Player Matchup

Bastet
Bastet
Cr1x1
Bastet
Level 17
God Stats
1W - 2L
1,522 SR
Queue Stats
20W - 17L
1,561 Elo+
Solo
Merlin
Merlin
Lexi667
Merlin
Level 21
God Stats
9W - 10L
1,444 SR
Queue Stats
16W - 12L
1,456 Elo+
Party 1
Osiris
Osiris
MqgxSlays
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,537 Elo+
Solo
Neith
Neith
iLyraa
Neith
Level 13
God Stats
11W - 8L
1,531 SR
Queue Stats
11W - 8L
1,521 Elo+
Party 1
Artemis
Artemis
slowxrain
Artemis
Level 8
God Stats
1W - 1L
1,643 SR
Queue Stats
13W - 6L
1,657 Elo+
Party 1
Team Averages
Level 15
1,528 SR
1,546 Elo+

VS

Team Averages
Level 13
1,608 SR
1,526 Elo+
Janus
Janus
BigNumbies
Janus
Level 21
God Stats
33W - 34L
1,666 SR
Queue Stats
178W - 151L
1,589 Elo+
Solo
Nemesis
Nemesis
DietDrKe1p
Nemesis
Level 22
God Stats
19W - 8L
1,824 SR
Queue Stats
202W - 179L
1,560 Elo+
Solo
Cthulhu
Cthulhu
RogelioYanez
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,494 Elo+
Solo
Guan Yu
Guan Yu
TachyonSpeedACE
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 70L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
tacticianACE
Danzaburou
Level 6
God Stats
6W - 3L
1,552 SR
Queue Stats
49W - 45L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cr1x1
Bastet
3
0 / 1 / 0
3,954
359
426
1,818
346
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Lexi667
Merlin
9
2 / 4 / 2
5,782
526
4,121
5,416
1,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
MqgxSlays
Osiris
8
1 / 5 / 1
5,165
470
3,403
6,127
3,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
iLyraa
Neith
9
3 / 2 / 3
5,569
506
3,715
6,168
1,583
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
slowxrain
Artemis
9
2 / 2 / 2
5,465
497
3,125
3,273
1,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
3 / 0 / 1
6,704
609
1,309
3,276
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
DietDrKe1p
Nemesis
12
2 / 1 / 6
6,820
620
4,675
6,421
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
RogelioYanez
Cthulhu
9
1 / 4 / 2
5,509
501
1,299
6,419
4,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
6 / 1 / 2
6,677
607
3,625
6,319
5,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
tacticianACE
Danzaburou
11
2 / 2 / 0
6,627
602
2,863
4,415
1,374
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
14
14
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
3
0
1
3.5
L
Bastet
Cr1x1
Bastet
0
1
0
0
W
Nemesis
DietDrKe1p
Nemesis
2
1
6
5
L
Merlin
Lexi667
Merlin
2
4
2
0.75
L
Osiris
MqgxSlays
Osiris
1
5
1
0.3
W
Cthulhu
RogelioYanez
Cthulhu
1
4
2
0.5
W
6
1
2
7
L
Neith
iLyraa
Neith
3
2
3
2.25
L
Artemis
slowxrain
Artemis
2
2
2
1.5
W
Danzaburou
tacticianACE
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,790
Damage
13,771
22,802
Taken
26,850
7,868
Mitigated
14,105
2,695
Healing
8,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
1,309
89
0
1,090
3,276
800
490
294
2,864
46,365
0
L
Bastet
Cr1x1
Bastet
426
208
0
0
1,818
346
0
113
1,687
0
7,118
W
Nemesis
DietDrKe1p
Nemesis
4,675
2,109
0
972
6,421
2,588
638
1,006
5,391
0
34,171
L
Merlin
Lexi667
Merlin
4,121
310
0
196
5,416
1,337
172
1,004
4,250
24,933
0
L
Osiris
MqgxSlays
Osiris
3,403
1,252
0
30
6,127
3,397
564
751
5,071
0
19,069
W
Cthulhu
RogelioYanez
Cthulhu
1,299
88
0
873
6,419
4,316
0
1,702
4,531
15,284
0
W
3,625
260
483
3,328
6,319
5,027
74
659
5,528
0
20,829
L
Neith
iLyraa
Neith
3,715
1,539
176
2,028
6,168
1,583
638
358
5,633
0
24,059
L
Artemis
slowxrain
Artemis
3,125
1,217
0
265
3,273
1,205
440
42
3,171
0
20,330
W
Danzaburou
tacticianACE
Danzaburou
2,863
1,014
0
1,569
4,415
1,374
816
0
4,415
0
32,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,935
Gold Earned
32,337
200
Minions Killed
318
0
Camps Cleared
0
867,459
Distance Traveled
1,045,059
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,704
609
98
9
0
206,147
1
L
Bastet
3,954
359
23
2
0
62,234
0
W
Nemesis
6,820
620
71
6
0
259,310
0
L
Merlin
5,782
526
67
6
0
202,432
3
L
Osiris
5,165
470
30
3
0
207,363
0
W
Cthulhu
5,509
501
42
4
0
214,515
3
W
Guan Yu
6,677
607
43
4
0
191,170
2
L
Neith
5,569
506
40
4
0
212,382
4
L
Artemis
5,465
497
40
4
0
183,048
2
W
Danzaburou
6,627
602
64
6
0
173,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role