Player Matchup

Pele
Pele
Herobrian5751
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 93L
1,296 Elo+
Party 1
Olorun
Olorun
PipixxTheKing101
Olorun
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 10L
897 Elo+
Solo
Neith
Neith
Soberbicho
Neith
Level 26
God Stats
13W - 20L
1,451 SR
Queue Stats
71W - 125L
1,326 Elo+
Solo
Cthulhu
Cthulhu
Tonic l5396
Cthulhu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 84L
1,303 Elo+
Party 1
Scylla
Scylla
bruh_Vibe
Scylla
Level 26
God Stats
5W - 7L
1,500 SR
Queue Stats
188W - 233L
1,237 Elo+
Solo
Team Averages
Level 22
1,490 SR
1,212 Elo+

VS

Team Averages
Level 19
1,474 SR
1,324 Elo+
Ares
Ares
KindHyperion3
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
Undeadhero126
Bellona
Level 29
God Stats
21W - 16L
1,476 SR
Queue Stats
110W - 133L
1,288 Elo+
Solo
Skadi
Skadi
iceking304
Skadi
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 43L
1,180 Elo+
Party 2
Thor
Thor
skininthegame
Thor
Level 25
God Stats
41W - 24L
1,587 SR
Queue Stats
364W - 309L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
zay101
Tsukuyomi
Level 21
God Stats
4W - 4L
1,309 SR
Queue Stats
48W - 58L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 4 / 0
4,790
435
2,969
8,402
3,142
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
0 / 5 / 1
4,586
417
2,611
6,745
1,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
9
0 / 3 / 1
5,352
487
905
5,590
1,417
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Tonic l5396
Cthulhu
8
0 / 2 / 1
4,781
435
3,432
5,480
1,943
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
bruh_Vibe
Scylla
4
0 / 7 / 1
3,863
351
1,968
4,448
869
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 2 / 8
6,056
551
3,748
6,251
3,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
12
5 / 0 / 0
6,987
635
5,111
5,018
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
10
4 / 0 / 2
6,333
576
5,669
3,911
1,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
7 / 0 / 4
6,595
600
4,382
5,264
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
zay101
Tsukuyomi
8
2 / 1 / 5
5,276
480
2,638
6,285
3,481
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
21
21
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
3
2
8
3.5
L
0
5
1
0.1
L
Neith
0
3
1
0.17
L
Cthulhu
Tonic l5396
Cthulhu
0
2
1
0.25
W
Bellona
5
0
0
5
L
Scylla
bruh_Vibe
Scylla
0
7
1
0.07
W
Skadi
4
0
2
5
W
7
0
4
9
W
Tsukuyomi
zay101
Tsukuyomi
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,885
Damage
21,548
30,665
Taken
26,729
9,106
Mitigated
13,544
3,056
Healing
8,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,969
702
0
199
8,402
3,142
0
901
7,501
0
14,273
W
3,748
715
0
563
6,251
3,915
678
2,024
4,187
8,066
0
L
2,611
1,552
0
421
6,745
1,735
0
904
5,841
15,300
0
L
Neith
905
0
0
2,011
5,590
1,417
364
827
4,763
0
25,846
L
Cthulhu
Tonic l5396
Cthulhu
3,432
239
0
318
5,480
1,943
0
161
5,319
14,637
0
W
Bellona
5,111
1,343
0
2,015
5,018
3,150
249
1,666
3,312
0
39,125
L
Scylla
bruh_Vibe
Scylla
1,968
1,135
0
107
4,448
869
0
955
3,493
4,371
0
W
Skadi
5,669
3,438
0
1,137
3,911
1,389
3,106
1,206
2,613
0
35,028
W
4,382
1,643
552
2,076
5,264
1,609
1,077
741
4,483
0
25,968
W
Tsukuyomi
zay101
Tsukuyomi
2,638
704
0
2,135
6,285
3,481
404
2,122
4,123
0
12,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,372
Gold Earned
31,247
136
Minions Killed
243
0
Camps Cleared
0
887,311
Distance Traveled
1,067,056
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,790
435
21
2
0
215,582
0
W
Ares
6,056
551
11
1
0
234,529
3
L
Olorun
4,586
417
30
3
0
197,519
0
L
Neith
5,352
487
52
5
0
171,918
0
L
Cthulhu
4,781
435
24
2
0
219,730
1
W
Bellona
6,987
635
98
9
0
225,465
0
L
Scylla
3,863
351
9
1
0
82,562
1
W
Skadi
6,333
576
72
7
0
183,838
0
W
Thor
6,595
600
47
4
0
234,567
0
W
Tsukuyomi
5,276
480
15
1
0
188,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role