Player Matchup

Danzaburou
Danzaburou
CxmbosBtw
Danzaburou
Level 27
God Stats
7W - 13L
1,826 SR
Queue Stats
485W - 503L
1,439 Elo+
Party 1
Tiamat
Tiamat
GoldClamp483056
Tiamat
Level 23
God Stats
1W - 3L
1,443 SR
Queue Stats
2W - 7L
1,246 Elo+
Party 4
Sylvanus
Sylvanus
Khalercues
Sylvanus
Level 29
God Stats
4W - 8L
1,848 SR
Queue Stats
284W - 304L
1,415 Elo+
Party 1
Arachne
Arachne
QuitIDontMiss00
Arachne
Level 18
God Stats
1W - 4L
1,277 SR
Queue Stats
1W - 6L
1,216 Elo+
Party 4
Susano
Susano
Xxchiansplhasher
Susano
Level 6
God Stats
1W - 4L
1,636 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 21
1,606 SR
1,363 Elo+

VS

Team Averages
Level 25
1,526 SR
1,350 Elo+
Kuzenbo
Kuzenbo
DrakoN_55
Kuzenbo
Level 28
God Stats
8W - 2L
1,500 SR
Queue Stats
133W - 170L
1,456 Elo+
Party 2
Hou Yi
Hou Yi
EfG_RdeRuta
Hou Yi
Level 27
God Stats
6W - 2L
1,735 SR
Queue Stats
118W - 158L
1,417 Elo+
Party 2
Fenrir
Fenrir
MrT_Dog
Fenrir
Level 27
God Stats
8W - 6L
1,484 SR
Queue Stats
58W - 74L
1,296 Elo+
Party 3
Thanatos
Thanatos
PewPew_PotatoPuf
Thanatos
Level 18
God Stats
4W - 2L
1,561 SR
Queue Stats
26W - 36L
1,326 Elo+
Party 3
Anubis
Anubis
WyattMohr
Anubis
Level 25
God Stats
19W - 27L
1,349 SR
Queue Stats
40W - 56L
1,256 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CxmbosBtw
Danzaburou
8
1 / 0 / 0
5,143
514
246
3,982
1,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 2 / 0
4,156
416
2,196
4,333
1,691
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sylvanus
Khalercues
Sylvanus
10
2 / 1 / 1
5,678
568
5,819
4,936
2,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 2 / 0
4,368
437
1,361
5,387
1,465
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 8 / 0
4,169
417
1,210
6,327
1,576
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DrakoN_55
Kuzenbo
9
1 / 0 / 3
5,716
572
3,173
6,329
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
9
3 / 0 / 0
5,269
527
3,105
1,327
423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
MrT_Dog
Fenrir
10
4 / 0 / 1
6,145
615
1,679
4,141
1,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 3 / 0
5,675
568
2,944
7,772
2,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
WyattMohr
Anubis
10
5 / 0 / 3
6,445
645
3,310
3,054
995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
13
13
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CxmbosBtw
Danzaburou
1
0
0
1
W
Kuzenbo
DrakoN_55
Kuzenbo
1
0
3
2.5
W
Hou Yi
3
0
0
3
L
0
2
0
0
L
Sylvanus
Khalercues
Sylvanus
2
1
1
2.5
W
Fenrir
MrT_Dog
Fenrir
4
0
1
4.5
W
0
3
0
0
L
0
2
0
0
W
Anubis
WyattMohr
Anubis
5
0
3
6.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,832
Damage
14,211
24,965
Taken
22,623
8,714
Mitigated
9,367
3,804
Healing
9,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CxmbosBtw
Danzaburou
246
44
0
1,100
3,982
1,016
215
0
3,982
0
19,342
W
Kuzenbo
DrakoN_55
Kuzenbo
3,173
1,732
0
2,886
6,329
4,335
495
2,043
4,286
17,320
0
W
Hou Yi
3,105
844
0
237
1,327
423
663
291
1,036
0
21,457
L
2,196
713
0
861
4,333
1,691
0
1,482
2,851
15,590
0
L
Sylvanus
Khalercues
Sylvanus
5,819
2,606
173
1,339
4,936
2,966
713
0
4,936
23,307
3,357
W
Fenrir
MrT_Dog
Fenrir
1,679
772
0
864
4,141
1,321
524
414
3,727
0
17,985
W
2,944
1,129
0
3,897
7,772
2,293
97
4,735
3,037
0
27,587
L
1,361
1,204
0
331
5,387
1,465
0
1,691
3,696
0
10,791
W
Anubis
WyattMohr
Anubis
3,310
209
0
1,830
3,054
995
1,808
0
3,054
27,801
0
L
1,210
269
0
0
6,327
1,576
0
3,310
3,017
0
7,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,514
Gold Earned
29,250
165
Minions Killed
237
0
Camps Cleared
0
832,457
Distance Traveled
875,502
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,143
514
42
4
0
152,325
0
W
Kuzenbo
5,716
572
32
3
0
198,919
1
W
Hou Yi
5,269
527
47
5
0
162,373
1
L
Tiamat
4,156
416
28
3
0
158,156
0
L
Sylvanus
5,678
568
55
6
0
150,362
0
W
Fenrir
6,145
615
45
5
0
179,855
0
W
Thanatos
5,675
568
59
6
0
184,161
0
L
Arachne
4,368
437
29
3
0
194,434
0
W
Anubis
6,445
645
54
5
0
150,194
0
L
Susano
4,169
417
11
1
0
177,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role