Player Matchup

Cernunnos
Cernunnos
Silver III
AdamBomb13
Cernunnos
Silver III
Level 122
God Stats
1W - 2L
1,565 SR
Queue Stats
18W - 25L
1,140 MMR
Solo
Bellona
Bellona
Silver II
ChiefYirax
Bellona
Silver II
Level 89
God Stats
7W - 6L
1,559 SR
Queue Stats
397W - 406L
1,122 MMR
Solo
Cerberus
Cerberus
Silver I
One_Ugly_poTaTo
Cerberus
Silver I
Level 158
God Stats
10W - 15L
1,551 SR
Queue Stats
1,542W - 1,551L
1,238 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
hiddenkiller300
Erlang Shen
Silver I
Level 113
God Stats
12W - 13L
1,448 SR
Queue Stats
282W - 301L
1,230 MMR
Solo
Janus
Janus
Silver II
tostonquemao312
Janus
Silver II
Level 122
God Stats
6W - 11L
1,443 SR
Queue Stats
287W - 314L
1,123 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,513 SR
1,171 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,532 SR
1,176 MMR
Bacchus
Bacchus
Silver I
AyedolfShizler
Bacchus
Silver I
Level 138
God Stats
11W - 7L
1,640 SR
Queue Stats
447W - 461L
1,121 MMR
Solo
Anhur
Anhur
Gold IV
CocoNoPuffs
Anhur
Gold IV
Level 99
God Stats
2W - 3L
1,475 SR
Queue Stats
395W - 408L
1,217 MMR
Solo
Scylla
Scylla
Gold V
I am BloooD
Scylla
Gold V
Level 123
God Stats
3W - 2L
1,376 SR
Queue Stats
69W - 67L
1,225 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Moses1331
Cu Chulainn
Gold V
Level 152
God Stats
85W - 55L
1,669 SR
Queue Stats
1,234W - 1,245L
1,221 MMR
Solo
Bakasura
Bakasura
Silver I
TTHA_mana_YT
Bakasura
Silver I
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
354W - 374L
1,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AdamBomb13
Cernunnos
17
3 / 10 / 5
11,390
438
13,486
20,121
7,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
ChiefYirax
Bellona
16
4 / 11 / 6
11,250
433
18,686
31,008
32,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cerberus
15
0 / 7 / 6
10,206
393
8,863
30,836
25,843
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
hiddenkiller300
Erlang Shen
18
12 / 7 / 5
12,968
499
16,439
27,300
17,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
6 / 7 / 4
12,032
463
12,610
17,417
6,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetGilgameshDanzaburouAthenaTiamat

VS

Bans
TsukuyomiMerlinPeleHeraIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 18
14,733
567
16,392
22,031
35,001
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 3 / 14
14,550
560
15,205
19,849
8,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
20
17 / 3 / 9
16,591
638
22,316
16,159
7,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Moses1331
Cu Chulainn
20
14 / 5 / 10
15,838
609
32,994
32,698
32,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
TTHA_mana_YT
Bakasura
20
3 / 8 / 15
14,201
546
13,474
24,277
10,952
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
108
25
Kills
42
42
Deaths
25
26
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AdamBomb13
Cernunnos
3
10
5
0.55
W
4
6
18
2.17
L
Bellona
ChiefYirax
Bellona
4
11
6
0.64
W
4
3
14
3.67
W
Scylla
17
3
9
7.17
W
Cu Chulainn
Moses1331
Cu Chulainn
14
5
10
3.8
L
Cerberus
0
7
6
0.43
W
Bakasura
TTHA_mana_YT
Bakasura
3
8
15
1.31
L
Erlang Shen
hiddenkiller300
Erlang Shen
12
7
5
2.07
L
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,084
Damage
100,381
126,682
Taken
115,014
90,049
Mitigated
93,857
22,693
Healing
34,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AdamBomb13
Cernunnos
13,486
5,314
0
2,805
20,121
7,793
1,118
6,857
12,957
0
79,068
W
16,392
1,587
0
3,645
22,031
35,001
441
4,974
16,674
40,246
0
L
Bellona
ChiefYirax
Bellona
18,686
7,797
0
4,820
31,008
32,455
245
9,029
21,665
0
58,472
W
15,205
6,835
0
10,822
19,849
8,600
1,537
2,892
16,835
0
90,138
W
Scylla
22,316
3,452
244
5,865
16,159
7,147
5,019
5,063
10,970
105,957
0
W
Cu Chulainn
Moses1331
Cu Chulainn
32,994
4,815
0
9,356
32,698
32,157
1,444
4,040
27,639
15,077
89,911
L
Cerberus
8,863
395
0
6,130
30,836
25,843
147
12,430
17,007
47,387
0
W
Bakasura
TTHA_mana_YT
Bakasura
13,474
8,321
0
5,003
24,277
10,952
1,973
5,195
18,908
0
103,261
L
Erlang Shen
hiddenkiller300
Erlang Shen
16,439
9,893
231
6,337
27,300
17,376
0
9,043
17,452
0
74,484
L
12,610
563
296
2,074
17,417
6,582
0
5,410
11,781
76,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,846
Gold Earned
75,913
580
Minions Killed
629
0
Camps Cleared
0
2,083,957
Distance Traveled
2,434,499
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,390
438
118
5
0
363,641
7
W
Bacchus
14,733
567
44
2
0
461,022
2
L
Bellona
11,250
433
96
4
0
402,771
2
W
Anhur
14,550
560
121
5
0
445,789
6
W
Scylla
16,591
638
170
7
0
476,451
6
W
Cu Chulainn
15,838
609
148
6
0
523,226
2
L
Cerberus
10,206
393
96
4
0
467,037
11
W
Bakasura
14,201
546
146
6
0
528,011
6
L
Erlang Shen
12,968
499
111
4
0
414,046
0
L
Janus
12,032
463
159
6
0
436,462
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role