Player Matchup

Izanami
Izanami
Akselin
Izanami
Level 16
God Stats
3W - 5L
1,378 SR
Queue Stats
7W - 10L
1,374 Elo+
Party 3
Chronos
Chronos
Bersace
Chronos
Level 93
God Stats
14W - 8L
1,834 SR
Queue Stats
412W - 408L
1,494 Elo+
Party 3
Da Ji
Da Ji
BurcuEviee
Da Ji
Level 37
God Stats
21W - 9L
1,632 SR
Queue Stats
87W - 94L
1,410 Elo+
Party 2
Chaac
Chaac
Grimperrr
Chaac
Level 38
God Stats
7W - 12L
1,399 SR
Queue Stats
72W - 75L
1,428 Elo+
Party 2
Jormungandr
Jormungandr
Shoryukan
Jormungandr
Level 46
God Stats
2W - 1L
1,564 SR
Queue Stats
115W - 119L
1,371 Elo+
Solo
Team Averages
Level 46
1,562 SR
1,415 Elo+

VS

Team Averages
Level 48
1,499 SR
1,549 Elo+
King Arthur
King Arthur
Avsaze
King Arthur
Level 64
God Stats
66W - 27L
1,653 SR
Queue Stats
234W - 86L
1,621 Elo+
Party 1
Danzaburou
Danzaburou
Eddddiiiieeee
Danzaburou
Level 44
God Stats
29W - 13L
1,607 SR
Queue Stats
33W - 16L
1,620 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HAWK l SAMU
Tsukuyomi
Level 48
God Stats
2W - 5L
1,328 SR
Queue Stats
54W - 73L
1,397 Elo+
Solo
Chang'e
Chang'e
Meancloudy
Chang'e
Level 24
God Stats
7W - 5L
1,311 SR
Queue Stats
21W - 9L
1,468 Elo+
Party 1
Persephone
Persephone
iamanemoi
Persephone
Level 61
God Stats
10W - 4L
1,598 SR
Queue Stats
301W - 121L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akselin
Izanami
16
1 / 3 / 3
10,005
400
3,809
10,225
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Bersace
Chronos
20
7 / 6 / 8
14,656
586
29,699
24,977
10,220
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
18
6 / 5 / 4
12,104
484
12,266
18,480
7,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Grimperrr
Chaac
20
5 / 0 / 3
13,366
535
26,359
29,077
43,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Shoryukan
Jormungandr
18
6 / 3 / 4
11,595
464
13,883
17,728
14,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Avsaze
King Arthur
20
0 / 1 / 2
13,316
533
21,981
32,234
31,121
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Eddddiiiieeee
Danzaburou
17
5 / 2 / 3
11,250
450
11,195
14,825
6,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
HAWK l SAMU
Tsukuyomi
18
6 / 9 / 8
11,798
472
13,401
24,039
10,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Meancloudy
Chang'e
16
0 / 5 / 7
9,298
372
10,289
17,839
9,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
iamanemoi
Persephone
18
6 / 8 / 2
12,341
494
17,072
20,358
8,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
39
25
Kills
17
17
Deaths
25
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
Akselin
Izanami
1
3
3
0.83
L
King Arthur
Avsaze
King Arthur
0
1
2
1
W
Chronos
Bersace
Chronos
7
6
8
1.83
W
Da Ji
6
5
4
1.6
L
Danzaburou
Eddddiiiieeee
Danzaburou
5
2
3
3.25
W
Chaac
Grimperrr
Chaac
5
0
3
6.5
L
Tsukuyomi
HAWK l SAMU
Tsukuyomi
6
9
8
1.11
L
Chang'e
Meancloudy
Chang'e
0
5
7
0.7
W
Jormungandr
Shoryukan
Jormungandr
6
3
4
2.67
L
Persephone
iamanemoi
Persephone
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,016
Damage
73,938
100,487
Taken
109,295
80,367
Mitigated
66,135
35,196
Healing
38,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Akselin
Izanami
3,809
1,614
0
2,314
10,225
4,435
1,396
2,320
7,699
0
43,000
L
King Arthur
Avsaze
King Arthur
21,981
2,947
0
15,695
32,234
31,121
196
5,644
25,058
0
108,128
W
Chronos
Bersace
Chronos
29,699
7,162
0
7,016
24,977
10,220
3,280
12,330
12,095
122,644
0
W
Da Ji
12,266
2,753
0
3,454
18,480
7,826
0
4,153
14,141
0
71,799
L
Danzaburou
Eddddiiiieeee
Danzaburou
11,195
5,706
0
1,898
14,825
6,186
497
7,056
7,739
0
84,017
W
Chaac
Grimperrr
Chaac
26,359
4,883
0
19,867
29,077
43,280
1,157
1,207
27,818
68
100,482
L
Tsukuyomi
HAWK l SAMU
Tsukuyomi
13,401
3,079
0
5,561
24,039
10,697
0
7,345
16,544
0
80,379
L
Chang'e
Meancloudy
Chang'e
10,289
1,373
4,116
6,441
17,839
9,475
237
10,827
7,012
36,437
0
W
Jormungandr
Shoryukan
Jormungandr
13,883
1,460
390
2,155
17,728
14,606
460
5,711
11,373
67,550
0
L
Persephone
iamanemoi
Persephone
17,072
2,222
320
4,922
20,358
8,656
0
12,750
7,570
77,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,726
Gold Earned
58,003
647
Minions Killed
698
0
Camps Cleared
0
2,243,625
Distance Traveled
2,245,272
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,005
400
96
4
0
422,311
1
L
King Arthur
13,316
533
228
9
0
515,393
0
W
Chronos
14,656
586
188
8
0
449,941
4
W
Da Ji
12,104
484
86
3
0
453,026
6
L
Danzaburou
11,250
450
137
5
0
454,691
9
W
Chaac
13,366
535
185
7
0
466,321
3
L
Tsukuyomi
11,798
472
119
5
0
451,240
2
L
Chang'e
9,298
372
73
3
0
443,244
6
W
Jormungandr
11,595
464
92
4
0
452,026
3
L
Persephone
12,341
494
141
6
0
380,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role