Player Matchup

Jormungandr
Jormungandr
Drakkarian
Jormungandr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 13L
1,621 Elo+
Party 1
Susano
Susano
Maglore3
Susano
Level 28
God Stats
2W - 1L
1,724 SR
Queue Stats
24W - 19L
1,612 Elo+
Party 1
Gilgamesh
Gilgamesh
Reid321
Gilgamesh
Level 8
God Stats
2W - 0L
1,388 SR
Queue Stats
27W - 28L
1,624 Elo+
Solo
Hachiman
Hachiman
SoRiko
Hachiman
Level 14
God Stats
1W - 1L
1,318 SR
Queue Stats
22W - 17L
1,584 Elo+
Party 1
Olorun
Olorun
f6at10orTroll
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,831 Elo+
Solo
Team Averages
Level 14
1,486 SR
1,654 Elo+

VS

Team Averages
Level 12
1,539 SR
1,584 Elo+
Ra
Ra
Ory4
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,831 Elo+
Solo
Gilgamesh
Gilgamesh
Saffredant
Gilgamesh
Level 28
God Stats
1W - 4L
1,265 SR
Queue Stats
87W - 110L
1,295 Elo+
Party 2
Bellona
Bellona
Shaladir
Bellona
Level 5
God Stats
7W - 8L
1,534 SR
Queue Stats
24W - 23L
1,522 Elo+
Solo
Anhur
Anhur
SigurdTheGreat
Anhur
Level 15
God Stats
0W - 1L
1,898 SR
Queue Stats
32W - 18L
1,965 Elo+
Solo
Thanatos
Thanatos
gAToSaZuLEs
Thanatos
Level 11
God Stats
6W - 1L
1,500 SR
Queue Stats
14W - 14L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Drakkarian
Jormungandr
9
3 / 0 / 2
5,324
532
3,289
4,137
1,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
Maglore3
Susano
11
5 / 0 / 4
6,551
655
4,063
5,729
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Reid321
Gilgamesh
10
1 / 1 / 2
5,670
567
2,464
4,305
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
SoRiko
Hachiman
9
0 / 2 / 2
5,071
507
2,798
5,569
1,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
8 / 0 / 2
7,242
724
7,075
3,471
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Ory4
Ra
8
1 / 3 / 0
4,678
468
2,966
4,429
1,122
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gilgamesh
Saffredant
Gilgamesh
7
0 / 4 / 0
4,414
441
1,473
6,054
1,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Shaladir
Bellona
9
1 / 4 / 0
5,282
528
2,072
6,226
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 1
5,045
505
3,399
5,946
1,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
gAToSaZuLEs
Thanatos
7
0 / 4 / 0
4,527
453
670
6,851
1,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
17
Kills
3
3
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Drakkarian
Jormungandr
3
0
2
4
W
Susano
Maglore3
Susano
5
0
4
7
L
Ra
Ory4
Ra
1
3
0
0.33
W
Gilgamesh
Reid321
Gilgamesh
1
1
2
2
L
Gilgamesh
Saffredant
Gilgamesh
0
4
0
0
L
Bellona
Shaladir
Bellona
1
4
0
0.25
L
1
2
1
0.75
W
Hachiman
SoRiko
Hachiman
0
2
2
0.5
W
8
0
2
9
L
Thanatos
gAToSaZuLEs
Thanatos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,689
Damage
10,580
23,211
Taken
29,506
7,738
Mitigated
9,599
7,515
Healing
6,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Drakkarian
Jormungandr
3,289
701
282
413
4,137
1,865
351
1,015
3,122
20,411
0
W
Susano
Maglore3
Susano
4,063
1,200
0
2,398
5,729
1,570
0
161
5,568
0
35,393
L
Ra
Ory4
Ra
2,966
526
508
790
4,429
1,122
78
1,855
2,574
20,362
0
W
Gilgamesh
Reid321
Gilgamesh
2,464
735
0
595
4,305
1,848
658
0
4,305
0
20,593
L
Gilgamesh
Saffredant
Gilgamesh
1,473
211
0
623
6,054
1,798
114
2,949
3,105
0
14,061
L
Bellona
Shaladir
Bellona
2,072
719
0
1,083
6,226
3,266
639
1,459
4,767
0
21,095
L
3,399
1,758
0
1,115
5,946
1,502
92
2,371
3,575
0
17,037
W
Hachiman
SoRiko
Hachiman
2,798
1,982
0
1,345
5,569
1,108
667
1,355
4,214
0
19,586
W
7,075
2,723
253
2,229
3,471
1,347
0
435
3,036
41,337
0
L
Thanatos
gAToSaZuLEs
Thanatos
670
157
0
2,753
6,851
1,911
0
1,730
5,121
0
20,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,858
Gold Earned
23,946
290
Minions Killed
208
0
Camps Cleared
0
941,258
Distance Traveled
864,668
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,324
532
28
3
0
212,051
0
W
Susano
6,551
655
77
8
0
207,550
1
L
Ra
4,678
468
35
4
0
179,129
3
W
Gilgamesh
5,670
567
51
5
0
163,311
1
L
Gilgamesh
4,414
441
29
3
0
175,738
0
L
Bellona
5,282
528
51
5
0
157,683
2
L
Anhur
5,045
505
42
4
0
166,728
2
W
Hachiman
5,071
507
46
5
0
163,647
2
W
Olorun
7,242
724
88
9
0
194,699
1
L
Thanatos
4,527
453
51
5
0
185,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role