Player Matchup

Chaac
Chaac
MPalacios700
Chaac
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,672 Elo+
Party 2
Tiamat
Tiamat
Varuno_500
Tiamat
Level 127
God Stats
11W - 12L
1,485 SR
Queue Stats
96W - 82L
1,560 Elo+
Party 2
He Bo
He Bo
eloybueeno22
He Bo
Level 122
God Stats
2W - 0L
1,780 SR
Queue Stats
50W - 40L
1,604 Elo+
Party 2
Team Averages
Level 115
1,588 SR
1,612 Elo+

VS

Team Averages
Level 78
1,522 SR
1,391 Elo+
Skadi
Skadi
Woots14
Skadi
Level 66
God Stats
21W - 12L
1,567 SR
Queue Stats
159W - 127L
1,470 Elo+
Solo
Ymir
Ymir
pandacookiepomme
Ymir
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 13L
1,349 Elo+
Party 1
Chang'e
Chang'e
zZDesti-_-Craft
Chang'e
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 12
11,996
666
22,059
20,283
21,213
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Varuno_500
Tiamat
17
6 / 1 / 11
12,913
717
26,360
11,012
8,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 5 / 4
12,747
708
9,848
11,130
4,216
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Woots14
Skadi
15
4 / 8 / 4
11,776
654
11,896
16,773
6,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 3 / 8
11,728
652
8,398
33,254
37,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 7 / 4
11,751
653
5,611
16,746
6,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
18
Kills
8
9
Deaths
18
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
W
Tiamat
Varuno_500
Tiamat
6
1
11
11.5
L
Skadi
Woots14
Skadi
4
8
4
0.75
W
8
5
4
2
L
0
3
8
1.33
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,267
Damage
25,905
42,425
Taken
66,773
33,875
Mitigated
50,345
16,487
Healing
21,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,059
7,788
769
10,665
20,283
21,213
978
6,298
13,985
0
40,880
W
Tiamat
Varuno_500
Tiamat
26,360
1,234
0
2,375
11,012
8,446
208
3,685
7,327
88,198
0
L
Skadi
Woots14
Skadi
11,896
6,651
0
688
16,773
6,725
24
8,143
8,630
0
61,163
W
9,848
437
0
2,678
11,130
4,216
130
4,122
7,008
57,708
0
L
8,398
1,242
928
9,891
33,254
37,149
0
18,582
14,672
26,442
0
L
5,611
292
4,901
5,365
16,746
6,471
0
9,613
7,133
31,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,656
Gold Earned
35,255
221
Minions Killed
175
0
Camps Cleared
0
941,880
Distance Traveled
828,400
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,996
666
26
1
0
344,410
2
W
Tiamat
12,913
717
103
6
0
314,869
3
L
Skadi
11,776
654
89
5
0
284,321
5
W
He Bo
12,747
708
92
5
0
282,601
0
L
Ymir
11,728
652
37
2
0
247,212
0
L
Chang'e
11,751
653
49
3
0
296,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role