Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Squallie586
Camazotz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 94L
1,582 Elo+
Party 1
Team Averages
Level 104
1,500 SR
1,527 Elo+

VS

Team Averages
Level 107
1,614 SR
1,468 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
OmegaFox21
Sol
Level 111
God Stats
5W - 3L
1,509 SR
Queue Stats
243W - 269L
1,426 Elo+
Party 2
Chaac
Chaac
OnoAbata
Chaac
Level 143
God Stats
4W - 0L
1,834 SR
Queue Stats
101W - 93L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
3 / 7 / 5
7,707
856
6,962
6,647
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
 
Jing Wei
9
0 / 10 / 6
6,646
738
4,762
10,699
3,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Camazotz
Squallie586
Camazotz
11
5 / 7 / 1
8,476
942
7,274
10,434
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
4 / 3 / 15
8,384
932
5,860
8,674
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
10 / 3 / 8
9,102
1,011
5,298
6,891
2,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
OnoAbata
Chaac
13
10 / 2 / 10
9,041
1,005
12,073
13,270
5,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
8
Kills
24
24
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
7
5
0.79
L
Jing Wei
 
Jing Wei
0
10
6
0.3
W
Aphrodite
 
Aphrodite
4
3
15
3.83
W
10
3
8
4.67
W
Chaac
OnoAbata
Chaac
10
2
10
7.5
L
Camazotz
Squallie586
Camazotz
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,998
Damage
23,231
27,780
Taken
28,835
9,395
Mitigated
10,192
2,500
Healing
14,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,962
1,338
0
105
6,647
2,070
0
2,655
3,964
18,605
0
L
Jing Wei
 
Jing Wei
4,762
3,895
0
70
10,699
3,243
0
4,827
5,578
0
12,446
W
Aphrodite
 
Aphrodite
5,860
1,078
2,328
4,976
8,674
2,630
260
1,654
6,922
24,235
0
W
5,298
2,173
111
2,351
6,891
2,281
2,393
1,579
5,178
27,167
2,651
W
Chaac
OnoAbata
Chaac
12,073
4,951
0
4,258
13,270
5,281
192
3,285
9,719
0
37,072
L
Camazotz
Squallie586
Camazotz
7,274
2,219
0
2,325
10,434
4,082
0
2,923
7,299
0
15,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,829
Gold Earned
26,527
51
Minions Killed
132
0
Camps Cleared
0
439,762
Distance Traveled
528,306
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,707
856
25
3
0
132,440
0
L
Jing Wei
6,646
738
12
1
0
151,181
2
W
Aphrodite
8,384
932
44
5
0
181,622
3
W
Sol
9,102
1,011
38
4
0
155,448
0
W
Chaac
9,041
1,005
50
6
0
191,236
1
L
Camazotz
8,476
942
14
2
0
156,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role