Player Matchup

King Arthur
King Arthur
Platinum I
AkiroHz
King Arthur
Platinum I
Level 119
God Stats
28W - 22L
1,710 SR
Queue Stats
383W - 378L
1,791 MMR
Solo
Khepri
Khepri
Platinum III
Codakazi
Khepri
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum IV
FrakturedStorm
Loki
Platinum IV
Level 157
God Stats
3W - 0L
1,768 SR
Queue Stats
287W - 278L
1,810 MMR
Solo
Zeus
Zeus
Platinum V
Pocoyó
Zeus
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum IV
xanxaxus
Rama
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,596 SR
1,620 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,547 SR
1,789 MMR
Hun Batz
Hun Batz
Gold I
FistMeSis
Hun Batz
Gold I
Level 150
God Stats
1W - 4L
1,217 SR
Queue Stats
58W - 53L
1,758 MMR
Solo
Sol
Sol
Platinum IV
Ju4nP4
Sol
Platinum IV
Level 157
God Stats
25W - 20L
1,549 SR
Queue Stats
332W - 333L
1,821 MMR
Solo
Athena
Athena
Platinum III
Qahnaarrinn
Athena
Platinum III
Level 119
God Stats
3W - 3L
1,776 SR
Queue Stats
131W - 113L
1,739 MMR
Solo
Janus
Janus
Platinum III
angelsxbroken
Janus
Platinum III
Level 126
God Stats
13W - 18L
1,543 SR
Queue Stats
339W - 311L
1,837 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
arnolcold
Erlang Shen
Diamond V
Level 124
God Stats
8W - 10L
1,651 SR
Queue Stats
140W - 141L
1,791 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AkiroHz
King Arthur
17
9 / 1 / 7
10,699
629
11,401
16,355
9,835
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Codakazi
Khepri
12
0 / 4 / 16
9,017
530
4,342
11,680
8,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
8 / 5 / 4
9,765
574
9,183
10,030
4,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
Pocoyó
Zeus
17
7 / 4 / 7
10,292
605
15,627
9,565
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
15
1 / 2 / 2
9,359
551
6,043
11,651
4,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
GilgameshTiamatScyllaSetRaijin

VS

Bans
TsukuyomiSobekThanatosThe MorriganNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FistMeSis
Hun Batz
15
5 / 5 / 5
9,493
558
9,617
12,700
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Ju4nP4
Sol
15
2 / 3 / 2
9,215
542
9,486
12,899
3,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
13
0 / 5 / 6
7,684
452
5,379
12,669
9,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
6 / 6 / 4
9,449
556
5,864
10,958
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
arnolcold
Erlang Shen
14
3 / 8 / 7
8,956
527
8,528
14,801
8,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
40
25
Kills
16
16
Deaths
27
36
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AkiroHz
King Arthur
9
1
7
12.5
W
Khepri
Codakazi
Khepri
0
4
16
2
L
Hun Batz
FistMeSis
Hun Batz
5
5
5
1.5
W
8
5
4
2
L
Sol
Ju4nP4
Sol
2
3
2
1
W
Zeus
Pocoyó
Zeus
7
4
7
2.63
L
Athena
0
5
6
0.6
L
6
6
4
1.33
L
Erlang Shen
arnolcold
Erlang Shen
3
8
7
0.81
W
Rama
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,596
Damage
38,874
59,281
Taken
64,027
29,372
Mitigated
29,572
14,550
Healing
16,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AkiroHz
King Arthur
11,401
981
0
5,440
16,355
9,835
0
5,074
10,991
0
61,796
W
Khepri
Codakazi
Khepri
4,342
414
0
2,131
11,680
8,000
0
4,709
6,941
15,575
0
L
Hun Batz
FistMeSis
Hun Batz
9,617
3,174
0
3,996
12,700
4,264
0
5,426
7,274
0
55,371
W
9,183
2,862
0
1,345
10,030
4,385
0
2,218
7,782
0
60,961
L
Sol
Ju4nP4
Sol
9,486
2,879
0
6,330
12,899
3,648
1,296
3,365
9,534
67,459
0
W
Zeus
Pocoyó
Zeus
15,627
1,584
0
1,927
9,565
3,089
0
4,044
5,431
67,360
0
L
Athena
5,379
1,032
0
2,107
12,669
9,606
145
3,055
9,614
34,381
0
L
5,864
842
0
2,294
10,958
3,541
87
4,446
6,512
61,320
0
L
Erlang Shen
arnolcold
Erlang Shen
8,528
4,642
0
1,329
14,801
8,513
0
3,677
11,124
0
46,659
W
Rama
6,043
4,744
0
3,707
11,651
4,063
0
4,214
7,407
0
66,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,132
Gold Earned
44,797
506
Minions Killed
487
0
Camps Cleared
0
1,676,995
Distance Traveled
1,582,046
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,699
629
121
7
0
390,820
3
W
Khepri
9,017
530
23
1
0
347,882
9
L
Hun Batz
9,493
558
103
6
0
326,248
3
W
Loki
9,765
574
100
6
0
368,297
4
L
Sol
9,215
542
107
6
0
293,185
8
W
Zeus
10,292
605
128
8
0
297,417
4
L
Athena
7,684
452
81
5
0
312,433
3
L
Janus
9,449
556
125
7
0
313,230
9
L
Erlang Shen
8,956
527
71
4
0
336,950
1
W
Rama
9,359
551
134
8
0
272,579
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role