Player Matchup

Mercury
Mercury
 
Mercury
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ninja_Skills911
Ymir
Level 72
God Stats
23W - 21L
1,558 SR
Queue Stats
32W - 40L
1,388 Elo+
Party 1
Gilgamesh
Gilgamesh
Pao-Com-Durex207
Gilgamesh
Level 100
God Stats
7W - 10L
1,392 SR
Queue Stats
231W - 256L
1,436 Elo+
Party 1
Skadi
Skadi
Siegfried-xd
Skadi
Level 55
God Stats
13W - 14L
1,361 SR
Queue Stats
149W - 173L
1,344 Elo+
Party 3
Tiamat
Tiamat
kiritokaminabn
Tiamat
Level 102
God Stats
4W - 2L
1,651 SR
Queue Stats
163W - 194L
1,359 Elo+
Party 3
Team Averages
Level 79
1,492 SR
1,405 Elo+

VS

Team Averages
Level 91
1,512 SR
1,469 Elo+
Mulan
Mulan
CoDustyGamer
Mulan
Level 66
God Stats
17W - 10L
1,581 SR
Queue Stats
296W - 236L
1,485 Elo+
Solo
Bacchus
Bacchus
Galateo I
Bacchus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 104L
1,466 Elo+
Solo
Hades
Hades
Mcarva98
Hades
Level 63
God Stats
11W - 11L
1,520 SR
Queue Stats
115W - 113L
1,473 Elo+
Party 2
Poseidon
Poseidon
RubenBS2898
Poseidon
Level 103
God Stats
5W - 3L
1,585 SR
Queue Stats
300W - 299L
1,461 Elo+
Party 2
Neith
Neith
darius332004
Neith
Level 78
God Stats
6W - 4L
1,372 SR
Queue Stats
150W - 136L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 5 / 2
7,514
417
2,481
13,391
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 9 / 5
8,976
499
9,289
16,303
10,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
14
1 / 7 / 1
8,699
483
5,675
15,597
9,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 7 / 2
8,787
488
5,906
12,455
3,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
3 / 7 / 4
9,428
524
13,107
11,827
6,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 3
11,961
665
11,036
12,919
8,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Galateo I
Bacchus
13
3 / 1 / 8
8,838
491
3,820
13,664
8,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hades
Mcarva98
Hades
17
10 / 4 / 6
10,595
589
10,704
13,363
6,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
RubenBS2898
Poseidon
16
7 / 2 / 11
10,117
562
12,184
10,764
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 12
9,287
516
12,802
9,007
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
9
Kills
35
35
Deaths
11
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
5
2
0.4
W
10
2
3
5.75
W
Bacchus
Galateo I
Bacchus
3
1
8
7
W
Hades
Mcarva98
Hades
10
4
6
3.25
L
2
9
5
0.5
L
Gilgamesh
1
7
1
0.21
W
Poseidon
RubenBS2898
Poseidon
7
2
11
6.25
L
2
7
2
0.43
W
5
2
12
5.5
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,458
Damage
50,546
69,573
Taken
59,717
34,724
Mitigated
29,843
7,354
Healing
25,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,481
950
0
500
13,391
4,615
0
4,087
9,304
0
42,197
W
11,036
1,979
0
5,911
12,919
8,151
1,937
3,107
9,724
154
76,710
W
Bacchus
Galateo I
Bacchus
3,820
584
323
4,875
13,664
8,802
264
4,107
9,446
29,510
0
W
Hades
Mcarva98
Hades
10,704
306
385
5,925
13,363
6,452
2,118
5,152
7,778
50,796
0
L
9,289
2,089
0
1,922
16,303
10,884
0
6,532
9,771
24,296
0
L
Gilgamesh
5,675
1,549
0
1,509
15,597
9,093
0
1,639
13,958
0
56,134
W
Poseidon
RubenBS2898
Poseidon
12,184
3,088
0
3,553
10,764
3,528
544
5,507
5,021
59,792
0
L
5,906
1,996
26
1,254
12,455
3,864
78
7,566
4,889
0
43,946
W
12,802
4,842
0
4,253
9,007
2,910
1,194
3,726
5,169
0
51,924
L
13,107
716
0
2,143
11,827
6,268
0
7,008
4,819
44,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,404
Gold Earned
50,798
381
Minions Killed
485
0
Camps Cleared
0
1,632,337
Distance Traveled
1,684,861
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,514
417
72
4
0
387,165
3
W
Mulan
11,961
665
168
9
0
320,883
2
W
Bacchus
8,838
491
44
2
0
360,007
0
W
Hades
10,595
589
107
6
0
341,228
3
L
Ymir
8,976
499
25
1
0
312,837
0
L
Gilgamesh
8,699
483
114
6
0
312,497
3
W
Poseidon
10,117
562
88
5
0
366,269
1
L
Skadi
8,787
488
92
5
0
316,378
0
W
Neith
9,287
516
78
4
0
296,474
2
L
Tiamat
9,428
524
78
4
0
303,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role