Player Matchup

Anhur
Anhur
Dani9CBCV
Anhur
Level 22
God Stats
1W - 7L
1,433 SR
Queue Stats
191W - 179L
1,511 Elo+
Party 1
Sobek
Sobek
IvanCrackx
Sobek
Level 26
God Stats
15W - 12L
1,349 SR
Queue Stats
82W - 67L
1,496 Elo+
Party 1
Mercury
Mercury
Oskibiris
Mercury
Level 15
God Stats
26W - 16L
1,602 SR
Queue Stats
120W - 123L
1,575 Elo+
Party 1
Guan Yu
Guan Yu
fraaate
Guan Yu
Level 5
God Stats
1W - 2L
1,739 SR
Queue Stats
11W - 15L
1,318 Elo+
Solo
Sun Wukong
Sun Wukong
jaimej13
Sun Wukong
Level 27
God Stats
30W - 25L
1,542 SR
Queue Stats
144W - 140L
1,513 Elo+
Party 1
Team Averages
Level 19
1,533 SR
1,483 Elo+

VS

Team Averages
Level 24
1,583 SR
1,471 Elo+
Susano
Susano
Laska7907
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,369 Elo+
Solo
Baron Samedi
Baron Samedi
OneTap AQT
Baron Samedi
Level 31
God Stats
12W - 12L
1,606 SR
Queue Stats
87W - 85L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
Pazuzu1275
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 72L
1,492 Elo+
Solo
Apollo
Apollo
Trust PaiinZ
Apollo
Level 27
God Stats
30W - 12L
1,756 SR
Queue Stats
47W - 37L
1,560 Elo+
Party 2
Anubis
Anubis
UnVizcoVendado
Anubis
Level 27
God Stats
21W - 13L
1,552 SR
Queue Stats
548W - 597L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dani9CBCV
Anhur
12
1 / 5 / 2
7,380
410
5,903
10,700
3,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
11
0 / 3 / 4
7,259
403
6,893
17,363
11,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Oskibiris
Mercury
14
5 / 4 / 0
8,774
487
5,568
10,837
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
fraaate
Guan Yu
9
0 / 5 / 0
6,175
343
2,588
11,467
7,161
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
jaimej13
Sun Wukong
12
0 / 3 / 1
6,982
388
3,013
11,275
7,071
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Laska7907
Susano
12
1 / 2 / 6
7,659
426
4,514
10,170
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
OneTap AQT
Baron Samedi
12
0 / 1 / 5
7,945
441
7,403
8,525
4,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Pazuzu1275
Cthulhu
16
3 / 0 / 4
9,423
524
7,896
9,050
8,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
14
6 / 2 / 2
8,574
476
11,920
11,371
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
10 / 1 / 3
11,173
621
15,618
9,724
5,778
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
20
20
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
Dani9CBCV
Anhur
1
5
2
0.4
L
Sobek
0
3
4
0.67
W
Susano
Laska7907
Susano
1
2
6
2
W
Baron Samedi
OneTap AQT
Baron Samedi
0
1
5
2.5
L
Mercury
Oskibiris
Mercury
5
4
0
1.25
W
Cthulhu
Pazuzu1275
Cthulhu
3
0
4
5
W
Apollo
6
2
2
3.5
W
10
1
3
11.5
L
Guan Yu
fraaate
Guan Yu
0
5
0
0
L
Sun Wukong
jaimej13
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,965
Damage
47,351
61,642
Taken
48,840
32,786
Mitigated
25,629
12,184
Healing
22,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Dani9CBCV
Anhur
5,903
2,097
0
1,442
10,700
3,058
0
5,882
4,818
0
41,235
L
Sobek
6,893
392
0
5,395
17,363
11,602
0
6,439
10,924
14,575
0
W
Susano
Laska7907
Susano
4,514
961
0
3,081
10,170
3,357
594
677
9,493
0
38,405
W
Baron Samedi
OneTap AQT
Baron Samedi
7,403
605
273
3,148
8,525
4,546
280
2,671
5,854
30,981
0
L
Mercury
Oskibiris
Mercury
5,568
2,060
0
316
10,837
3,894
0
3,270
7,567
0
52,213
W
Cthulhu
Pazuzu1275
Cthulhu
7,896
620
0
2,231
9,050
8,581
216
174
8,876
49,231
0
W
Apollo
11,920
7,988
0
6,638
11,371
3,367
554
3,051
8,320
0
51,958
W
15,618
847
35
6,708
9,724
5,778
862
320
9,404
99,128
0
L
Guan Yu
fraaate
Guan Yu
2,588
35
35
2,014
11,467
7,161
218
7,790
3,677
0
15,506
L
Sun Wukong
jaimej13
Sun Wukong
3,013
770
0
2,982
11,275
7,071
256
7,536
3,739
0
30,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,570
Gold Earned
44,774
289
Minions Killed
490
0
Camps Cleared
0
1,644,380
Distance Traveled
1,594,873
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,380
410
71
4
0
294,108
1
L
Sobek
7,259
403
17
1
0
360,892
6
W
Susano
7,659
426
64
4
0
334,894
1
W
Baron Samedi
7,945
441
44
2
0
330,558
1
L
Mercury
8,774
487
105
6
0
392,720
3
W
Cthulhu
9,423
524
107
6
0
326,644
3
W
Apollo
8,574
476
100
6
0
313,164
2
W
Anubis
11,173
621
175
10
0
289,613
1
L
Guan Yu
6,175
343
34
2
0
275,703
1
L
Sun Wukong
6,982
388
62
3
0
320,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role