Player Matchup

Nemesis
Nemesis
MadMarine212IN
Nemesis
Level 23
God Stats
0W - 1L
1,442 SR
Queue Stats
5W - 2L
1,627 Elo+
Solo
Danzaburou
Danzaburou
Oh Hamburgerrs
Danzaburou
Level 23
God Stats
34W - 35L
1,422 SR
Queue Stats
131W - 128L
1,466 Elo+
Solo
Guan Yu
Guan Yu
YaMansVonte
Guan Yu
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 126L
1,578 Elo+
Party 1
Yemoja
Yemoja
r_vil94
Yemoja
Level 26
God Stats
4W - 6L
1,417 SR
Queue Stats
45W - 62L
1,500 Elo+
Solo
Scylla
Scylla
taiydatruth
Scylla
Level 80
God Stats
3W - 4L
1,303 SR
Queue Stats
250W - 290L
1,385 Elo+
Party 1
Team Averages
Level 32
1,417 SR
1,511 Elo+

VS

Team Averages
Level 23
1,613 SR
1,464 Elo+
Persephone
Persephone
EmbracingFear
Persephone
Level 14
God Stats
2W - 2L
1,710 SR
Queue Stats
8W - 12L
1,486 Elo+
Party 2
Geb
Geb
Solidcruel
Geb
Level 17
God Stats
24W - 16L
1,733 SR
Queue Stats
206W - 235L
1,506 Elo+
Solo
Anhur
Anhur
YinXEdbertUwU
Anhur
Level 27
God Stats
27W - 22L
1,538 SR
Queue Stats
96W - 83L
1,392 Elo+
Solo
Fenrir
Fenrir
cheddacustic
Fenrir
Level 27
God Stats
2W - 4L
1,297 SR
Queue Stats
96W - 131L
1,439 Elo+
Party 2
King Arthur
King Arthur
efuuoy
King Arthur
Level 30
God Stats
5W - 3L
1,790 SR
Queue Stats
143W - 131L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 19 / 8
10,527
363
13,971
29,736
11,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Oh Hamburgerrs
Danzaburou
17
0 / 9 / 5
11,049
381
11,939
28,941
10,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
YaMansVonte
Guan Yu
20
5 / 8 / 5
13,696
472
14,578
30,501
30,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
r_vil94
Yemoja
20
4 / 6 / 8
14,081
486
14,222
22,809
22,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
20
8 / 8 / 2
14,732
508
21,115
18,193
6,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EmbracingFear
Persephone
19
9 / 2 / 9
15,146
522
20,187
13,988
5,454
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 3 / 14
12,598
434
9,333
35,121
31,394
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
15 / 2 / 5
17,604
607
28,420
21,721
9,871
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
19
11 / 5 / 8
14,325
494
17,322
26,119
14,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
efuuoy
King Arthur
20
12 / 5 / 16
15,474
534
24,281
36,961
38,322
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
102
17
Kills
50
50
Deaths
17
28
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Persephone
EmbracingFear
Persephone
9
2
9
6.75
L
0
19
8
0.21
L
Danzaburou
Oh Hamburgerrs
Danzaburou
0
9
5
0.28
W
3
3
14
3.33
L
Guan Yu
YaMansVonte
Guan Yu
5
8
5
0.94
W
15
2
5
8.75
W
Fenrir
11
5
8
3
W
King Arthur
efuuoy
King Arthur
12
5
16
4
L
Yemoja
r_vil94
Yemoja
4
6
8
1.33
L
Scylla
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,825
Damage
99,543
130,180
Taken
133,910
81,696
Mitigated
99,473
29,031
Healing
51,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
EmbracingFear
Persephone
20,187
3,614
180
3,127
13,988
5,454
2,250
4,609
9,066
63,320
0
L
13,971
6,268
0
740
29,736
11,519
825
10,582
18,770
0
48,491
L
Danzaburou
Oh Hamburgerrs
Danzaburou
11,939
8,471
464
5,496
28,941
10,404
0
1,730
27,211
0
100,175
W
9,333
660
1,045
13,579
35,121
31,394
434
8,806
25,973
45,179
0
L
Guan Yu
YaMansVonte
Guan Yu
14,578
3,839
528
7,786
30,501
30,302
0
6,391
23,888
0
75,912
W
28,420
24,570
0
13,068
21,721
9,871
8,352
3,047
18,552
0
169,923
W
Fenrir
17,322
2,983
0
6,168
26,119
14,432
178
6,766
18,853
0
84,259
W
King Arthur
efuuoy
King Arthur
24,281
3,121
0
13,980
36,961
38,322
549
11,082
25,022
0
88,085
L
Yemoja
r_vil94
Yemoja
14,222
3,288
7,676
3,996
22,809
22,890
546
6,147
16,488
53,531
0
L
Scylla
21,115
1,501
0
2,345
18,193
6,581
217
3,632
14,303
70,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,085
Gold Earned
75,147
487
Minions Killed
647
0
Camps Cleared
0
2,024,744
Distance Traveled
2,530,459
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
15,146
522
118
4
0
490,169
0
L
Nemesis
10,527
363
70
2
0
395,049
0
L
Danzaburou
11,049
381
120
4
0
427,340
1
W
Geb
12,598
434
62
2
0
479,537
9
L
Guan Yu
13,696
472
133
5
0
373,673
1
W
Anhur
17,604
607
236
8
0
459,945
4
W
Fenrir
14,325
494
99
3
0
557,032
1
W
King Arthur
15,474
534
132
5
0
543,776
4
L
Yemoja
14,081
486
56
2
0
465,786
2
L
Scylla
14,732
508
108
4
0
362,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role