Player Matchup

Cthulhu
Cthulhu
BilletesBill
Cthulhu
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 101L
1,408 Elo+
Solo
Kukulkan
Kukulkan
EmilsGaming
Kukulkan
Level 28
God Stats
38W - 35L
1,542 SR
Queue Stats
332W - 382L
1,417 Elo+
Party 1
Geb
Geb
SpreadNoMercy
Geb
Level 21
God Stats
3W - 0L
1,786 SR
Queue Stats
27W - 18L
1,681 Elo+
Party 1
Ao Kuang
Ao Kuang
akkiroh
Ao Kuang
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
235W - 217L
1,553 Elo+
Party 1
Hachiman
Hachiman
ketaaruz
Hachiman
Level 107
God Stats
11W - 6L
1,603 SR
Queue Stats
313W - 311L
1,593 Elo+
Party 1
Team Averages
Level 64
1,586 SR
1,531 Elo+

VS

Team Averages
Level 46
1,545 SR
1,447 Elo+
Gilgamesh
Gilgamesh
BLVCKSCORPIO
Gilgamesh
Level 18
God Stats
14W - 14L
1,637 SR
Queue Stats
149W - 249L
1,460 Elo+
Party 2
Bakasura
Bakasura
NotiDy
Bakasura
Level 28
God Stats
92W - 103L
1,532 SR
Queue Stats
173W - 254L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
SAICKSE_ReVeN
Cthulhu
Level 48
God Stats
18W - 25L
1,305 SR
Queue Stats
263W - 332L
1,413 Elo+
Party 2
Merlin
Merlin
WhiteWolfTerror
Merlin
Level 102
God Stats
5W - 3L
1,731 SR
Queue Stats
257W - 234L
1,493 Elo+
Solo
Chronos
Chronos
ligxhto
Chronos
Level 35
God Stats
3W - 5L
1,520 SR
Queue Stats
183W - 223L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BilletesBill
Cthulhu
19
8 / 1 / 3
12,339
561
12,595
14,006
15,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
EmilsGaming
Kukulkan
17
0 / 1 / 2
11,086
504
3,462
4,912
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 2 / 4
11,291
513
4,757
12,524
8,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
akkiroh
Ao Kuang
20
8 / 0 / 1
12,408
564
12,399
19,439
8,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
ketaaruz
Hachiman
19
6 / 1 / 0
11,887
540
13,864
14,377
5,276
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BLVCKSCORPIO
Gilgamesh
15
0 / 8 / 0
9,325
424
5,093
18,732
9,154
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
NotiDy
Bakasura
17
2 / 6 / 0
10,628
483
12,301
18,186
6,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
17
3 / 3 / 0
10,428
474
9,120
14,907
10,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

6
0 / 1 / 0
6,567
299
748
2,456
582
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos
ligxhto
Chronos
15
0 / 4 / 2
9,148
416
6,409
13,785
5,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
22
Kills
5
5
Deaths
22
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BLVCKSCORPIO
Gilgamesh
0
8
0
0
W
Cthulhu
BilletesBill
Cthulhu
8
1
3
9.5
W
Kukulkan
EmilsGaming
Kukulkan
0
1
2
1
L
Bakasura
NotiDy
Bakasura
2
6
0
0.33
L
Cthulhu
3
3
0
1
W
0
2
4
1
L
0
1
0
0
W
Ao Kuang
akkiroh
Ao Kuang
8
0
1
8.5
W
Hachiman
ketaaruz
Hachiman
6
1
0
6
L
Chronos
ligxhto
Chronos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,077
Damage
33,671
65,258
Taken
68,066
39,746
Mitigated
32,885
32,414
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BLVCKSCORPIO
Gilgamesh
5,093
1,182
0
2,820
18,732
9,154
172
12,409
5,765
0
54,190
W
Cthulhu
BilletesBill
Cthulhu
12,595
1,042
124
5,528
14,006
15,878
240
1,033
11,413
74,794
0
W
Kukulkan
EmilsGaming
Kukulkan
3,462
192
0
818
4,912
1,965
1,774
965
3,557
71,644
0
L
Bakasura
NotiDy
Bakasura
12,301
8,354
0
3,476
18,186
6,886
81
10,433
7,351
0
73,866
L
Cthulhu
9,120
722
407
1,694
14,907
10,447
0
6,083
8,680
59,703
0
W
4,757
574
0
3,300
12,524
8,191
56
8,087
4,437
28,448
0
L
748
43
0
530
2,456
582
0
1,078
1,332
14,647
0
W
Ao Kuang
akkiroh
Ao Kuang
12,399
4,371
0
13,107
19,439
8,436
0
521
17,833
102,028
0
W
Hachiman
ketaaruz
Hachiman
13,864
8,127
0
9,537
14,377
5,276
224
5,423
8,874
0
116,229
L
Chronos
ligxhto
Chronos
6,409
1,434
0
1,948
13,785
5,816
1,161
2,060
11,725
55,585
3,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,011
Gold Earned
46,096
678
Minions Killed
458
0
Camps Cleared
0
2,054,413
Distance Traveled
1,623,478
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,325
424
94
4
0
349,843
0
W
Cthulhu
12,339
561
127
6
0
411,563
4
W
Kukulkan
11,086
504
157
7
0
392,627
3
L
Bakasura
10,628
483
131
6
0
407,401
3
L
Cthulhu
10,428
474
101
5
0
421,356
5
W
Geb
11,291
513
51
2
0
419,183
0
L
Merlin
6,567
299
29
1
0
78,935
0
W
Ao Kuang
12,408
564
163
7
0
458,798
5
W
Hachiman
11,887
540
180
8
0
372,242
8
L
Chronos
9,148
416
103
5
0
365,943
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role