
1,500 Elo+
Medusa
Medusa
SpiritRider0601
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
Vividshadow1
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
Zenetiic
Sobek
Level 53
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Delly4Real
Thanatos
12
7 / 4 / 5
8,943
745
5,941
9,162
3,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 2 / 8
9,055
755
8,160
8,770
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
lXx_NERO_xXl
Cthulhu
13
5 / 1 / 9
9,213
768
9,802
7,920
7,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 8 / 1
8,575
715
6,949
12,147
4,150
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
10
1 / 5 / 3
6,959
580
5,126
6,668
4,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

Sobek
Zenetiic
Sobek
9
0 / 3 / 5
7,270
606
3,642
11,871
8,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
16
Kills
7
7
Deaths
16
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Delly4Real
Thanatos
7
4
5
2.38
L
6
8
1
0.81
L
Tiamat
1
5
3
0.5
W
4
2
8
4
L
Sobek
Zenetiic
Sobek
0
3
5
0.83
W
Cthulhu
lXx_NERO_xXl
Cthulhu
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,903
Damage
15,717
25,852
Taken
30,686
14,446
Mitigated
17,024
11,974
Healing
5,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Delly4Real
Thanatos
5,941
1,679
0
4,738
9,162
3,720
1,334
2,766
6,244
0
17,984
L
6,949
2,790
0
942
12,147
4,150
0
6,887
4,965
0
15,124
L
Tiamat
5,126
480
0
526
6,668
4,406
0
3,981
2,652
16,530
0
W
8,160
720
1,538
3,574
8,770
3,581
995
3,148
5,390
37,571
0
L
Sobek
Zenetiic
Sobek
3,642
190
501
3,547
11,871
8,468
0
6,450
5,099
10,292
0
W
Cthulhu
lXx_NERO_xXl
Cthulhu
9,802
302
1,178
946
7,920
7,145
0
2,329
5,320
33,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,211
Gold Earned
22,804
143
Minions Killed
55
0
Camps Cleared
0
687,472
Distance Traveled
531,818
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,943
745
30
3
0
228,314
3
L
Medusa
8,575
715
18
2
0
166,751
0
L
Tiamat
6,959
580
27
2
0
167,210
0
W
Ra
9,055
755
68
6
0
223,460
0
L
Sobek
7,270
606
10
1
0
197,857
0
W
Cthulhu
9,213
768
45
4
0
235,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role